WIP
co-authored-by: conrad <conrad@zed.dev> co-authored-by: Nathan <nathan@zed.dev>
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96 changed files with 1926 additions and 1955 deletions
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@ -8,10 +8,10 @@ pub struct PlayerStack {
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player_with_call_status: PlayerWithCallStatus,
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}
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impl<V: 'static> Component<V> for PlayerStack {
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type Rendered = Div<V>;
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impl Component for PlayerStack {
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type Rendered = Div;
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fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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let player = self.player_with_call_status.get_player();
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let followers = self
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