Position incoming call notification on right hand side.
Co-authored-by: Conrad <conrad@zed.dev>
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parent
b2b5df4428
commit
1c2f906e48
2 changed files with 10 additions and 5 deletions
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@ -12,7 +12,7 @@ use std::{rc::Rc, sync::Arc};
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pub use collab_panel::CollabPanel;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{
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AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, WindowBounds, WindowKind,
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point, AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, WindowBounds, WindowKind,
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WindowOptions,
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};
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pub use panel_settings::{
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@ -102,13 +102,19 @@ fn notification_window_options(
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screen: Rc<dyn PlatformDisplay>,
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window_size: Size<Pixels>,
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) -> WindowOptions {
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let _notification_padding = Pixels::from(16.);
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let notification_margin_width = GlobalPixels::from(16.);
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let notification_margin_height = GlobalPixels::from(-0.) - GlobalPixels::from(48.);
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let screen_bounds = screen.bounds();
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let _size: Size<GlobalPixels> = window_size.into();
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let size: Size<GlobalPixels> = window_size.into();
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// todo!() use content bounds instead of screen.bounds and get rid of magics in point's 2nd argument.
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let bounds = gpui::Bounds::<GlobalPixels> {
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origin: screen_bounds.origin,
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origin: screen_bounds.upper_right()
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- point(
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size.width + notification_margin_width,
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notification_margin_height,
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),
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size: window_size.into(),
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};
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WindowOptions {
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@ -34,7 +34,6 @@ pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
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for window in unique_screens {
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let options = notification_window_options(window, window_size);
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dbg!(&options);
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let window = cx
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.open_window(options, |cx| {
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cx.build_view(|_| {
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