Don't export platform::* from gpui

I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
This commit is contained in:
Nathan Sobo 2023-04-07 11:41:39 -06:00
parent f450692e77
commit 2615a11f7c
73 changed files with 284 additions and 210 deletions

View file

@ -7,10 +7,11 @@ use gpui::{
rect::RectF,
vector::{vec2f, Vector2F},
},
platform::{CursorStyle, MouseButton},
serde_json::json,
text_layout::{Line, RunStyle},
Element, ElementBox, EventContext, FontCache, ModelContext, MouseButton, MouseRegion,
PaintContext, Quad, SizeConstraint, TextLayoutCache, WeakModelHandle, WeakViewHandle,
Element, ElementBox, EventContext, FontCache, ModelContext, MouseRegion, PaintContext, Quad,
SizeConstraint, TextLayoutCache, WeakModelHandle, WeakViewHandle,
};
use itertools::Itertools;
use language::CursorShape;
@ -735,9 +736,9 @@ impl Element for TerminalElement {
cx.scene.push_cursor_region(gpui::CursorRegion {
bounds,
style: if layout.hyperlink_tooltip.is_some() {
gpui::CursorStyle::PointingHand
CursorStyle::PointingHand
} else {
gpui::CursorStyle::IBeam
CursorStyle::IBeam
},
});