Merge branch 'main' into zed2-project-test

Co-authored-by: Marshall <marshall@zed.dev>
This commit is contained in:
Max Brunsfeld 2023-10-31 11:50:56 -07:00
commit 291d35f337
607 changed files with 52667 additions and 14124 deletions

View file

@ -2,7 +2,8 @@ use std::{any::Any, cell::Cell, f32::INFINITY, ops::Range, rc::Rc};
use crate::{
json::{self, ToJson, Value},
AnyElement, Axis, Element, ElementStateHandle, SizeConstraint, Vector2FExt, ViewContext,
AnyElement, Axis, Element, ElementStateHandle, SizeConstraint, TypeTag, Vector2FExt,
ViewContext,
};
use pathfinder_geometry::{
rect::RectF,
@ -10,10 +11,10 @@ use pathfinder_geometry::{
};
use serde_json::json;
#[derive(Default)]
struct ScrollState {
scroll_to: Cell<Option<usize>>,
scroll_position: Cell<f32>,
type_tag: TypeTag,
}
pub struct Flex<V> {
@ -66,8 +67,14 @@ impl<V: 'static> Flex<V> {
where
Tag: 'static,
{
let scroll_state = cx.default_element_state::<Tag, Rc<ScrollState>>(element_id);
scroll_state.read(cx).scroll_to.set(scroll_to);
let scroll_state = cx.element_state::<Tag, Rc<ScrollState>>(
element_id,
Rc::new(ScrollState {
scroll_to: Cell::new(scroll_to),
scroll_position: Default::default(),
type_tag: TypeTag::new::<Tag>(),
}),
);
self.scroll_state = Some((scroll_state, cx.handle().id()));
self
}
@ -276,38 +283,44 @@ impl<V: 'static> Element<V> for Flex<V> {
if let Some((scroll_state, id)) = &self.scroll_state {
let scroll_state = scroll_state.read(cx).clone();
cx.scene().push_mouse_region(
crate::MouseRegion::new::<Self>(*id, 0, bounds)
.on_scroll({
let axis = self.axis;
move |e, _: &mut V, cx| {
if remaining_space < 0. {
let scroll_delta = e.delta.raw();
crate::MouseRegion::from_handlers(
scroll_state.type_tag,
*id,
0,
bounds,
Default::default(),
)
.on_scroll({
let axis = self.axis;
move |e, _: &mut V, cx| {
if remaining_space < 0. {
let scroll_delta = e.delta.raw();
let mut delta = match axis {
Axis::Horizontal => {
if scroll_delta.x().abs() >= scroll_delta.y().abs() {
scroll_delta.x()
} else {
scroll_delta.y()
}
let mut delta = match axis {
Axis::Horizontal => {
if scroll_delta.x().abs() >= scroll_delta.y().abs() {
scroll_delta.x()
} else {
scroll_delta.y()
}
Axis::Vertical => scroll_delta.y(),
};
if !e.delta.precise() {
delta *= 20.;
}
scroll_state
.scroll_position
.set(scroll_state.scroll_position.get() - delta);
cx.notify();
} else {
cx.propagate_event();
Axis::Vertical => scroll_delta.y(),
};
if !e.delta.precise() {
delta *= 20.;
}
scroll_state
.scroll_position
.set(scroll_state.scroll_position.get() - delta);
cx.notify();
} else {
cx.propagate_event();
}
})
.on_move(|_, _: &mut V, _| { /* Capture move events */ }),
}
})
.on_move(|_, _: &mut V, _| { /* Capture move events */ }),
)
}

View file

@ -30,7 +30,7 @@ struct StateInner<V> {
orientation: Orientation,
overdraw: f32,
#[allow(clippy::type_complexity)]
scroll_handler: Option<Box<dyn FnMut(Range<usize>, &mut V, &mut ViewContext<V>)>>,
scroll_handler: Option<Box<dyn FnMut(Range<usize>, usize, &mut V, &mut ViewContext<V>)>>,
}
#[derive(Clone, Copy, Debug, Default, PartialEq)]
@ -378,6 +378,10 @@ impl<V: 'static> ListState<V> {
.extend((0..element_count).map(|_| ListItem::Unrendered), &());
}
pub fn item_count(&self) -> usize {
self.0.borrow().items.summary().count
}
pub fn splice(&self, old_range: Range<usize>, count: usize) {
let state = &mut *self.0.borrow_mut();
@ -416,7 +420,7 @@ impl<V: 'static> ListState<V> {
pub fn set_scroll_handler(
&mut self,
handler: impl FnMut(Range<usize>, &mut V, &mut ViewContext<V>) + 'static,
handler: impl FnMut(Range<usize>, usize, &mut V, &mut ViewContext<V>) + 'static,
) {
self.0.borrow_mut().scroll_handler = Some(Box::new(handler))
}
@ -529,7 +533,12 @@ impl<V: 'static> StateInner<V> {
if self.scroll_handler.is_some() {
let visible_range = self.visible_range(height, scroll_top);
self.scroll_handler.as_mut().unwrap()(visible_range, view, cx);
self.scroll_handler.as_mut().unwrap()(
visible_range,
self.items.summary().count,
view,
cx,
);
}
cx.notify();

View file

@ -266,6 +266,8 @@ impl Line {
self.layout.len == 0
}
/// index_for_x returns the character containing the given x coordinate.
/// (e.g. to handle a mouse-click)
pub fn index_for_x(&self, x: f32) -> Option<usize> {
if x >= self.layout.width {
None
@ -281,6 +283,28 @@ impl Line {
}
}
/// closest_index_for_x returns the character boundary closest to the given x coordinate
/// (e.g. to handle aligning up/down arrow keys)
pub fn closest_index_for_x(&self, x: f32) -> usize {
let mut prev_index = 0;
let mut prev_x = 0.0;
for run in self.layout.runs.iter() {
for glyph in run.glyphs.iter() {
if glyph.position.x() >= x {
if glyph.position.x() - x < x - prev_x {
return glyph.index;
} else {
return prev_index;
}
}
prev_index = glyph.index;
prev_x = glyph.position.x();
}
}
prev_index
}
pub fn paint(
&self,
origin: Vector2F,