Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029 Allows to introspect project items inside items more deeply, checking them for being dirty. For that: * renames `project::Item` into `project::ProjectItem` * adds an `is_dirty(&self) -> bool` method to the renamed trait * changes the closing logic to only care about dirty project items when checking for save prompts conditions * save prompts are raised only if the item is singleton without a project path; or if the item has dirty project items that are not open elsewhere Release Notes: - Fixed item closing overly triggering save dialogues
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19 changed files with 600 additions and 85 deletions
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@ -125,8 +125,8 @@ use parking_lot::{Mutex, RwLock};
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use project::{
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lsp_store::{FormatTarget, FormatTrigger},
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project_settings::{GitGutterSetting, ProjectSettings},
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CodeAction, Completion, CompletionIntent, DocumentHighlight, InlayHint, Item, Location,
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LocationLink, Project, ProjectTransaction, TaskSourceKind,
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CodeAction, Completion, CompletionIntent, DocumentHighlight, InlayHint, Location, LocationLink,
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Project, ProjectItem, ProjectTransaction, TaskSourceKind,
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};
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use rand::prelude::*;
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use rpc::{proto::*, ErrorExt};
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