Draw tabs with svg icons in editor code only

This commit is contained in:
Kirill Bulatov 2023-05-04 17:37:00 +03:00 committed by Kirill Bulatov
parent f0a88b3337
commit 2d8c88ad73
4 changed files with 186 additions and 104 deletions

View file

@ -6,7 +6,7 @@ use crate::{
vector::{vec2f, Vector2F},
},
json::{ToJson, Value},
text_layout::{Invisible, Line, RunStyle, ShapedBoundary},
text_layout::{Line, RunStyle, ShapedBoundary},
AppContext, Element, FontCache, LayoutContext, SceneBuilder, SizeConstraint, TextLayoutCache,
View, ViewContext,
};
@ -114,11 +114,7 @@ impl<V: View> Element<V> for Text {
} else {
result = None;
}
result.map(|(chunk, style)| HighlightedChunk {
chunk,
style,
is_tab: false,
})
result
});
// Perform shaping on these highlighted chunks
@ -129,7 +125,6 @@ impl<V: View> Element<V> for Text {
&cx.font_cache,
usize::MAX,
self.text.matches('\n').count() + 1,
false,
);
// If line wrapping is enabled, wrap each of the shaped lines.
@ -342,45 +337,24 @@ impl<V: View> Element<V> for Text {
}
}
pub struct HighlightedChunk<'a> {
pub chunk: &'a str,
pub style: Option<HighlightStyle>,
pub is_tab: bool,
}
impl<'a> HighlightedChunk<'a> {
fn plain_str(str_symbols: &'a str) -> Self {
Self {
chunk: str_symbols,
style: None,
is_tab: str_symbols == "\t",
}
}
}
/// Perform text layout on a series of highlighted chunks of text.
pub fn layout_highlighted_chunks<'a>(
chunks: impl Iterator<Item = HighlightedChunk<'a>>,
fn layout_highlighted_chunks<'a>(
chunks: impl Iterator<Item = (&'a str, Option<HighlightStyle>)>,
text_style: &TextStyle,
text_layout_cache: &TextLayoutCache,
font_cache: &Arc<FontCache>,
max_line_len: usize,
max_line_count: usize,
show_invisibles: bool,
) -> Vec<Line> {
let mut layouts = Vec::with_capacity(max_line_count);
let mut line = String::new();
let mut invisibles = Vec::new();
let mut styles = Vec::new();
let mut row = 0;
let mut line_exceeded_max_len = false;
for highlighted_chunk in chunks.chain(std::iter::once(HighlightedChunk::plain_str("\n"))) {
for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
for (chunk, highlight_style) in chunks.chain([("\n", Default::default())]) {
for (ix, mut line_chunk) in chunk.split('\n').enumerate() {
if ix > 0 {
let mut laid_out_line =
text_layout_cache.layout_str(&line, text_style.font_size, &styles);
laid_out_line.invisibles.extend(invisibles.drain(..));
layouts.push(laid_out_line);
layouts.push(text_layout_cache.layout_str(&line, text_style.font_size, &styles));
line.clear();
styles.clear();
row += 1;
@ -391,7 +365,7 @@ pub fn layout_highlighted_chunks<'a>(
}
if !line_chunk.is_empty() && !line_exceeded_max_len {
let text_style = if let Some(style) = highlighted_chunk.style {
let text_style = if let Some(style) = highlight_style {
text_style
.clone()
.highlight(style, font_cache)
@ -410,6 +384,7 @@ pub fn layout_highlighted_chunks<'a>(
line_exceeded_max_len = true;
}
line.push_str(line_chunk);
styles.push((
line_chunk.len(),
RunStyle {
@ -418,12 +393,6 @@ pub fn layout_highlighted_chunks<'a>(
underline: text_style.underline,
},
));
if show_invisibles && highlighted_chunk.is_tab {
invisibles.push(Invisible::Tab {
range: line.len()..line.len() + line_chunk.len(),
});
}
line.push_str(line_chunk);
}
}
}

View file

@ -11,7 +11,6 @@ use crate::{
window::WindowContext,
SceneBuilder,
};
use itertools::Itertools;
use ordered_float::OrderedFloat;
use parking_lot::{Mutex, RwLock, RwLockUpgradableReadGuard};
use smallvec::SmallVec;
@ -179,7 +178,6 @@ impl<'a> Hash for CacheKeyRef<'a> {
pub struct Line {
layout: Arc<LineLayout>,
style_runs: SmallVec<[StyleRun; 32]>,
pub invisibles: SmallVec<[Invisible; 32]>,
}
#[derive(Debug, Clone, Copy)]
@ -215,8 +213,8 @@ pub struct Glyph {
#[derive(Debug, Clone)]
pub enum Invisible {
Tab { range: std::ops::Range<usize> },
Whitespace { range: std::ops::Range<usize> },
Tab { line_start_offset: usize },
Whitespace { line_range: std::ops::Range<usize> },
}
impl Line {
@ -229,11 +227,7 @@ impl Line {
underline: style.underline,
});
}
Self {
layout,
style_runs,
invisibles: SmallVec::new(),
}
Self { layout, style_runs }
}
pub fn runs(&self) -> &[Run] {
@ -310,16 +304,6 @@ impl Line {
let mut color = Color::black();
let mut underline = None;
let tab_ranges = self
.invisibles
.iter()
.filter_map(|invisible| match invisible {
Invisible::Tab { range } => Some(range),
Invisible::Whitespace { .. } => None,
})
.sorted_by(|tab_range_1, tab_range_2| tab_range_1.start.cmp(&tab_range_2.start))
.collect::<Vec<_>>();
for run in &self.layout.runs {
let max_glyph_width = cx
.font_cache
@ -386,19 +370,10 @@ impl Line {
origin: glyph_origin,
});
} else {
let id = if tab_ranges.iter().any(|tab_range| {
tab_range.start <= glyph.index && glyph.index < tab_range.end
}) {
// TODO kb get a proper (cached) glyph
glyph.id + 100
} else {
glyph.id
};
scene.push_glyph(scene::Glyph {
font_id: run.font_id,
font_size: self.layout.font_size,
id,
id: glyph.id,
origin: glyph_origin,
color,
});