Colocate component stories with their components
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52 changed files with 1085 additions and 1012 deletions
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@ -65,3 +65,39 @@ impl<S: 'static + Send + Sync + Clone> ContextMenu<S> {
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)
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}
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}
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use std::marker::PhantomData;
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use crate::story::Story;
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use super::*;
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#[derive(Element)]
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pub struct ContextMenuStory<S: 'static + Send + Sync + Clone> {
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state_type: PhantomData<S>,
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}
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impl<S: 'static + Send + Sync + Clone> ContextMenuStory<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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Story::container(cx)
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.child(Story::title_for::<_, ContextMenu<S>>(cx))
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.child(Story::label(cx, "Default"))
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.child(ContextMenu::new([
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ContextMenuItem::header("Section header"),
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ContextMenuItem::Separator,
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ContextMenuItem::entry(Label::new("Some entry")),
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]))
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}
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}
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}
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