Colocate component stories with their components

This commit is contained in:
Marshall Bowers 2023-10-10 15:52:58 -04:00
parent b1d88ced61
commit 30088afa89
52 changed files with 1085 additions and 1012 deletions

View file

@ -143,3 +143,42 @@ impl<S: 'static + Send + Sync> Panel<S> {
panel_base.children_any((self.children)(cx, self.payload.as_ref()))
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use crate::{Label, Story};
use super::*;
#[derive(Element)]
pub struct PanelStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PanelStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default"))
.child(Panel::new(
ScrollState::default(),
|_, _| {
vec![div()
.overflow_y_scroll(ScrollState::default())
.children((0..100).map(|ix| Label::new(format!("Item {}", ix + 1))))
.into_any()]
},
Box::new(()),
))
}
}
}