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use std::sync::Arc;
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use gpui::{rems, MouseButton};
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use crate::{h_stack, prelude::*};
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use crate::{ClickHandler, Icon, IconColor, IconElement};
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use gpui::{prelude::*, rems, MouseButton};
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use std::sync::Arc;
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struct IconButtonHandlers<V: 'static> {
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click: Option<ClickHandler<V>>,
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