Remove 2 suffix for welcome, vcs_menu, quick_action_bar, collab_ui

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Max Brunsfeld 2024-01-03 10:30:52 -08:00
parent 7986ee18cd
commit 2b8822fd08
49 changed files with 3529 additions and 14036 deletions

View file

@ -7,27 +7,22 @@ pub mod notification_panel;
pub mod notifications;
mod panel_settings;
use std::{rc::Rc, sync::Arc};
use call::{report_call_event_for_room, ActiveCall, Room};
pub use collab_panel::CollabPanel;
pub use collab_titlebar_item::CollabTitlebarItem;
use feature_flags::{ChannelsAlpha, FeatureFlagAppExt};
use gpui::{
actions,
elements::{ContainerStyle, Empty, Image},
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
platform::{Screen, WindowBounds, WindowKind, WindowOptions},
AnyElement, AppContext, Element, ImageData, Task,
actions, point, AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, Task, WindowBounds,
WindowKind, WindowOptions,
};
use std::{rc::Rc, sync::Arc};
use theme::AvatarStyle;
use util::ResultExt;
use workspace::AppState;
pub use collab_titlebar_item::CollabTitlebarItem;
pub use panel_settings::{
ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
};
use settings::Settings;
use util::ResultExt;
use workspace::AppState;
actions!(
collab,
@ -35,19 +30,21 @@ actions!(
);
pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
settings::register::<CollaborationPanelSettings>(cx);
settings::register::<ChatPanelSettings>(cx);
settings::register::<NotificationPanelSettings>(cx);
CollaborationPanelSettings::register(cx);
ChatPanelSettings::register(cx);
NotificationPanelSettings::register(cx);
vcs_menu::init(cx);
collab_titlebar_item::init(cx);
collab_panel::init(cx);
channel_view::init(cx);
chat_panel::init(cx);
notification_panel::init(cx);
notifications::init(&app_state, cx);
cx.add_global_action(toggle_screen_sharing);
cx.add_global_action(toggle_mute);
cx.add_global_action(toggle_deafen);
// cx.add_global_action(toggle_screen_sharing);
// cx.add_global_action(toggle_mute);
// cx.add_global_action(toggle_deafen);
}
pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut AppContext) {
@ -107,58 +104,63 @@ pub fn toggle_deafen(_: &ToggleDeafen, cx: &mut AppContext) {
}
fn notification_window_options(
screen: Rc<dyn Screen>,
window_size: Vector2F,
) -> WindowOptions<'static> {
const NOTIFICATION_PADDING: f32 = 16.;
screen: Rc<dyn PlatformDisplay>,
window_size: Size<Pixels>,
) -> WindowOptions {
let notification_margin_width = GlobalPixels::from(16.);
let notification_margin_height = GlobalPixels::from(-0.) - GlobalPixels::from(48.);
let screen_bounds = screen.content_bounds();
let screen_bounds = screen.bounds();
let size: Size<GlobalPixels> = window_size.into();
// todo!() use content bounds instead of screen.bounds and get rid of magics in point's 2nd argument.
let bounds = gpui::Bounds::<GlobalPixels> {
origin: screen_bounds.upper_right()
- point(
size.width + notification_margin_width,
notification_margin_height,
),
size: window_size.into(),
};
WindowOptions {
bounds: WindowBounds::Fixed(RectF::new(
screen_bounds.upper_right()
+ vec2f(
-NOTIFICATION_PADDING - window_size.x(),
NOTIFICATION_PADDING,
),
window_size,
)),
bounds: WindowBounds::Fixed(bounds),
titlebar: None,
center: false,
focus: false,
show: true,
kind: WindowKind::PopUp,
is_movable: false,
screen: Some(screen),
display_id: Some(screen.id()),
}
}
fn render_avatar<T: 'static>(
avatar: Option<Arc<ImageData>>,
avatar_style: &AvatarStyle,
container: ContainerStyle,
) -> AnyElement<T> {
avatar
.map(|avatar| {
Image::from_data(avatar)
.with_style(avatar_style.image)
.aligned()
.contained()
.with_corner_radius(avatar_style.outer_corner_radius)
.constrained()
.with_width(avatar_style.outer_width)
.with_height(avatar_style.outer_width)
.into_any()
})
.unwrap_or_else(|| {
Empty::new()
.constrained()
.with_width(avatar_style.outer_width)
.into_any()
})
.contained()
.with_style(container)
.into_any()
}
// fn render_avatar<T: 'static>(
// avatar: Option<Arc<ImageData>>,
// avatar_style: &AvatarStyle,
// container: ContainerStyle,
// ) -> AnyElement<T> {
// avatar
// .map(|avatar| {
// Image::from_data(avatar)
// .with_style(avatar_style.image)
// .aligned()
// .contained()
// .with_corner_radius(avatar_style.outer_corner_radius)
// .constrained()
// .with_width(avatar_style.outer_width)
// .with_height(avatar_style.outer_width)
// .into_any()
// })
// .unwrap_or_else(|| {
// Empty::new()
// .constrained()
// .with_width(avatar_style.outer_width)
// .into_any()
// })
// .contained()
// .with_style(container)
// .into_any()
// }
fn is_channels_feature_enabled(cx: &gpui::WindowContext<'_>) -> bool {
cx.is_staff() || cx.has_flag::<ChannelsAlpha>()