Remove into SelectionEffects
from .change_selections
In #32656 I generalized the argument to change selections to allow controling both the scroll and the nav history (and the completion trigger). To avoid conflicting with ongoing debugger cherry-picks I left the argument as an `impl Into<>`, but I think it's clearer to make callers specify what they want here. I converted a lot of `None` arguments to `SelectionEffects::no_scroll()` to be exactly compatible; but I think many people used none as an "i don't care" value in which case Default::default() might be more appropraite
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65 changed files with 837 additions and 625 deletions
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@ -7,8 +7,8 @@ use client::{
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};
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use collections::HashMap;
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use editor::{
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CollaborationHub, DisplayPoint, Editor, EditorEvent, display_map::ToDisplayPoint,
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scroll::Autoscroll,
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CollaborationHub, DisplayPoint, Editor, EditorEvent, SelectionEffects,
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display_map::ToDisplayPoint, scroll::Autoscroll,
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};
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use gpui::{
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AnyView, App, ClipboardItem, Context, Entity, EventEmitter, Focusable, Pixels, Point, Render,
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@ -260,9 +260,16 @@ impl ChannelView {
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.find(|item| &Channel::slug(&item.text).to_lowercase() == &position)
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{
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self.editor.update(cx, |editor, cx| {
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editor.change_selections(Some(Autoscroll::focused()), window, cx, |s| {
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s.replace_cursors_with(|map| vec![item.range.start.to_display_point(map)])
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})
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editor.change_selections(
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SelectionEffects::scroll(Autoscroll::focused()),
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window,
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cx,
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|s| {
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s.replace_cursors_with(|map| {
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vec![item.range.start.to_display_point(map)]
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})
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},
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)
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});
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return;
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}
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