settings_ui: Add UI and buffer font weight controls (#15104)

This PR adds settings controls for the UI and buffer font weight
settings.

It also does some work around grouping the settings into related
sections.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2024-07-24 14:09:13 -04:00 committed by GitHub
parent 7fb906d774
commit 274e56b086
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16 changed files with 557 additions and 272 deletions

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use fs::Fs;
use gpui::{AppContext, RenderOnce, SharedString};
use crate::{update_settings_file, Settings};
/// A UI control that can be used to edit a setting.
pub trait EditableSettingControl: RenderOnce {
/// The type of the setting value.
type Value: Send;
/// The settings type to which this setting belongs.
type Settings: Settings;
/// Returns the name of this setting.
fn name(&self) -> SharedString;
/// Reads the setting value from the settings.
fn read(cx: &AppContext) -> Self::Value;
/// Applies the given setting file to the settings file contents.
///
/// This will be called when writing the setting value back to the settings file.
fn apply(settings: &mut <Self::Settings as Settings>::FileContent, value: Self::Value);
/// Writes the given setting value to the settings files.
fn write(value: Self::Value, cx: &AppContext) {
let fs = <dyn Fs>::global(cx);
update_settings_file::<Self::Settings>(fs, cx, move |settings, _cx| {
Self::apply(settings, value);
});
}
}