Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029 Allows to introspect project items inside items more deeply, checking them for being dirty. For that: * renames `project::Item` into `project::ProjectItem` * adds an `is_dirty(&self) -> bool` method to the renamed trait * changes the closing logic to only care about dirty project items when checking for save prompts conditions * save prompts are raised only if the item is singleton without a project path; or if the item has dirty project items that are not open elsewhere Release Notes: - Fixed item closing overly triggering save dialogues
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19 changed files with 600 additions and 85 deletions
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@ -29,7 +29,7 @@ use gpui::{
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pub use open_listener::*;
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use outline_panel::OutlinePanel;
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use paths::{local_settings_file_relative_path, local_tasks_file_relative_path};
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use project::{DirectoryLister, Item};
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use project::{DirectoryLister, ProjectItem};
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use project_panel::ProjectPanel;
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use quick_action_bar::QuickActionBar;
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use recent_projects::open_ssh_project;
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