Colocate component stories with their components

This commit is contained in:
Marshall Bowers 2023-10-10 15:52:58 -04:00
parent b1d88ced61
commit 30088afa89
52 changed files with 1085 additions and 1012 deletions

View file

@ -165,3 +165,81 @@ impl ModifierKeys {
self
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use itertools::Itertools;
use crate::Story;
use super::*;
#[derive(Element)]
pub struct KeybindingStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> KeybindingStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx)
.child(Story::title_for::<_, Keybinding<S>>(cx))
.child(Story::label(cx, "Single Key"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
.child(Story::label(cx, "Single Key with Modifier"))
.child(
div()
.flex()
.gap_3()
.children(ModifierKey::iter().map(|modifier| {
Keybinding::new("C".to_string(), ModifierKeys::new().add(modifier))
})),
)
.child(Story::label(cx, "Single Key with Modifier (Permuted)"))
.child(
div().flex().flex_col().children(
all_modifier_permutations
.chunks(4)
.into_iter()
.map(|chunk| {
div()
.flex()
.gap_4()
.py_3()
.children(chunk.map(|permutation| {
let mut modifiers = ModifierKeys::new();
for modifier in permutation {
modifiers = modifiers.add(modifier);
}
Keybinding::new("X".to_string(), modifiers)
}))
}),
),
)
.child(Story::label(cx, "Single Key with All Modifiers"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::all()))
.child(Story::label(cx, "Chord"))
.child(Keybinding::new_chord(
("A".to_string(), ModifierKeys::new()),
("Z".to_string(), ModifierKeys::new()),
))
.child(Story::label(cx, "Chord with Modifier"))
.child(Keybinding::new_chord(
("A".to_string(), ModifierKeys::new().control(true)),
("Z".to_string(), ModifierKeys::new().shift(true)),
))
}
}
}