Pass a RenderContext to UniformList

In some cases, we need to render during layout. Previously, we were rendering with a LayoutContext in some cases, but this commit adds the ability to retrieve a render context with a given handle and we use that feature in UniformList.

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
This commit is contained in:
Nathan Sobo 2022-05-26 18:03:34 -06:00
parent d69776585d
commit 2ea085b178
8 changed files with 193 additions and 135 deletions

View file

@ -468,6 +468,26 @@ impl TestAppContext {
result
}
pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
where
F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
V: View,
{
handle.update(&mut *self.cx.borrow_mut(), |view, cx| {
let mut render_cx = RenderContext {
app: cx,
window_id: handle.window_id(),
view_id: handle.id(),
view_type: PhantomData,
titlebar_height: 0.,
hovered_region_id: None,
clicked_region_id: None,
refreshing: false,
};
f(view, &mut render_cx)
})
}
pub fn to_async(&self) -> AsyncAppContext {
AsyncAppContext(self.cx.clone())
}
@ -1756,27 +1776,6 @@ impl MutableAppContext {
)
}
pub fn build_render_context<V: View>(
&mut self,
window_id: usize,
view_id: usize,
titlebar_height: f32,
hovered_region_id: Option<MouseRegionId>,
clicked_region_id: Option<MouseRegionId>,
refreshing: bool,
) -> RenderContext<V> {
RenderContext {
app: self,
window_id,
view_id,
view_type: PhantomData,
titlebar_height,
hovered_region_id,
clicked_region_id,
refreshing,
}
}
pub fn add_view<T, F>(&mut self, window_id: usize, build_view: F) -> ViewHandle<T>
where
T: View,
@ -3429,13 +3428,13 @@ pub struct RenderParams {
}
pub struct RenderContext<'a, T: View> {
pub(crate) window_id: usize,
pub(crate) view_id: usize,
pub(crate) view_type: PhantomData<T>,
pub(crate) hovered_region_id: Option<MouseRegionId>,
pub(crate) clicked_region_id: Option<MouseRegionId>,
pub app: &'a mut MutableAppContext,
window_id: usize,
view_id: usize,
view_type: PhantomData<T>,
pub titlebar_height: f32,
hovered_region_id: Option<MouseRegionId>,
clicked_region_id: Option<MouseRegionId>,
pub refreshing: bool,
}
@ -3587,6 +3586,16 @@ impl<V> UpgradeViewHandle for ViewContext<'_, V> {
}
}
impl<V: View> UpgradeViewHandle for RenderContext<'_, V> {
fn upgrade_view_handle<T: View>(&self, handle: &WeakViewHandle<T>) -> Option<ViewHandle<T>> {
self.cx.upgrade_view_handle(handle)
}
fn upgrade_any_view_handle(&self, handle: &AnyWeakViewHandle) -> Option<AnyViewHandle> {
self.cx.upgrade_any_view_handle(handle)
}
}
impl<V: View> UpdateModel for ViewContext<'_, V> {
fn update_model<T: Entity, O>(
&mut self,

View file

@ -5,7 +5,7 @@ use crate::{
vector::{vec2f, Vector2F},
},
json::{self, json},
ElementBox,
ElementBox, RenderContext, View,
};
use json::ToJson;
use std::{cell::RefCell, cmp, ops::Range, rc::Rc};
@ -41,27 +41,40 @@ pub struct LayoutState {
items: Vec<ElementBox>,
}
pub struct UniformList<F>
where
F: Fn(Range<usize>, &mut Vec<ElementBox>, &mut LayoutContext),
{
pub struct UniformList {
state: UniformListState,
item_count: usize,
append_items: F,
append_items: Box<dyn Fn(Range<usize>, &mut Vec<ElementBox>, &mut LayoutContext) -> bool>,
padding_top: f32,
padding_bottom: f32,
get_width_from_item: Option<usize>,
}
impl<F> UniformList<F>
where
F: Fn(Range<usize>, &mut Vec<ElementBox>, &mut LayoutContext),
{
pub fn new(state: UniformListState, item_count: usize, append_items: F) -> Self {
impl UniformList {
pub fn new<F, V>(
state: UniformListState,
item_count: usize,
cx: &mut RenderContext<V>,
append_items: F,
) -> Self
where
V: View,
F: 'static + Fn(&mut V, Range<usize>, &mut Vec<ElementBox>, &mut RenderContext<V>),
{
let handle = cx.handle();
Self {
state,
item_count,
append_items,
append_items: Box::new(move |range, items, cx| {
if let Some(handle) = handle.upgrade(cx) {
cx.render(&handle, |view, cx| {
append_items(view, range, items, cx);
});
true
} else {
false
}
}),
padding_top: 0.,
padding_bottom: 0.,
get_width_from_item: None,
@ -144,10 +157,7 @@ where
}
}
impl<F> Element for UniformList<F>
where
F: Fn(Range<usize>, &mut Vec<ElementBox>, &mut LayoutContext),
{
impl Element for UniformList {
type LayoutState = LayoutState;
type PaintState = ();

View file

@ -9,13 +9,14 @@ use crate::{
text_layout::TextLayoutCache,
Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, AssetCache, ElementBox,
ElementStateContext, Entity, FontSystem, ModelHandle, MouseRegion, MouseRegionId, ReadModel,
ReadView, RenderParams, Scene, UpgradeModelHandle, UpgradeViewHandle, View, ViewHandle,
WeakModelHandle, WeakViewHandle,
ReadView, RenderContext, RenderParams, Scene, UpgradeModelHandle, UpgradeViewHandle, View,
ViewHandle, WeakModelHandle, WeakViewHandle,
};
use pathfinder_geometry::vector::{vec2f, Vector2F};
use serde_json::json;
use std::{
collections::{HashMap, HashSet},
marker::PhantomData,
ops::{Deref, DerefMut},
sync::Arc,
};
@ -172,12 +173,15 @@ impl Presenter {
LayoutContext {
rendered_views: &mut self.rendered_views,
parents: &mut self.parents,
refreshing,
font_cache: &self.font_cache,
font_system: cx.platform().fonts(),
text_layout_cache: &self.text_layout_cache,
asset_cache: &self.asset_cache,
view_stack: Vec::new(),
refreshing,
hovered_region_id: self.hovered_region_id,
clicked_region_id: self.clicked_region.as_ref().map(MouseRegion::id),
titlebar_height: self.titlebar_height,
app: cx,
}
}
@ -342,12 +346,15 @@ pub struct LayoutContext<'a> {
rendered_views: &'a mut HashMap<usize, ElementBox>,
parents: &'a mut HashMap<usize, usize>,
view_stack: Vec<usize>,
pub refreshing: bool,
pub font_cache: &'a Arc<FontCache>,
pub font_system: Arc<dyn FontSystem>,
pub text_layout_cache: &'a TextLayoutCache,
pub asset_cache: &'a AssetCache,
pub app: &'a mut MutableAppContext,
pub refreshing: bool,
titlebar_height: f32,
hovered_region_id: Option<MouseRegionId>,
clicked_region_id: Option<MouseRegionId>,
}
impl<'a> LayoutContext<'a> {
@ -362,6 +369,26 @@ impl<'a> LayoutContext<'a> {
self.view_stack.pop();
size
}
pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
where
F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
V: View,
{
handle.update(self.app, |view, cx| {
let mut render_cx = RenderContext {
app: cx,
window_id: handle.window_id(),
view_id: handle.id(),
view_type: PhantomData,
titlebar_height: self.titlebar_height,
hovered_region_id: self.hovered_region_id,
clicked_region_id: self.clicked_region_id,
refreshing: self.refreshing,
};
f(view, &mut render_cx)
})
}
}
impl<'a> Deref for LayoutContext<'a> {

View file

@ -123,7 +123,6 @@ impl View for Select {
.boxed(),
);
if self.is_open {
let handle = self.handle.clone();
result.add_child(
Overlay::new(
Container::new(
@ -131,9 +130,8 @@ impl View for Select {
UniformList::new(
self.list_state.clone(),
self.item_count,
move |mut range, items, cx| {
let handle = handle.upgrade(cx).unwrap();
let this = handle.read(cx);
cx,
move |this, mut range, items, cx| {
let selected_item_ix = this.selected_item_ix;
range.end = range.end.min(this.item_count);
items.extend(range.map(|ix| {
@ -141,7 +139,7 @@ impl View for Select {
ix,
cx,
|mouse_state, cx| {
(handle.read(cx).render_item)(
(this.render_item)(
ix,
if ix == selected_item_ix {
ItemType::Selected