gpui: Remove dependency on sqlez (#3871)

This removes one of the path dependencies in gpui that's only really
needed by `workspace` (which can work around lack of these
implementations by itself). In theory it should also improve build
scheduling (as gpui doesn't have to wait for main dependency of sqlez -
libsqlite3 - to finish it's 25 seconds-long build in release), though in
practice I didn't notice a substantial improvement.
Moreover `sqlez` was unused by `settings` too, so that's removed
as well.

Release Notes:

- N/A
This commit is contained in:
Piotr Osiewicz 2024-01-05 19:36:55 +01:00 committed by GitHub
parent 15d8fed378
commit 254a52d0a1
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
9 changed files with 158 additions and 142 deletions

View file

@ -6,19 +6,17 @@ mod mac;
mod test;
use crate::{
point, size, Action, AnyWindowHandle, BackgroundExecutor, Bounds, DevicePixels, Font, FontId,
FontMetrics, FontRun, ForegroundExecutor, GlobalPixels, GlyphId, InputEvent, Keymap,
LineLayout, Pixels, Point, RenderGlyphParams, RenderImageParams, RenderSvgParams, Result,
Scene, SharedString, Size, TaskLabel,
Action, AnyWindowHandle, BackgroundExecutor, Bounds, DevicePixels, Font, FontId, FontMetrics,
FontRun, ForegroundExecutor, GlobalPixels, GlyphId, InputEvent, Keymap, LineLayout, Pixels,
Point, RenderGlyphParams, RenderImageParams, RenderSvgParams, Result, Scene, SharedString,
Size, TaskLabel,
};
use anyhow::{anyhow, bail};
use anyhow::anyhow;
use async_task::Runnable;
use futures::channel::oneshot;
use parking::Unparker;
use seahash::SeaHasher;
use serde::{Deserialize, Serialize};
use sqlez::bindable::{Bind, Column, StaticColumnCount};
use sqlez::statement::Statement;
use std::borrow::Cow;
use std::hash::{Hash, Hasher};
use std::time::Duration;
@ -396,67 +394,6 @@ pub enum WindowBounds {
Fixed(Bounds<GlobalPixels>),
}
impl StaticColumnCount for WindowBounds {
fn column_count() -> usize {
5
}
}
impl Bind for WindowBounds {
fn bind(&self, statement: &Statement, start_index: i32) -> Result<i32> {
let (region, next_index) = match self {
WindowBounds::Fullscreen => {
let next_index = statement.bind(&"Fullscreen", start_index)?;
(None, next_index)
}
WindowBounds::Maximized => {
let next_index = statement.bind(&"Maximized", start_index)?;
(None, next_index)
}
WindowBounds::Fixed(region) => {
let next_index = statement.bind(&"Fixed", start_index)?;
(Some(*region), next_index)
}
};
statement.bind(
&region.map(|region| {
(
region.origin.x,
region.origin.y,
region.size.width,
region.size.height,
)
}),
next_index,
)
}
}
impl Column for WindowBounds {
fn column(statement: &mut Statement, start_index: i32) -> Result<(Self, i32)> {
let (window_state, next_index) = String::column(statement, start_index)?;
let bounds = match window_state.as_str() {
"Fullscreen" => WindowBounds::Fullscreen,
"Maximized" => WindowBounds::Maximized,
"Fixed" => {
let ((x, y, width, height), _) = Column::column(statement, next_index)?;
let x: f64 = x;
let y: f64 = y;
let width: f64 = width;
let height: f64 = height;
WindowBounds::Fixed(Bounds {
origin: point(x.into(), y.into()),
size: size(width.into(), height.into()),
})
}
_ => bail!("Window State did not have a valid string"),
};
Ok((bounds, next_index + 4))
}
}
#[derive(Copy, Clone, Debug)]
pub enum WindowAppearance {
Light,