Debugger: Basic breakpoint improvements (#27687)
This PR does three things - Right clicking within the gutter outside of the gutter fold area bounds opens a breakpoint context menu - Disabled breakpoints are now outline with the debugger accent color instead of being fully colored at half opacity - Clicking a breakpoint acts differently now - Clicking a breakpoint while holding the platform modifier key will disable/enable it - Clicking a breakpoint hint while holding the platform modifier key will set a disabled breakpoint - Clicking a disabled breakpoint will enable it instead of deleting it Release Notes: - N/A
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7 changed files with 44 additions and 9 deletions
1
assets/icons/debug_disabled_breakpoint.svg
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1
assets/icons/debug_disabled_breakpoint.svg
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@ -0,0 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" stroke="currentColor" fill="none" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-circle"><circle cx="12" cy="12" r="10"/></svg>
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After Width: | Height: | Size: 249 B |
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assets/icons/debug_disabled_log_breakpoint.svg
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assets/icons/debug_disabled_log_breakpoint.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="lucide lucide-message-circle"><path d="M7.9 20A9 9 0 1 0 4 16.1L2 22Z"/></svg>
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After Width: | Height: | Size: 267 B |
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@ -6279,20 +6279,22 @@ impl Editor {
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cx: &mut Context<Self>,
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) -> IconButton {
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let (color, icon) = {
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let icon = match (&breakpoint.kind, breakpoint.is_disabled()) {
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(BreakpointKind::Standard, false) => ui::IconName::DebugBreakpoint,
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(BreakpointKind::Log(_), false) => ui::IconName::DebugLogBreakpoint,
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(BreakpointKind::Standard, true) => ui::IconName::DebugDisabledBreakpoint,
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(BreakpointKind::Log(_), true) => ui::IconName::DebugDisabledLogBreakpoint,
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};
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let color = if self
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.gutter_breakpoint_indicator
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.is_some_and(|point| point.row() == row)
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{
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Color::Hint
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} else if breakpoint.is_disabled() {
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Color::Custom(Color::Debugger.color(cx).opacity(0.5))
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} else {
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Color::Debugger
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};
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let icon = match &breakpoint.kind {
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BreakpointKind::Standard => ui::IconName::DebugBreakpoint,
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BreakpointKind::Log(_) => ui::IconName::DebugLogBreakpoint,
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};
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(color, icon)
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};
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@ -6306,12 +6308,18 @@ impl Editor {
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.on_click(cx.listener({
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let breakpoint = breakpoint.clone();
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move |editor, _e, window, cx| {
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move |editor, event: &ClickEvent, window, cx| {
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let edit_action = if event.modifiers().platform || breakpoint.is_disabled() {
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BreakpointEditAction::InvertState
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} else {
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BreakpointEditAction::Toggle
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};
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window.focus(&editor.focus_handle(cx));
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editor.edit_breakpoint_at_anchor(
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position,
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breakpoint.as_ref().clone(),
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BreakpointEditAction::Toggle,
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edit_action,
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cx,
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);
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}
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@ -17842,6 +17842,10 @@ async fn test_breakpoint_enabling_and_disabling(cx: &mut TestAppContext) {
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editor.disable_breakpoint(&actions::DisableBreakpoint, window, cx);
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editor.move_to_end(&MoveToEnd, window, cx);
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editor.disable_breakpoint(&actions::DisableBreakpoint, window, cx);
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// Disabling a breakpoint that doesn't exist should do nothing
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editor.move_up(&MoveUp, window, cx);
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editor.move_up(&MoveUp, window, cx);
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editor.disable_breakpoint(&actions::DisableBreakpoint, window, cx);
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});
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let breakpoints = editor.update(cx, |editor, cx| {
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@ -713,9 +713,27 @@ impl EditorElement {
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window: &mut Window,
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cx: &mut Context<Editor>,
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) {
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if position_map.gutter_hitbox.is_hovered(window) {
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let gutter_right_padding = editor.gutter_dimensions.right_padding;
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let hitbox = &position_map.gutter_hitbox;
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if event.position.x <= hitbox.bounds.right() - gutter_right_padding {
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let point_for_position = position_map.point_for_position(event.position);
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editor.set_breakpoint_context_menu(
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point_for_position.previous_valid.row(),
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None,
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event.position,
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window,
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cx,
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);
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}
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return;
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}
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if !position_map.text_hitbox.is_hovered(window) {
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return;
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}
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let point_for_position = position_map.point_for_position(event.position);
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mouse_context_menu::deploy_context_menu(
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editor,
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@ -70,6 +70,8 @@ pub enum IconName {
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CursorIBeam,
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Dash,
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DebugBreakpoint,
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DebugDisabledBreakpoint,
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DebugDisabledLogBreakpoint,
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DebugIgnoreBreakpoints,
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DebugPause,
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DebugContinue,
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@ -268,7 +268,8 @@ impl BreakpointStore {
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bp.state = BreakpointState::Enabled;
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}
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} else {
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log::error!("Attempted to invert a breakpoint's state that doesn't exist ");
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breakpoint.1.state = BreakpointState::Disabled;
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breakpoint_set.breakpoints.push(breakpoint.clone());
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}
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}
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BreakpointEditAction::EditLogMessage(log_message) => {
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