Merge branch 'main' into project-panel2
This commit is contained in:
commit
2eedd2ad03
26 changed files with 1687 additions and 1601 deletions
|
@ -9,7 +9,7 @@ use file_associations::FileAssociations;
|
|||
use anyhow::{anyhow, Result};
|
||||
use gpui::{
|
||||
actions, div, px, rems, svg, uniform_list, Action, AppContext, AssetSource, AsyncWindowContext,
|
||||
ClipboardItem, Component, Div, Entity, EventEmitter, FocusEnabled, FocusHandle, Model,
|
||||
ClipboardItem, Component, Div, Entity, EventEmitter, FocusHandle, FocusableKeyDispatch, Model,
|
||||
ParentElement as _, Pixels, Point, PromptLevel, Render, StatefulInteractive,
|
||||
StatefulInteractivity, StatelessInteractive, Styled, Task, UniformListScrollHandle, View,
|
||||
ViewContext, VisualContext as _, WeakView, WindowContext,
|
||||
|
@ -1431,7 +1431,7 @@ impl ProjectPanel {
|
|||
}
|
||||
|
||||
impl Render for ProjectPanel {
|
||||
type Element = Div<Self, StatefulInteractivity<Self>, FocusEnabled<Self>>;
|
||||
type Element = Div<Self, StatefulInteractivity<Self>, FocusableKeyDispatch<Self>>;
|
||||
|
||||
fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> Self::Element {
|
||||
let theme = cx.theme();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue