windows: Fix the issue where ags.dll
couldn’t be replaced during update (#35877)
Release Notes: - N/A --------- Co-authored-by: Kirill Bulatov <kirill@zed.dev>
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parent
db901278f2
commit
2a310d78e1
1 changed files with 39 additions and 27 deletions
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@ -4,15 +4,16 @@ use ::util::ResultExt;
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use anyhow::{Context, Result};
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use windows::{
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Win32::{
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Foundation::{HMODULE, HWND},
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Foundation::{FreeLibrary, HMODULE, HWND},
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Graphics::{
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Direct3D::*,
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Direct3D11::*,
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DirectComposition::*,
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Dxgi::{Common::*, *},
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},
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System::LibraryLoader::LoadLibraryA,
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},
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core::Interface,
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core::{Interface, PCSTR},
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};
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use crate::{
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@ -1618,17 +1619,32 @@ pub(crate) mod shader_resources {
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}
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}
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fn with_dll_library<R, F>(dll_name: PCSTR, f: F) -> Result<R>
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where
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F: FnOnce(HMODULE) -> Result<R>,
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{
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let library = unsafe {
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LoadLibraryA(dll_name).with_context(|| format!("Loading dll: {}", dll_name.display()))?
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};
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let result = f(library);
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unsafe {
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FreeLibrary(library)
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.with_context(|| format!("Freeing dll: {}", dll_name.display()))
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.log_err();
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}
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result
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}
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mod nvidia {
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use std::{
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ffi::CStr,
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os::raw::{c_char, c_int, c_uint},
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};
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use anyhow::{Context, Result};
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use windows::{
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Win32::System::LibraryLoader::{GetProcAddress, LoadLibraryA},
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core::s,
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};
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use anyhow::Result;
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use windows::{Win32::System::LibraryLoader::GetProcAddress, core::s};
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use crate::platform::windows::directx_renderer::with_dll_library;
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// https://github.com/NVIDIA/nvapi/blob/7cb76fce2f52de818b3da497af646af1ec16ce27/nvapi_lite_common.h#L180
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const NVAPI_SHORT_STRING_MAX: usize = 64;
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@ -1645,13 +1661,12 @@ mod nvidia {
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) -> c_int;
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pub(super) fn get_driver_version() -> Result<String> {
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unsafe {
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// Try to load the NVIDIA driver DLL
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#[cfg(target_pointer_width = "64")]
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let nvidia_dll = LoadLibraryA(s!("nvapi64.dll")).context("Can't load nvapi64.dll")?;
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#[cfg(target_pointer_width = "32")]
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let nvidia_dll = LoadLibraryA(s!("nvapi.dll")).context("Can't load nvapi.dll")?;
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#[cfg(target_pointer_width = "64")]
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let nvidia_dll_name = s!("nvapi64.dll");
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#[cfg(target_pointer_width = "32")]
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let nvidia_dll_name = s!("nvapi.dll");
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with_dll_library(nvidia_dll_name, |nvidia_dll| unsafe {
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let nvapi_query_addr = GetProcAddress(nvidia_dll, s!("nvapi_QueryInterface"))
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.ok_or_else(|| anyhow::anyhow!("Failed to get nvapi_QueryInterface address"))?;
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let nvapi_query: extern "C" fn(u32) -> *mut () = std::mem::transmute(nvapi_query_addr);
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@ -1686,18 +1701,17 @@ mod nvidia {
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minor,
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branch_string.to_string_lossy()
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))
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}
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})
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}
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}
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mod amd {
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use std::os::raw::{c_char, c_int, c_void};
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use anyhow::{Context, Result};
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use windows::{
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Win32::System::LibraryLoader::{GetProcAddress, LoadLibraryA},
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core::s,
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};
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use anyhow::Result;
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use windows::{Win32::System::LibraryLoader::GetProcAddress, core::s};
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use crate::platform::windows::directx_renderer::with_dll_library;
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// https://github.com/GPUOpen-LibrariesAndSDKs/AGS_SDK/blob/5d8812d703d0335741b6f7ffc37838eeb8b967f7/ags_lib/inc/amd_ags.h#L145
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const AGS_CURRENT_VERSION: i32 = (6 << 22) | (3 << 12);
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@ -1731,14 +1745,12 @@ mod amd {
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type agsDeInitialize_t = unsafe extern "C" fn(context: *mut AGSContext) -> c_int;
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pub(super) fn get_driver_version() -> Result<String> {
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unsafe {
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#[cfg(target_pointer_width = "64")]
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let amd_dll =
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LoadLibraryA(s!("amd_ags_x64.dll")).context("Failed to load AMD AGS library")?;
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#[cfg(target_pointer_width = "32")]
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let amd_dll =
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LoadLibraryA(s!("amd_ags_x86.dll")).context("Failed to load AMD AGS library")?;
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#[cfg(target_pointer_width = "64")]
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let amd_dll_name = s!("amd_ags_x64.dll");
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#[cfg(target_pointer_width = "32")]
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let amd_dll_name = s!("amd_ags_x86.dll");
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with_dll_library(amd_dll_name, |amd_dll| unsafe {
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let ags_initialize_addr = GetProcAddress(amd_dll, s!("agsInitialize"))
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.ok_or_else(|| anyhow::anyhow!("Failed to get agsInitialize address"))?;
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let ags_deinitialize_addr = GetProcAddress(amd_dll, s!("agsDeInitialize"))
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@ -1784,7 +1796,7 @@ mod amd {
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ags_deinitialize(context);
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Ok(format!("{} ({})", software_version, driver_version))
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}
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})
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}
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}
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