Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029 Allows to introspect project items inside items more deeply, checking them for being dirty. For that: * renames `project::Item` into `project::ProjectItem` * adds an `is_dirty(&self) -> bool` method to the renamed trait * changes the closing logic to only care about dirty project items when checking for save prompts conditions * save prompts are raised only if the item is singleton without a project path; or if the item has dirty project items that are not open elsewhere Release Notes: - Fixed item closing overly triggering save dialogues
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19 changed files with 600 additions and 85 deletions
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@ -36,7 +36,7 @@ use language::{BufferId, BufferSnapshot, OffsetRangeExt, OutlineItem};
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use menu::{Cancel, SelectFirst, SelectLast, SelectNext, SelectPrev};
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use outline_panel_settings::{OutlinePanelDockPosition, OutlinePanelSettings, ShowIndentGuides};
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use project::{File, Fs, Item, Project};
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use project::{File, Fs, Project, ProjectItem};
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use search::{BufferSearchBar, ProjectSearchView};
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsStore};
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