Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029 Allows to introspect project items inside items more deeply, checking them for being dirty. For that: * renames `project::Item` into `project::ProjectItem` * adds an `is_dirty(&self) -> bool` method to the renamed trait * changes the closing logic to only care about dirty project items when checking for save prompts conditions * save prompts are raised only if the item is singleton without a project path; or if the item has dirty project items that are not open elsewhere Release Notes: - Fixed item closing overly triggering save dialogues
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use crate::{
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search::SearchQuery,
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worktree_store::{WorktreeStore, WorktreeStoreEvent},
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Item, ProjectPath,
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ProjectItem as _, ProjectPath,
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};
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use ::git::{parse_git_remote_url, BuildPermalinkParams, GitHostingProviderRegistry};
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use anyhow::{anyhow, Context as _, Result};
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