WIP: Work toward eliminating Component trait

This refactor enhances the overall design by promoting reusable and composable UI component structures within the Zed project codebase.
This commit is contained in:
Nathan Sobo 2023-11-18 00:03:23 -07:00
parent 2515bbf990
commit 23ffce9fbe
46 changed files with 192 additions and 90 deletions

View file

@ -1,4 +1,4 @@
use gpui::{div, prelude::*, Component, ElementId, Styled, ViewContext};
use gpui::{div, prelude::*, Component, Element, ElementId, Styled, ViewContext};
use std::sync::Arc;
use theme2::ActiveTheme;
@ -42,7 +42,7 @@ impl<V: 'static> Checkbox<V> {
self
}
pub fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
pub fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Element<V> {
let group_id = format!("checkbox_group_{:?}", self.id);
let icon = match self.checked {