Extract an agent_ui crate from agent (#33284)
This PR moves the UI-dependent logic in the `agent` crate into its own crate, `agent_ui`. The remaining `agent` crate no longer depends on `editor`, `picker`, `ui`, `workspace`, etc. This has compile time benefits, but the main motivation is to isolate our core agentic logic, so that we can make agents more pluggable/configurable. Release Notes: - N/A
This commit is contained in:
parent
371b7355d3
commit
2283ec5de2
62 changed files with 865 additions and 752 deletions
125
crates/agent_ui/src/agent_model_selector.rs
Normal file
125
crates/agent_ui/src/agent_model_selector.rs
Normal file
|
@ -0,0 +1,125 @@
|
|||
use agent_settings::AgentSettings;
|
||||
use fs::Fs;
|
||||
use gpui::{Entity, FocusHandle, SharedString};
|
||||
use picker::popover_menu::PickerPopoverMenu;
|
||||
|
||||
use crate::ModelUsageContext;
|
||||
use assistant_context_editor::language_model_selector::{
|
||||
LanguageModelSelector, ToggleModelSelector, language_model_selector,
|
||||
};
|
||||
use language_model::{ConfiguredModel, LanguageModelRegistry};
|
||||
use settings::update_settings_file;
|
||||
use std::sync::Arc;
|
||||
use ui::{PopoverMenuHandle, Tooltip, prelude::*};
|
||||
|
||||
pub struct AgentModelSelector {
|
||||
selector: Entity<LanguageModelSelector>,
|
||||
menu_handle: PopoverMenuHandle<LanguageModelSelector>,
|
||||
focus_handle: FocusHandle,
|
||||
}
|
||||
|
||||
impl AgentModelSelector {
|
||||
pub(crate) fn new(
|
||||
fs: Arc<dyn Fs>,
|
||||
menu_handle: PopoverMenuHandle<LanguageModelSelector>,
|
||||
focus_handle: FocusHandle,
|
||||
model_usage_context: ModelUsageContext,
|
||||
window: &mut Window,
|
||||
cx: &mut Context<Self>,
|
||||
) -> Self {
|
||||
Self {
|
||||
selector: cx.new(move |cx| {
|
||||
let fs = fs.clone();
|
||||
language_model_selector(
|
||||
{
|
||||
let model_context = model_usage_context.clone();
|
||||
move |cx| model_context.configured_model(cx)
|
||||
},
|
||||
move |model, cx| {
|
||||
let provider = model.provider_id().0.to_string();
|
||||
let model_id = model.id().0.to_string();
|
||||
match &model_usage_context {
|
||||
ModelUsageContext::Thread(thread) => {
|
||||
thread.update(cx, |thread, cx| {
|
||||
let registry = LanguageModelRegistry::read_global(cx);
|
||||
if let Some(provider) = registry.provider(&model.provider_id())
|
||||
{
|
||||
thread.set_configured_model(
|
||||
Some(ConfiguredModel {
|
||||
provider,
|
||||
model: model.clone(),
|
||||
}),
|
||||
cx,
|
||||
);
|
||||
}
|
||||
});
|
||||
update_settings_file::<AgentSettings>(
|
||||
fs.clone(),
|
||||
cx,
|
||||
move |settings, _cx| {
|
||||
settings.set_model(model.clone());
|
||||
},
|
||||
);
|
||||
}
|
||||
ModelUsageContext::InlineAssistant => {
|
||||
update_settings_file::<AgentSettings>(
|
||||
fs.clone(),
|
||||
cx,
|
||||
move |settings, _cx| {
|
||||
settings.set_inline_assistant_model(
|
||||
provider.clone(),
|
||||
model_id.clone(),
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
},
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
}),
|
||||
menu_handle,
|
||||
focus_handle,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn toggle(&self, window: &mut Window, cx: &mut Context<Self>) {
|
||||
self.menu_handle.toggle(window, cx);
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for AgentModelSelector {
|
||||
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let model = self.selector.read(cx).delegate.active_model(cx);
|
||||
let model_name = model
|
||||
.map(|model| model.model.name().0)
|
||||
.unwrap_or_else(|| SharedString::from("No model selected"));
|
||||
|
||||
let focus_handle = self.focus_handle.clone();
|
||||
|
||||
PickerPopoverMenu::new(
|
||||
self.selector.clone(),
|
||||
Button::new("active-model", model_name)
|
||||
.label_size(LabelSize::Small)
|
||||
.color(Color::Muted)
|
||||
.icon(IconName::ChevronDown)
|
||||
.icon_size(IconSize::XSmall)
|
||||
.icon_position(IconPosition::End)
|
||||
.icon_color(Color::Muted),
|
||||
move |window, cx| {
|
||||
Tooltip::for_action_in(
|
||||
"Change Model",
|
||||
&ToggleModelSelector,
|
||||
&focus_handle,
|
||||
window,
|
||||
cx,
|
||||
)
|
||||
},
|
||||
gpui::Corner::BottomRight,
|
||||
cx,
|
||||
)
|
||||
.with_handle(self.menu_handle.clone())
|
||||
.render(window, cx)
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue