Remove 2 suffix for welcome, vcs_menu, quick_action_bar, collab_ui

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Max Brunsfeld 2024-01-03 10:30:52 -08:00
parent 7986ee18cd
commit 2b8822fd08
49 changed files with 3529 additions and 14036 deletions

View file

@ -1,113 +1,30 @@
use std::ops::Range;
use gpui::{
geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
json::ToJson,
serde_json::{self, json},
AnyElement, Axis, Element, View, ViewContext,
div, AnyElement, ElementId, IntoElement, ParentElement, RenderOnce, Styled, WindowContext,
};
use smallvec::SmallVec;
pub(crate) struct FacePile<V: View> {
overlap: f32,
faces: Vec<AnyElement<V>>,
#[derive(Default, IntoElement)]
pub struct FacePile {
pub faces: SmallVec<[AnyElement; 2]>,
}
impl<V: View> FacePile<V> {
pub fn new(overlap: f32) -> Self {
Self {
overlap,
faces: Vec::new(),
}
impl RenderOnce for FacePile {
fn render(self, _: &mut WindowContext) -> impl IntoElement {
let player_count = self.faces.len();
let player_list = self.faces.into_iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1;
div()
.z_index((player_count - ix) as u8)
.when(isnt_last, |div| div.neg_mr_1())
.child(player)
});
div().p_1().flex().items_center().children(player_list)
}
}
impl<V: View> Element<V> for FacePile<V> {
type LayoutState = ();
type PaintState = ();
fn layout(
&mut self,
constraint: gpui::SizeConstraint,
view: &mut V,
cx: &mut ViewContext<V>,
) -> (Vector2F, Self::LayoutState) {
debug_assert!(constraint.max_along(Axis::Horizontal) == f32::INFINITY);
let mut width = 0.;
let mut max_height = 0.;
for face in &mut self.faces {
let layout = face.layout(constraint, view, cx);
width += layout.x();
max_height = f32::max(max_height, layout.y());
}
width -= self.overlap * self.faces.len().saturating_sub(1) as f32;
(
Vector2F::new(width, max_height.clamp(1., constraint.max.y())),
(),
)
}
fn paint(
&mut self,
bounds: RectF,
visible_bounds: RectF,
_layout: &mut Self::LayoutState,
view: &mut V,
cx: &mut ViewContext<V>,
) -> Self::PaintState {
let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
let origin_y = bounds.upper_right().y();
let mut origin_x = bounds.upper_right().x();
for face in self.faces.iter_mut().rev() {
let size = face.size();
origin_x -= size.x();
let origin_y = origin_y + (bounds.height() - size.y()) / 2.0;
cx.scene().push_layer(None);
face.paint(vec2f(origin_x, origin_y), visible_bounds, view, cx);
cx.scene().pop_layer();
origin_x += self.overlap;
}
()
}
fn rect_for_text_range(
&self,
_: Range<usize>,
_: RectF,
_: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
_: &V,
_: &ViewContext<V>,
) -> Option<RectF> {
None
}
fn debug(
&self,
bounds: RectF,
_: &Self::LayoutState,
_: &Self::PaintState,
_: &V,
_: &ViewContext<V>,
) -> serde_json::Value {
json!({
"type": "FacePile",
"bounds": bounds.to_json()
})
}
}
impl<V: View> Extend<AnyElement<V>> for FacePile<V> {
fn extend<T: IntoIterator<Item = AnyElement<V>>>(&mut self, children: T) {
self.faces.extend(children);
impl ParentElement for FacePile {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.faces
}
}