Remove into SelectionEffects
from .change_selections
In #32656 I generalized the argument to change selections to allow controling both the scroll and the nav history (and the completion trigger). To avoid conflicting with ongoing debugger cherry-picks I left the argument as an `impl Into<>`, but I think it's clearer to make callers specify what they want here. I converted a lot of `None` arguments to `SelectionEffects::no_scroll()` to be exactly compatible; but I think many people used none as an "i don't care" value in which case Default::default() might be more appropraite
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65 changed files with 837 additions and 625 deletions
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@ -2,8 +2,8 @@ pub mod cursor_position;
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use cursor_position::{LineIndicatorFormat, UserCaretPosition};
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use editor::{
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Anchor, Editor, MultiBufferSnapshot, RowHighlightOptions, ToOffset, ToPoint, actions::Tab,
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scroll::Autoscroll,
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Anchor, Editor, MultiBufferSnapshot, RowHighlightOptions, SelectionEffects, ToOffset, ToPoint,
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actions::Tab, scroll::Autoscroll,
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};
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use gpui::{
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App, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, Render, SharedString, Styled,
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@ -249,9 +249,12 @@ impl GoToLine {
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let Some(start) = self.anchor_from_query(&snapshot, cx) else {
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return;
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};
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editor.change_selections(Some(Autoscroll::center()), window, cx, |s| {
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s.select_anchor_ranges([start..start])
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});
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editor.change_selections(
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SelectionEffects::scroll(Autoscroll::center()),
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window,
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cx,
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|s| s.select_anchor_ranges([start..start]),
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);
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editor.focus_handle(cx).focus(window);
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cx.notify()
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});
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