Introduce a Render trait, make views implement it
Don't pass a render function separately from the view. Co-authored-by: Nathan Sobo <nathan@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev> Co-authored-by: Antonio <as-cii@zed.dev>
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0128079de0
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49 changed files with 616 additions and 612 deletions
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@ -1,4 +1,4 @@
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use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size};
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use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size, View};
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use smallvec::SmallVec;
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use crate::prelude::*;
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@ -18,13 +18,6 @@ pub struct Pane<V: 'static> {
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children: SmallVec<[AnyElement<V>; 2]>,
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}
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// impl<V: 'static> IntoAnyElement<V> for Pane<V> {
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// fn into_any(self) -> AnyElement<V> {
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// (move |view_state: &mut V, cx: &mut ViewContext<'_, '_, V>| self.render(view_state, cx))
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// .into_any()
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// }
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// }
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impl<V: 'static> Pane<V> {
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pub fn new(id: impl Into<ElementId>, size: Size<Length>) -> Self {
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// Fill is only here for debugging purposes, remove before release
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@ -57,8 +50,8 @@ impl<V: 'static> Pane<V> {
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.z_index(1)
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.id("drag-target")
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.drag_over::<ExternalPaths>(|d| d.bg(red()))
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.on_drop(|_, files: ExternalPaths, _| {
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dbg!("dropped files!", files);
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.on_drop(|_, files: View<ExternalPaths>, cx| {
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dbg!("dropped files!", files.read(cx));
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})
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.absolute()
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.inset_0(),
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