onboarding: Go back to not having system be separate (#35499)

Going back to having system be mutually exclusive with light/dark to
simplify the system. We instead just show both light and dark when
system is selected

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
This commit is contained in:
Ben Kunkle 2025-08-04 16:56:56 -05:00 committed by Orual
parent 0ceb5b7d90
commit 2ccf81f2f8
No known key found for this signature in database
3 changed files with 415 additions and 310 deletions

View file

@ -1,42 +1,24 @@
use std::sync::Arc;
use client::TelemetrySettings;
use fs::Fs;
use gpui::{App, Entity, IntoElement, Window};
use gpui::{App, IntoElement, Window};
use settings::{BaseKeymap, Settings, update_settings_file};
use theme::{Appearance, ThemeMode, ThemeName, ThemeRegistry, ThemeSelection, ThemeSettings};
use theme::{
Appearance, SystemAppearance, ThemeMode, ThemeName, ThemeRegistry, ThemeSelection,
ThemeSettings,
};
use ui::{
ParentElement as _, StatefulInteractiveElement, SwitchField, ToggleButtonGroup,
ToggleButtonSimple, ToggleButtonWithIcon, prelude::*, rems_from_px,
};
use vim_mode_setting::VimModeSetting;
use crate::theme_preview::ThemePreviewTile;
use crate::theme_preview::{ThemePreviewStyle, ThemePreviewTile};
/// separates theme "mode" ("dark" | "light" | "system") into two separate states
/// - appearance = "dark" | "light"
/// - "system" true/false
/// when system selected:
/// - toggling between light and dark does not change theme.mode, just which variant will be changed
/// when system not selected:
/// - toggling between light and dark does change theme.mode
/// selecting a theme preview will always change theme.["light" | "dark"] to the selected theme,
///
/// this allows for selecting a dark and light theme option regardless of whether the mode is set to system or not
/// it does not support setting theme to a static value
fn render_theme_section(window: &mut Window, cx: &mut App) -> impl IntoElement {
fn render_theme_section(_window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme_selection = ThemeSettings::get_global(cx).theme_selection.clone();
let system_appearance = theme::SystemAppearance::global(cx);
let appearance_state = window.use_state(cx, |_, _cx| {
theme_selection
.as_ref()
.and_then(|selection| selection.mode())
.and_then(|mode| match mode {
ThemeMode::System => None,
ThemeMode::Light => Some(Appearance::Light),
ThemeMode::Dark => Some(Appearance::Dark),
})
.unwrap_or(*system_appearance)
});
let appearance = *appearance_state.read(cx);
let theme_selection = theme_selection.unwrap_or_else(|| ThemeSelection::Dynamic {
mode: match *system_appearance {
Appearance::Light => ThemeMode::Light,
@ -45,70 +27,13 @@ fn render_theme_section(window: &mut Window, cx: &mut App) -> impl IntoElement {
light: ThemeName("One Light".into()),
dark: ThemeName("One Dark".into()),
});
let theme_registry = ThemeRegistry::global(cx);
let current_theme_name = theme_selection.theme(appearance);
let theme_mode = theme_selection.mode().unwrap_or_default();
// let theme_mode = theme_selection.mode();
// TODO: Clean this up once the "System" button inside the
// toggle button group is done
let selected_index = match appearance {
Appearance::Light => 0,
Appearance::Dark => 1,
};
let theme_seed = 0xBEEF as f32;
const LIGHT_THEMES: [&'static str; 3] = ["One Light", "Ayu Light", "Gruvbox Light"];
const DARK_THEMES: [&'static str; 3] = ["One Dark", "Ayu Dark", "Gruvbox Dark"];
let theme_names = match appearance {
Appearance::Light => LIGHT_THEMES,
Appearance::Dark => DARK_THEMES,
};
let themes = theme_names
.map(|theme_name| theme_registry.get(theme_name))
.map(Result::unwrap);
let theme_previews = themes.map(|theme| {
let is_selected = theme.name == current_theme_name;
let name = theme.name.clone();
let colors = cx.theme().colors();
v_flex()
.id(name.clone())
.w_full()
.items_center()
.gap_1()
.child(
div()
.w_full()
.border_2()
.border_color(colors.border_transparent)
.rounded(ThemePreviewTile::CORNER_RADIUS)
.map(|this| {
if is_selected {
this.border_color(colors.border_selected)
} else {
this.opacity(0.8).hover(|s| s.border_color(colors.border))
}
})
.child(ThemePreviewTile::new(theme.clone(), theme_seed)),
)
.child(Label::new(name).color(Color::Muted).size(LabelSize::Small))
.on_click({
let theme_name = theme.name.clone();
move |_, _, cx| {
let fs = <dyn Fs>::global(cx);
let theme_name = theme_name.clone();
update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
settings.set_theme(theme_name, appearance);
});
}
})
});
let theme_mode = theme_selection
.mode()
.unwrap_or_else(|| match *system_appearance {
Appearance::Light => ThemeMode::Light,
Appearance::Dark => ThemeMode::Dark,
});
return v_flex()
.gap_2()
@ -116,93 +41,148 @@ fn render_theme_section(window: &mut Window, cx: &mut App) -> impl IntoElement {
h_flex().justify_between().child(Label::new("Theme")).child(
ToggleButtonGroup::single_row(
"theme-selector-onboarding-dark-light",
[
ToggleButtonSimple::new("Light", {
let appearance_state = appearance_state.clone();
[ThemeMode::Light, ThemeMode::Dark, ThemeMode::System].map(|mode| {
const MODE_NAMES: [SharedString; 3] = [
SharedString::new_static("Light"),
SharedString::new_static("Dark"),
SharedString::new_static("System"),
];
ToggleButtonSimple::new(
MODE_NAMES[mode as usize].clone(),
move |_, _, cx| {
write_appearance_change(&appearance_state, Appearance::Light, cx);
}
}),
ToggleButtonSimple::new("Dark", {
let appearance_state = appearance_state.clone();
move |_, _, cx| {
write_appearance_change(&appearance_state, Appearance::Dark, cx);
}
}),
// TODO: Properly put the System back as a button within this group
// Currently, given "System" is not an option in the Appearance enum,
// this button doesn't get selected
ToggleButtonSimple::new("System", {
let theme = theme_selection.clone();
move |_, _, cx| {
toggle_system_theme_mode(theme.clone(), appearance, cx);
}
})
.selected(theme_mode == ThemeMode::System),
],
write_mode_change(mode, cx);
},
)
}),
)
.selected_index(selected_index)
.selected_index(theme_mode as usize)
.style(ui::ToggleButtonGroupStyle::Outlined)
.button_width(rems_from_px(64.)),
),
)
.child(h_flex().gap_4().justify_between().children(theme_previews));
.child(
h_flex()
.gap_4()
.justify_between()
.children(render_theme_previews(&theme_selection, cx)),
);
fn write_appearance_change(
appearance_state: &Entity<Appearance>,
new_appearance: Appearance,
fn render_theme_previews(
theme_selection: &ThemeSelection,
cx: &mut App,
) {
let fs = <dyn Fs>::global(cx);
appearance_state.write(cx, new_appearance);
) -> [impl IntoElement; 3] {
let system_appearance = SystemAppearance::global(cx);
let theme_registry = ThemeRegistry::global(cx);
update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
if settings.theme.as_ref().and_then(ThemeSelection::mode) == Some(ThemeMode::System) {
return;
}
let new_mode = match new_appearance {
let theme_seed = 0xBEEF as f32;
let theme_mode = theme_selection
.mode()
.unwrap_or_else(|| match *system_appearance {
Appearance::Light => ThemeMode::Light,
Appearance::Dark => ThemeMode::Dark,
};
settings.set_mode(new_mode);
});
let appearance = match theme_mode {
ThemeMode::Light => Appearance::Light,
ThemeMode::Dark => Appearance::Dark,
ThemeMode::System => *system_appearance,
};
let current_theme_name = theme_selection.theme(appearance);
const LIGHT_THEMES: [&'static str; 3] = ["One Light", "Ayu Light", "Gruvbox Light"];
const DARK_THEMES: [&'static str; 3] = ["One Dark", "Ayu Dark", "Gruvbox Dark"];
const FAMILY_NAMES: [SharedString; 3] = [
SharedString::new_static("One"),
SharedString::new_static("Ayu"),
SharedString::new_static("Gruvbox"),
];
let theme_names = match appearance {
Appearance::Light => LIGHT_THEMES,
Appearance::Dark => DARK_THEMES,
};
let themes = theme_names.map(|theme| theme_registry.get(theme).unwrap());
let theme_previews = [0, 1, 2].map(|index| {
let theme = &themes[index];
let is_selected = theme.name == current_theme_name;
let name = theme.name.clone();
let colors = cx.theme().colors();
v_flex()
.id(name.clone())
.w_full()
.items_center()
.gap_1()
.child(
h_flex()
.relative()
.w_full()
.border_2()
.border_color(colors.border_transparent)
.rounded(ThemePreviewTile::ROOT_RADIUS)
.map(|this| {
if is_selected {
this.border_color(colors.border_selected)
} else {
this.opacity(0.8).hover(|s| s.border_color(colors.border))
}
})
.map(|this| {
if theme_mode == ThemeMode::System {
let (light, dark) = (
theme_registry.get(LIGHT_THEMES[index]).unwrap(),
theme_registry.get(DARK_THEMES[index]).unwrap(),
);
this.child(
ThemePreviewTile::new(light, theme_seed)
.style(ThemePreviewStyle::SideBySide(dark)),
)
} else {
this.child(
ThemePreviewTile::new(theme.clone(), theme_seed)
.style(ThemePreviewStyle::Bordered),
)
}
}),
)
.child(
Label::new(FAMILY_NAMES[index].clone())
.color(Color::Muted)
.size(LabelSize::Small),
)
.on_click({
let theme_name = theme.name.clone();
move |_, _, cx| {
write_theme_change(theme_name.clone(), theme_mode, cx);
}
})
});
theme_previews
}
fn write_mode_change(mode: ThemeMode, cx: &mut App) {
let fs = <dyn Fs>::global(cx);
update_settings_file::<ThemeSettings>(fs, cx, move |settings, _cx| {
settings.set_mode(mode);
});
}
fn toggle_system_theme_mode(
theme_selection: ThemeSelection,
appearance: Appearance,
cx: &mut App,
) {
fn write_theme_change(theme: impl Into<Arc<str>>, theme_mode: ThemeMode, cx: &mut App) {
let fs = <dyn Fs>::global(cx);
update_settings_file::<ThemeSettings>(fs, cx, move |settings, _| {
settings.theme = Some(match theme_selection {
ThemeSelection::Static(theme_name) => ThemeSelection::Dynamic {
let theme = theme.into();
update_settings_file::<ThemeSettings>(fs, cx, move |settings, cx| {
if theme_mode == ThemeMode::System {
settings.theme = Some(ThemeSelection::Dynamic {
mode: ThemeMode::System,
light: theme_name.clone(),
dark: theme_name.clone(),
},
ThemeSelection::Dynamic {
mode: ThemeMode::System,
light,
dark,
} => {
let mode = match appearance {
Appearance::Light => ThemeMode::Light,
Appearance::Dark => ThemeMode::Dark,
};
ThemeSelection::Dynamic { mode, light, dark }
}
ThemeSelection::Dynamic {
mode: _,
light,
dark,
} => ThemeSelection::Dynamic {
mode: ThemeMode::System,
light,
dark,
},
});
light: ThemeName(theme.clone()),
dark: ThemeName(theme.clone()),
});
} else {
let appearance = *SystemAppearance::global(cx);
settings.set_theme(theme.clone(), appearance);
}
});
}
}