Make all geometry types Default to support movement-based refinement
This commit is contained in:
parent
fedb787b4f
commit
297b6b282c
4 changed files with 170 additions and 83 deletions
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@ -2,28 +2,29 @@ use core::fmt::Debug;
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use derive_more::{Add, AddAssign, Div, Mul, Neg, Sub, SubAssign};
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use refineable::Refineable;
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use std::{
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cmp, fmt,
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cmp::{self, PartialOrd},
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fmt,
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ops::{Add, AddAssign, Div, Mul, MulAssign, Sub, SubAssign},
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};
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#[derive(Refineable, Default, Add, AddAssign, Sub, SubAssign, Copy, Debug, PartialEq, Eq, Hash)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Point<T: Clone + Debug> {
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pub struct Point<T: Default + Clone + Debug> {
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pub x: T,
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pub y: T,
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}
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pub fn point<T: Clone + Debug>(x: T, y: T) -> Point<T> {
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pub fn point<T: Clone + Debug + Default>(x: T, y: T) -> Point<T> {
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Point { x, y }
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}
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impl<T: Clone + Debug> Point<T> {
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impl<T: Clone + Debug + Default> Point<T> {
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pub fn new(x: T, y: T) -> Self {
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Self { x, y }
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}
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pub fn map<U: Clone + Debug, F: Fn(T) -> U>(&self, f: F) -> Point<U> {
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pub fn map<U: Clone + Default + Debug>(&self, f: impl Fn(T) -> U) -> Point<U> {
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Point {
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x: f(self.x.clone()),
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y: f(self.y.clone()),
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@ -42,7 +43,7 @@ impl Point<Pixels> {
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impl<T, Rhs> Mul<Rhs> for Point<T>
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where
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T: Mul<Rhs, Output = T> + Clone + Debug,
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T: Mul<Rhs, Output = T> + Clone + Default + Debug,
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Rhs: Clone + Debug,
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{
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type Output = Point<T>;
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@ -55,28 +56,42 @@ where
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}
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}
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impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Point<T> {
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impl<T, S> MulAssign<S> for Point<T>
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where
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T: Clone + Mul<S, Output = T> + Default + Debug,
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S: Clone,
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{
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fn mul_assign(&mut self, rhs: S) {
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self.x = self.x.clone() * rhs.clone();
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self.y = self.y.clone() * rhs;
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}
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}
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impl<T: Clone + Debug + Sub<Output = T>> SubAssign<Size<T>> for Point<T> {
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impl<T> SubAssign<Size<T>> for Point<T>
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where
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T: Sub<Output = T> + Clone + Debug + Default,
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{
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fn sub_assign(&mut self, rhs: Size<T>) {
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self.x = self.x.clone() - rhs.width;
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self.y = self.y.clone() - rhs.height;
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}
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}
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impl<T: Clone + Debug + Add<Output = T> + Copy> AddAssign<T> for Point<T> {
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impl<T> AddAssign<T> for Point<T>
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where
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T: Add<Output = T> + Clone + Default + Debug,
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{
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fn add_assign(&mut self, rhs: T) {
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self.x = self.x.clone() + rhs;
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self.x = self.x.clone() + rhs.clone();
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self.y = self.y.clone() + rhs;
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}
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}
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impl<T: Clone + Debug + Div<S, Output = T>, S: Clone> Div<S> for Point<T> {
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impl<T, S> Div<S> for Point<T>
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where
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T: Div<S, Output = T> + Clone + Default + Debug,
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S: Clone,
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{
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type Output = Self;
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fn div(self, rhs: S) -> Self::Output {
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@ -87,7 +102,10 @@ impl<T: Clone + Debug + Div<S, Output = T>, S: Clone> Div<S> for Point<T> {
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}
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}
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impl<T: Clone + Debug + cmp::PartialOrd> Point<T> {
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impl<T> Point<T>
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where
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T: PartialOrd + Clone + Default + Debug,
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{
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pub fn max(&self, other: &Self) -> Self {
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Point {
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x: if self.x >= other.x {
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@ -119,7 +137,7 @@ impl<T: Clone + Debug + cmp::PartialOrd> Point<T> {
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}
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}
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impl<T: Clone + Debug> Clone for Point<T> {
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impl<T: Clone + Default + Debug> Clone for Point<T> {
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fn clone(&self) -> Self {
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Self {
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x: self.x.clone(),
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@ -131,17 +149,26 @@ impl<T: Clone + Debug> Clone for Point<T> {
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#[derive(Refineable, Default, Clone, Copy, PartialEq, Div, Hash)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Size<T: Clone + Debug> {
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pub struct Size<T: Clone + Default + Debug> {
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pub width: T,
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pub height: T,
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}
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pub fn size<T: Clone + Debug>(width: T, height: T) -> Size<T> {
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pub fn size<T>(width: T, height: T) -> Size<T>
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where
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T: Clone + Default + Debug,
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{
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Size { width, height }
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}
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impl<T: Clone + Debug> Size<T> {
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pub fn map<U: Clone + Debug, F: Fn(T) -> U>(&self, f: F) -> Size<U> {
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impl<T> Size<T>
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where
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T: Clone + Default + Debug,
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{
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pub fn map<U>(&self, f: impl Fn(T) -> U) -> Size<U>
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where
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U: Clone + Default + Debug,
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{
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Size {
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width: f(self.width.clone()),
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height: f(self.height.clone()),
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@ -158,7 +185,10 @@ impl Size<Pixels> {
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}
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}
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impl<T: Clone + Debug + Ord> Size<T> {
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impl<T> Size<T>
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where
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T: Ord + Clone + Default + Debug,
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{
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pub fn max(&self, other: &Self) -> Self {
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Size {
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width: if self.width >= other.width {
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@ -177,8 +207,8 @@ impl<T: Clone + Debug + Ord> Size<T> {
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impl<T, Rhs> Mul<Rhs> for Size<T>
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where
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T: Mul<Rhs, Output = Rhs> + Debug + Clone,
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Rhs: Debug + Clone,
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T: Mul<Rhs, Output = Rhs> + Clone + Default + Debug,
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Rhs: Clone + Default + Debug,
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{
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type Output = Size<Rhs>;
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@ -190,16 +220,23 @@ where
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}
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}
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impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Size<T> {
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impl<T, S> MulAssign<S> for Size<T>
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where
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T: Mul<S, Output = T> + Clone + Default + Debug,
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S: Clone,
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{
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fn mul_assign(&mut self, rhs: S) {
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self.width = self.width.clone() * rhs.clone();
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self.height = self.height.clone() * rhs;
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}
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}
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impl<T: Eq + Debug + Clone> Eq for Size<T> {}
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impl<T> Eq for Size<T> where T: Eq + Default + Debug + Clone {}
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impl<T: Clone + Debug> Debug for Size<T> {
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impl<T> Debug for Size<T>
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where
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T: Clone + Default + Debug,
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{
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "Size {{ {:?} × {:?} }}", self.width, self.height)
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}
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@ -244,12 +281,15 @@ impl Size<Length> {
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#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Bounds<T: Clone + Debug + Default> {
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pub struct Bounds<T: Clone + Default + Debug> {
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pub origin: Point<T>,
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pub size: Size<T>,
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}
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impl<T: Clone + Debug + Sub<Output = T> + Default> Bounds<T> {
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impl<T> Bounds<T>
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where
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T: Clone + Debug + Sub<Output = T> + Default,
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{
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pub fn from_corners(upper_left: Point<T>, lower_right: Point<T>) -> Self {
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let origin = Point {
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x: upper_left.x.clone(),
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@ -263,7 +303,10 @@ impl<T: Clone + Debug + Sub<Output = T> + Default> Bounds<T> {
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}
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}
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impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T> + Default> Bounds<T> {
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impl<T> Bounds<T>
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where
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T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T> + Default,
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{
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pub fn intersects(&self, other: &Bounds<T>) -> bool {
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let my_lower_right = self.lower_right();
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let their_lower_right = other.lower_right();
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@ -283,7 +326,7 @@ impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T> + Defa
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}
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}
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impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T>> Bounds<T> {
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impl<T: Clone + Default + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T>> Bounds<T> {
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pub fn intersect(&self, other: &Self) -> Self {
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let upper_left = self.origin.max(&other.origin);
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let lower_right = self.lower_right().min(&other.lower_right());
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@ -299,9 +342,9 @@ impl<T: Clone + Debug + PartialOrd + Add<T, Output = T> + Sub<Output = T>> Bound
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impl<T, Rhs> Mul<Rhs> for Bounds<T>
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where
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T: Mul<Rhs, Output = Rhs> + Clone + Debug,
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T: Mul<Rhs, Output = Rhs> + Clone + Default + Debug,
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Point<T>: Mul<Rhs, Output = Point<Rhs>>,
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Rhs: Clone + Debug,
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Rhs: Clone + Default + Debug,
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{
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type Output = Bounds<Rhs>;
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}
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}
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impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Bounds<T> {
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impl<T, S> MulAssign<S> for Bounds<T>
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where
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T: Mul<S, Output = T> + Clone + Default + Debug,
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S: Clone,
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{
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fn mul_assign(&mut self, rhs: S) {
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self.origin *= rhs.clone();
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self.size *= rhs;
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}
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}
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impl<T: Clone + Debug + Div<S, Output = T>, S: Clone> Div<S> for Bounds<T>
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impl<T, S> Div<S> for Bounds<T>
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where
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Size<T>: Div<S, Output = Size<T>>,
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T: Div<S, Output = T> + Default + Clone + Debug,
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S: Clone,
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{
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type Output = Self;
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}
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}
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impl<T: Clone + Debug + Add<T, Output = T>> Bounds<T> {
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impl<T> Bounds<T>
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where
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T: Add<T, Output = T> + Clone + Default + Debug,
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{
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pub fn upper_right(&self) -> Point<T> {
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Point {
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x: self.origin.x.clone() + self.size.width.clone(),
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@ -357,7 +409,10 @@ impl<T: Clone + Debug + Add<T, Output = T>> Bounds<T> {
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}
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}
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impl<T: Clone + Debug + PartialOrd + Add<T, Output = T>> Bounds<T> {
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impl<T> Bounds<T>
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where
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T: Add<T, Output = T> + PartialOrd + Clone + Default + Debug,
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{
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pub fn contains_point(&self, point: Point<T>) -> bool {
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point.x >= self.origin.x
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&& point.x <= self.origin.x.clone() + self.size.width.clone()
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@ -365,7 +420,10 @@ impl<T: Clone + Debug + PartialOrd + Add<T, Output = T>> Bounds<T> {
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&& point.y <= self.origin.y.clone() + self.size.height.clone()
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}
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pub fn map<U: Clone + Debug, F: Fn(T) -> U>(&self, f: F) -> Bounds<U> {
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pub fn map<U>(&self, f: impl Fn(T) -> U) -> Bounds<U>
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where
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U: Clone + Default + Debug,
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{
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Bounds {
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origin: self.origin.map(&f),
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size: self.size.map(f),
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@ -382,19 +440,22 @@ impl Bounds<Pixels> {
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}
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}
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impl<T: Clone + Debug + Copy> Copy for Bounds<T> {}
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impl<T: Clone + Debug + Copy + Default> Copy for Bounds<T> {}
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#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Edges<T: Clone + Debug> {
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pub struct Edges<T: Clone + Default + Debug> {
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pub top: T,
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pub right: T,
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pub bottom: T,
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pub left: T,
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}
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impl<T: Clone + Debug + Mul<Output = T>> Mul for Edges<T> {
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impl<T> Mul for Edges<T>
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where
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T: Mul<Output = T> + Clone + Default + Debug,
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{
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type Output = Self;
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fn mul(self, rhs: Self) -> Self::Output {
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@ -407,19 +468,26 @@ impl<T: Clone + Debug + Mul<Output = T>> Mul for Edges<T> {
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}
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}
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impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Edges<T> {
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impl<T, S> MulAssign<S> for Edges<T>
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where
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T: Mul<S, Output = T> + Clone + Default + Debug,
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S: Clone,
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{
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fn mul_assign(&mut self, rhs: S) {
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self.top = self.top.clone() * rhs.clone();
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self.right = self.right.clone() * rhs.clone();
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self.bottom = self.bottom.clone() * rhs.clone();
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self.left = self.left.clone() * rhs.clone();
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self.left = self.left.clone() * rhs;
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}
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}
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impl<T: Clone + Debug + Copy> Copy for Edges<T> {}
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impl<T: Clone + Default + Debug + Copy> Copy for Edges<T> {}
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impl<T: Clone + Debug> Edges<T> {
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pub fn map<U: Clone + Debug, F: Fn(&T) -> U>(&self, f: F) -> Edges<U> {
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impl<T: Clone + Default + Debug> Edges<T> {
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pub fn map<U>(&self, f: impl Fn(&T) -> U) -> Edges<U>
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where
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U: Clone + Default + Debug,
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{
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Edges {
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top: f(&self.top),
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right: f(&self.right),
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@ -501,7 +569,7 @@ impl Edges<Pixels> {
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#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
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#[refineable(debug)]
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#[repr(C)]
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pub struct Corners<T: Clone + Debug> {
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pub struct Corners<T: Clone + Default + Debug> {
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pub top_left: T,
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pub top_right: T,
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pub bottom_right: T,
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@ -531,8 +599,11 @@ impl Corners<Pixels> {
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}
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}
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impl<T: Clone + Debug> Corners<T> {
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pub fn map<U: Clone + Debug, F: Fn(&T) -> U>(&self, f: F) -> Corners<U> {
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impl<T: Clone + Default + Debug> Corners<T> {
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pub fn map<U>(&self, f: impl Fn(&T) -> U) -> Corners<U>
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where
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U: Clone + Default + Debug,
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{
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Corners {
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top_left: f(&self.top_left),
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top_right: f(&self.top_right),
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@ -542,7 +613,10 @@ impl<T: Clone + Debug> Corners<T> {
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}
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}
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impl<T: Clone + Debug + Mul<Output = T>> Mul for Corners<T> {
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impl<T> Mul for Corners<T>
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where
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T: Mul<Output = T> + Clone + Default + Debug,
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{
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type Output = Self;
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fn mul(self, rhs: Self) -> Self::Output {
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@ -555,7 +629,11 @@ impl<T: Clone + Debug + Mul<Output = T>> Mul for Corners<T> {
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}
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}
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impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Corners<T> {
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impl<T, S> MulAssign<S> for Corners<T>
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where
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T: Mul<S, Output = T> + Clone + Default + Debug,
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S: Clone,
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{
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fn mul_assign(&mut self, rhs: S) {
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self.top_left = self.top_left.clone() * rhs.clone();
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self.top_right = self.top_right.clone() * rhs.clone();
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@ -564,7 +642,7 @@ impl<T: Clone + Debug + Mul<S, Output = T>, S: Clone> MulAssign<S> for Corners<T
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}
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}
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impl<T: Clone + Debug + Copy> Copy for Corners<T> {}
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impl<T> Copy for Corners<T> where T: Copy + Clone + Default + Debug {}
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#[derive(Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, Neg, PartialEq, PartialOrd)]
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#[repr(transparent)]
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@ -1016,25 +1094,31 @@ impl IsZero for Length {
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}
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}
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|
||||
impl<T: IsZero + Debug + Clone> IsZero for Point<T> {
|
||||
impl<T: IsZero + Debug + Clone + Default> IsZero for Point<T> {
|
||||
fn is_zero(&self) -> bool {
|
||||
self.x.is_zero() && self.y.is_zero()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsZero + Debug + Clone> IsZero for Size<T> {
|
||||
impl<T> IsZero for Size<T>
|
||||
where
|
||||
T: IsZero + Default + Debug + Clone,
|
||||
{
|
||||
fn is_zero(&self) -> bool {
|
||||
self.width.is_zero() || self.height.is_zero()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsZero + Debug + Clone> IsZero for Bounds<T> {
|
||||
impl<T: IsZero + Debug + Clone + Default> IsZero for Bounds<T> {
|
||||
fn is_zero(&self) -> bool {
|
||||
self.size.is_zero()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: IsZero + Debug + Clone> IsZero for Corners<T> {
|
||||
impl<T> IsZero for Corners<T>
|
||||
where
|
||||
T: IsZero + Clone + Default + Debug,
|
||||
{
|
||||
fn is_zero(&self) -> bool {
|
||||
self.top_left.is_zero()
|
||||
&& self.top_right.is_zero()
|
||||
|
|
|
@ -595,7 +595,7 @@ impl From<PolychromeSprite> for Primitive {
|
|||
pub(crate) struct PathId(pub(crate) usize);
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Path<P: Clone + Debug> {
|
||||
pub struct Path<P: Clone + Default + Debug> {
|
||||
pub(crate) id: PathId,
|
||||
order: u32,
|
||||
pub(crate) bounds: Bounds<P>,
|
||||
|
@ -736,7 +736,7 @@ impl From<Path<ScaledPixels>> for Primitive {
|
|||
|
||||
#[derive(Clone, Debug)]
|
||||
#[repr(C)]
|
||||
pub struct PathVertex<P: Clone + Debug> {
|
||||
pub struct PathVertex<P: Clone + Default + Debug> {
|
||||
pub(crate) xy_position: Point<P>,
|
||||
pub(crate) st_position: Point<f32>,
|
||||
pub(crate) content_mask: ContentMask<P>,
|
||||
|
|
|
@ -2,7 +2,7 @@ use super::{AbsoluteLength, Bounds, DefiniteLength, Edges, Length, Pixels, Point
|
|||
use collections::HashMap;
|
||||
use std::fmt::Debug;
|
||||
use taffy::{
|
||||
geometry::Size as TaffySize,
|
||||
geometry::{Point as TaffyPoint, Rect as TaffyRect, Size as TaffySize},
|
||||
style::AvailableSpace as TaffyAvailableSpace,
|
||||
tree::{Measurable, MeasureFunc, NodeId},
|
||||
Taffy,
|
||||
|
@ -321,11 +321,12 @@ impl ToTaffy<taffy::style::LengthPercentage> for AbsoluteLength {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T, T2: Clone + Debug> From<taffy::geometry::Point<T>> for Point<T2>
|
||||
impl<T, T2> From<TaffyPoint<T>> for Point<T2>
|
||||
where
|
||||
T: Into<T2>,
|
||||
T2: Clone + Default + Debug,
|
||||
{
|
||||
fn from(point: taffy::geometry::Point<T>) -> Point<T2> {
|
||||
fn from(point: TaffyPoint<T>) -> Point<T2> {
|
||||
Point {
|
||||
x: point.x.into(),
|
||||
y: point.y.into(),
|
||||
|
@ -333,33 +334,36 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<T: Clone + Debug, T2> Into<taffy::geometry::Point<T2>> for Point<T>
|
||||
impl<T, T2> Into<TaffyPoint<T2>> for Point<T>
|
||||
where
|
||||
T: Into<T2>,
|
||||
T: Into<T2> + Clone + Default + Debug,
|
||||
{
|
||||
fn into(self) -> taffy::geometry::Point<T2> {
|
||||
taffy::geometry::Point {
|
||||
fn into(self) -> TaffyPoint<T2> {
|
||||
TaffyPoint {
|
||||
x: self.x.into(),
|
||||
y: self.y.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ToTaffy<U> + Clone + Debug, U> ToTaffy<taffy::geometry::Size<U>> for Size<T> {
|
||||
fn to_taffy(&self, rem_size: Pixels) -> taffy::geometry::Size<U> {
|
||||
taffy::geometry::Size {
|
||||
impl<T, U> ToTaffy<TaffySize<U>> for Size<T>
|
||||
where
|
||||
T: ToTaffy<U> + Clone + Default + Debug,
|
||||
{
|
||||
fn to_taffy(&self, rem_size: Pixels) -> TaffySize<U> {
|
||||
TaffySize {
|
||||
width: self.width.to_taffy(rem_size).into(),
|
||||
height: self.height.to_taffy(rem_size).into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T, U> ToTaffy<taffy::geometry::Rect<U>> for Edges<T>
|
||||
impl<T, U> ToTaffy<TaffyRect<U>> for Edges<T>
|
||||
where
|
||||
T: ToTaffy<U> + Clone + Debug,
|
||||
T: ToTaffy<U> + Clone + Default + Debug,
|
||||
{
|
||||
fn to_taffy(&self, rem_size: Pixels) -> taffy::geometry::Rect<U> {
|
||||
taffy::geometry::Rect {
|
||||
fn to_taffy(&self, rem_size: Pixels) -> TaffyRect<U> {
|
||||
TaffyRect {
|
||||
top: self.top.to_taffy(rem_size).into(),
|
||||
right: self.right.to_taffy(rem_size).into(),
|
||||
bottom: self.bottom.to_taffy(rem_size).into(),
|
||||
|
@ -368,8 +372,12 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
impl<T: Into<U>, U: Clone + Debug> From<TaffySize<T>> for Size<U> {
|
||||
fn from(taffy_size: taffy::geometry::Size<T>) -> Self {
|
||||
impl<T, U> From<TaffySize<T>> for Size<U>
|
||||
where
|
||||
T: Into<U>,
|
||||
U: Clone + Default + Debug,
|
||||
{
|
||||
fn from(taffy_size: TaffySize<T>) -> Self {
|
||||
Size {
|
||||
width: taffy_size.width.into(),
|
||||
height: taffy_size.height.into(),
|
||||
|
@ -377,29 +385,24 @@ impl<T: Into<U>, U: Clone + Debug> From<TaffySize<T>> for Size<U> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T: Into<U> + Clone + Debug, U> From<Size<T>> for taffy::geometry::Size<U> {
|
||||
impl<T, U> From<Size<T>> for TaffySize<U>
|
||||
where
|
||||
T: Into<U> + Clone + Default + Debug,
|
||||
{
|
||||
fn from(size: Size<T>) -> Self {
|
||||
taffy::geometry::Size {
|
||||
TaffySize {
|
||||
width: size.width.into(),
|
||||
height: size.height.into(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// impl From<TaffySize<Option<f32>>> for Size<Option<Pixels>> {
|
||||
// fn from(value: TaffySize<Option<f32>>) -> Self {
|
||||
// Self {
|
||||
// width: value.width.map(Into::into),
|
||||
// height: value.height.map(Into::into),
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
#[derive(Copy, Clone, Default, Debug)]
|
||||
pub enum AvailableSpace {
|
||||
/// The amount of space available is the specified number of pixels
|
||||
Definite(Pixels),
|
||||
/// The amount of space available is indefinite and the node should be laid out under a min-content constraint
|
||||
#[default]
|
||||
MinContent,
|
||||
/// The amount of space available is indefinite and the node should be laid out under a max-content constraint
|
||||
MaxContent,
|
||||
|
|
|
@ -132,7 +132,7 @@ impl Window {
|
|||
|
||||
#[derive(Clone, Debug, Default, PartialEq, Eq)]
|
||||
#[repr(C)]
|
||||
pub struct ContentMask<P: Clone + Debug> {
|
||||
pub struct ContentMask<P: Clone + Default + Debug> {
|
||||
pub bounds: Bounds<P>,
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue