Introduce a Render trait, make views implement it
Don't pass a render function separately from the view. Co-authored-by: Nathan Sobo <nathan@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev> Co-authored-by: Antonio <as-cii@zed.dev>
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49 changed files with 616 additions and 612 deletions
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@ -1,4 +1,4 @@
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use gpui2::{AppContext, Context, View};
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use gpui2::{Div, Render, View, VisualContext};
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use crate::prelude::*;
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use crate::{h_stack, Icon, IconButton, IconColor, Input};
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@ -21,15 +21,15 @@ impl BufferSearch {
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cx.notify();
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}
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pub fn view(cx: &mut AppContext) -> View<Self> {
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{
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let state = cx.build_model(|cx| Self::new());
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let render = Self::render;
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View::for_handle(state, render)
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}
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pub fn view(cx: &mut WindowContext) -> View<Self> {
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cx.build_view(|cx| Self::new())
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}
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}
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fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
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impl Render for BufferSearch {
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
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let theme = theme(cx);
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h_stack().bg(theme.toolbar).p_2().child(
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