windows: Rename some constants and functions in GPUI (#23348)

This PR renames the constants and functions previously introduced in
PR#23283. Since the changes are within the GPUI crate, I renamed these
from `**_ZED_**` to `**_GPUI_**`.


Release Notes:

- N/A
This commit is contained in:
张小白 2025-01-19 15:11:40 +08:00 committed by GitHub
parent ac8220bb2e
commit 1d5499bee7
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
3 changed files with 15 additions and 13 deletions

View file

@ -184,14 +184,15 @@ impl WindowsPlatform {
}
}
// Returns true if the app should quit.
fn handle_events(&self) -> bool {
let mut msg = MSG::default();
unsafe {
while PeekMessageW(&mut msg, None, 0, 0, PM_REMOVE).as_bool() {
match msg.message {
WM_QUIT => return true,
WM_ZED_CLOSE_ONE_WINDOW | WM_ZED_EVENT_DISPATCHED_ON_MAIN_THREAD => {
if self.handle_zed_evnets(msg.message, msg.wParam, msg.lParam, &msg) {
WM_GPUI_CLOSE_ONE_WINDOW | WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => {
if self.handle_gpui_evnets(msg.message, msg.wParam, msg.lParam, &msg) {
return true;
}
}
@ -207,7 +208,8 @@ impl WindowsPlatform {
false
}
fn handle_zed_evnets(
// Returns true if the app should quit.
fn handle_gpui_evnets(
&self,
message: u32,
wparam: WPARAM,
@ -219,12 +221,12 @@ impl WindowsPlatform {
return false;
}
match message {
WM_ZED_CLOSE_ONE_WINDOW => {
WM_GPUI_CLOSE_ONE_WINDOW => {
if self.close_one_window(HWND(lparam.0 as _)) {
return true;
}
}
WM_ZED_EVENT_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
_ => unreachable!(),
}
false
@ -506,7 +508,7 @@ impl Platform for WindowsPlatform {
let mut lock = self.state.borrow_mut();
if lock.current_cursor.0 != hcursor.0 {
self.post_message(
WM_ZED_CURSOR_STYLE_CHANGED,
WM_GPUI_CURSOR_STYLE_CHANGED,
WPARAM(0),
LPARAM(hcursor.0 as isize),
);