Add ui::table
(#20447)
This PR adds the `ui::Table` component. It has a rather simple API, but cells can contain either strings or elements, allowing for some complex uses. Example usage: ```rust Table::new(vec!["Product", "Price", "Stock"]) .width(px(600.)) .striped() .row(vec!["Laptop", "$999", "In Stock"]) .row(vec!["Phone", "$599", "Low Stock"]) .row(vec!["Tablet", "$399", "Out of Stock"]) ``` For more complex use cases, the table supports mixed content: ```rust Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"]) .width(px(840.)) .row(vec![ element_cell(Indicator::dot().color(Color::Success).into_any_element()), string_cell("Project A"), string_cell("High"), string_cell("2023-12-31"), element_cell(Button::new("view_a", "View").style(ButtonStyle::Filled).full_width().into_any_element()), ]) // ... more rows ``` Preview:  This component is pretty basic, improvements are welcome! Release Notes: - N/A
This commit is contained in:
parent
1f974d074e
commit
31a6ee0229
9 changed files with 306 additions and 24 deletions
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@ -26,6 +26,7 @@ mod settings_group;
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mod stack;
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mod tab;
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mod tab_bar;
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mod table;
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mod tool_strip;
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mod tooltip;
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@ -60,6 +61,7 @@ pub use settings_group::*;
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pub use stack::*;
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pub use tab::*;
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pub use tab_bar::*;
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pub use table::*;
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pub use tool_strip::*;
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pub use tooltip::*;
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@ -445,7 +445,7 @@ impl ComponentPreview for Button {
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fn examples() -> Vec<ComponentExampleGroup<Self>> {
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vec![
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example_group(
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example_group_with_title(
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"Styles",
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vec![
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single_example("Default", Button::new("default", "Default")),
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@ -463,7 +463,7 @@ impl ComponentPreview for Button {
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),
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],
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),
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example_group(
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example_group_with_title(
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"Tinted",
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vec![
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single_example(
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@ -488,7 +488,7 @@ impl ComponentPreview for Button {
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),
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],
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),
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example_group(
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example_group_with_title(
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"States",
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vec![
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single_example("Default", Button::new("default_state", "Default")),
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@ -502,7 +502,7 @@ impl ComponentPreview for Button {
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),
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],
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),
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example_group(
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example_group_with_title(
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"With Icons",
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vec![
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single_example(
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@ -123,7 +123,7 @@ impl ComponentPreview for Checkbox {
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fn examples() -> Vec<ComponentExampleGroup<Self>> {
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vec![
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example_group(
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example_group_with_title(
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"Default",
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vec![
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single_example(
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@ -140,7 +140,7 @@ impl ComponentPreview for Checkbox {
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),
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],
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),
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example_group(
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example_group_with_title(
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"Disabled",
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vec![
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single_example(
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@ -83,7 +83,7 @@ impl ComponentPreview for Facepile {
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"https://avatars.githubusercontent.com/u/1714999?s=60&v=4",
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];
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vec![example_group(
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vec![example_group_with_title(
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"Examples",
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vec![
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single_example(
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@ -6,7 +6,7 @@ use ui_macros::DerivePathStr;
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use crate::{
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prelude::*,
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traits::component_preview::{example_group, ComponentExample, ComponentPreview},
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traits::component_preview::{ComponentExample, ComponentPreview},
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Indicator,
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};
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@ -510,7 +510,7 @@ impl ComponentPreview for Icon {
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IconName::ArrowCircle,
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];
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vec![example_group(
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vec![example_group_with_title(
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"Arrow Icons",
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arrow_icons
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.into_iter()
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@ -91,7 +91,7 @@ impl ComponentPreview for Indicator {
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fn examples() -> Vec<ComponentExampleGroup<Self>> {
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vec![
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example_group(
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example_group_with_title(
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"Types",
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vec![
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single_example("Dot", Indicator::dot().color(Color::Info)),
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@ -102,7 +102,7 @@ impl ComponentPreview for Indicator {
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),
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],
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),
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example_group(
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example_group_with_title(
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"Examples",
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vec![
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single_example("Info", Indicator::dot().color(Color::Info)),
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239
crates/ui/src/components/table.rs
Normal file
239
crates/ui/src/components/table.rs
Normal file
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@ -0,0 +1,239 @@
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use crate::{prelude::*, Indicator};
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use gpui::{div, AnyElement, FontWeight, IntoElement, Length};
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/// A table component
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#[derive(IntoElement)]
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pub struct Table {
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column_headers: Vec<SharedString>,
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rows: Vec<Vec<TableCell>>,
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column_count: usize,
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striped: bool,
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width: Length,
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}
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impl Table {
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/// Create a new table with a column count equal to the
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/// number of headers provided.
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pub fn new(headers: Vec<impl Into<SharedString>>) -> Self {
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let column_count = headers.len();
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Table {
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column_headers: headers.into_iter().map(Into::into).collect(),
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column_count,
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rows: Vec::new(),
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striped: false,
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width: Length::Auto,
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}
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}
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/// Adds a row to the table.
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///
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/// The row must have the same number of columns as the table.
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pub fn row(mut self, items: Vec<impl Into<TableCell>>) -> Self {
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if items.len() == self.column_count {
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self.rows.push(items.into_iter().map(Into::into).collect());
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} else {
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// TODO: Log error: Row length mismatch
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}
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self
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}
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/// Adds multiple rows to the table.
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///
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/// Each row must have the same number of columns as the table.
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/// Rows that don't match the column count are ignored.
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pub fn rows(mut self, rows: Vec<Vec<impl Into<TableCell>>>) -> Self {
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for row in rows {
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self = self.row(row);
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}
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self
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}
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fn base_cell_style(cx: &WindowContext) -> Div {
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div()
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.px_1p5()
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.flex_1()
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.justify_start()
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.text_ui(cx)
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.whitespace_nowrap()
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.text_ellipsis()
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.overflow_hidden()
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}
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/// Enables row striping.
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pub fn striped(mut self) -> Self {
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self.striped = true;
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self
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}
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/// Sets the width of the table.
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pub fn width(mut self, width: impl Into<Length>) -> Self {
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self.width = width.into();
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self
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}
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}
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impl RenderOnce for Table {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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let header = div()
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.flex()
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.flex_row()
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.items_center()
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.justify_between()
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.w_full()
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.p_2()
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.border_b_1()
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.border_color(cx.theme().colors().border)
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.children(self.column_headers.into_iter().map(|h| {
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Self::base_cell_style(cx)
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.font_weight(FontWeight::SEMIBOLD)
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.child(h)
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}));
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let row_count = self.rows.len();
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let rows = self.rows.into_iter().enumerate().map(|(ix, row)| {
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let is_last = ix == row_count - 1;
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let bg = if ix % 2 == 1 && self.striped {
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Some(cx.theme().colors().text.opacity(0.05))
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} else {
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None
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};
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div()
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.w_full()
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.flex()
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.flex_row()
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.items_center()
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.justify_between()
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.px_1p5()
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.py_1()
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.when_some(bg, |row, bg| row.bg(bg))
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.when(!is_last, |row| {
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row.border_b_1().border_color(cx.theme().colors().border)
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})
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.children(row.into_iter().map(|cell| match cell {
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TableCell::String(s) => Self::base_cell_style(cx).child(s),
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TableCell::Element(e) => Self::base_cell_style(cx).child(e),
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}))
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});
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div()
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.w(self.width)
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.overflow_hidden()
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.child(header)
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.children(rows)
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}
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}
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/// Represents a cell in a table.
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pub enum TableCell {
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/// A cell containing a string value.
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String(SharedString),
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/// A cell containing a UI element.
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Element(AnyElement),
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}
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/// Creates a `TableCell` containing a string value.
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pub fn string_cell(s: impl Into<SharedString>) -> TableCell {
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TableCell::String(s.into())
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}
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/// Creates a `TableCell` containing an element.
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pub fn element_cell(e: impl Into<AnyElement>) -> TableCell {
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TableCell::Element(e.into())
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}
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impl<E> From<E> for TableCell
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where
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E: Into<SharedString>,
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{
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fn from(e: E) -> Self {
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TableCell::String(e.into())
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}
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}
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impl ComponentPreview for Table {
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fn description() -> impl Into<Option<&'static str>> {
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"Used for showing tabular data. Tables may show both text and elements in their cells."
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}
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fn example_label_side() -> ExampleLabelSide {
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ExampleLabelSide::Top
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}
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fn examples() -> Vec<ComponentExampleGroup<Self>> {
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vec![
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example_group(vec![
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single_example(
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"Simple Table",
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Table::new(vec!["Name", "Age", "City"])
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.width(px(400.))
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.row(vec!["Alice", "28", "New York"])
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.row(vec!["Bob", "32", "San Francisco"])
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.row(vec!["Charlie", "25", "London"]),
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),
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single_example(
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"Two Column Table",
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Table::new(vec!["Category", "Value"])
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.width(px(300.))
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.row(vec!["Revenue", "$100,000"])
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.row(vec!["Expenses", "$75,000"])
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.row(vec!["Profit", "$25,000"]),
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),
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]),
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example_group(vec![single_example(
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"Striped Table",
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Table::new(vec!["Product", "Price", "Stock"])
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.width(px(600.))
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.striped()
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.row(vec!["Laptop", "$999", "In Stock"])
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.row(vec!["Phone", "$599", "Low Stock"])
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.row(vec!["Tablet", "$399", "Out of Stock"])
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.row(vec!["Headphones", "$199", "In Stock"]),
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)]),
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example_group_with_title(
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"Mixed Content Table",
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vec![single_example(
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"Table with Elements",
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Table::new(vec!["Status", "Name", "Priority", "Deadline", "Action"])
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.width(px(840.))
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.row(vec![
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element_cell(Indicator::dot().color(Color::Success).into_any_element()),
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string_cell("Project A"),
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string_cell("High"),
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string_cell("2023-12-31"),
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element_cell(
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Button::new("view_a", "View")
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.style(ButtonStyle::Filled)
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.full_width()
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.into_any_element(),
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),
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])
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.row(vec![
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element_cell(Indicator::dot().color(Color::Warning).into_any_element()),
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string_cell("Project B"),
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string_cell("Medium"),
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string_cell("2024-03-15"),
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element_cell(
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Button::new("view_b", "View")
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.style(ButtonStyle::Filled)
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.full_width()
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.into_any_element(),
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),
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])
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.row(vec![
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element_cell(Indicator::dot().color(Color::Error).into_any_element()),
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string_cell("Project C"),
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string_cell("Low"),
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string_cell("2024-06-30"),
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element_cell(
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Button::new("view_c", "View")
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.style(ButtonStyle::Filled)
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.full_width()
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.into_any_element(),
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),
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]),
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)],
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),
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]
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}
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}
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@ -2,6 +2,20 @@
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use crate::prelude::*;
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use gpui::{AnyElement, SharedString};
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/// Which side of the preview to show labels on
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#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
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pub enum ExampleLabelSide {
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/// Left side
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Left,
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/// Right side
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Right,
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/// Top side
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Top,
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#[default]
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/// Bottom side
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Bottom,
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}
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/// Implement this trait to enable rich UI previews with metadata in the Theme Preview tool.
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pub trait ComponentPreview: IntoElement {
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fn title() -> &'static str {
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None
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}
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fn example_label_side() -> ExampleLabelSide {
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ExampleLabelSide::default()
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}
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fn examples() -> Vec<ComponentExampleGroup<Self>>;
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fn component_previews() -> Vec<AnyElement> {
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@ -62,7 +80,9 @@ pub trait ComponentPreview: IntoElement {
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fn render_example_group(group: ComponentExampleGroup<Self>) -> AnyElement {
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v_flex()
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.gap_2()
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.child(Label::new(group.title).size(LabelSize::Small))
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.when_some(group.title, |this, title| {
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this.child(Headline::new(title).size(HeadlineSize::Small))
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})
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.child(
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h_flex()
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.gap_6()
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@ -73,8 +93,16 @@ pub trait ComponentPreview: IntoElement {
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}
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fn render_example(example: ComponentExample<Self>) -> AnyElement {
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v_flex()
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.gap_1()
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let base = div().flex();
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let base = match Self::example_label_side() {
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ExampleLabelSide::Right => base.flex_row(),
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ExampleLabelSide::Left => base.flex_row_reverse(),
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ExampleLabelSide::Bottom => base.flex_col(),
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ExampleLabelSide::Top => base.flex_col_reverse(),
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};
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base.gap_1()
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.child(example.element)
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.child(
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Label::new(example.variant_name)
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@ -103,15 +131,22 @@ impl<T> ComponentExample<T> {
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/// A group of component examples.
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pub struct ComponentExampleGroup<T> {
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pub title: SharedString,
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pub title: Option<SharedString>,
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pub examples: Vec<ComponentExample<T>>,
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}
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impl<T> ComponentExampleGroup<T> {
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/// Create a new group of examples with the given title.
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pub fn new(title: impl Into<SharedString>, examples: Vec<ComponentExample<T>>) -> Self {
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pub fn new(examples: Vec<ComponentExample<T>>) -> Self {
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Self {
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title: title.into(),
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title: None,
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examples,
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}
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}
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pub fn with_title(title: impl Into<SharedString>, examples: Vec<ComponentExample<T>>) -> Self {
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Self {
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title: Some(title.into()),
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examples,
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}
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}
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@ -122,10 +157,15 @@ pub fn single_example<T>(variant_name: impl Into<SharedString>, example: T) -> C
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ComponentExample::new(variant_name, example)
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}
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/// Create a group of examples
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pub fn example_group<T>(
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/// Create a group of examples without a title
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pub fn example_group<T>(examples: Vec<ComponentExample<T>>) -> ComponentExampleGroup<T> {
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ComponentExampleGroup::new(examples)
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}
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/// Create a group of examples with a title
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pub fn example_group_with_title<T>(
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title: impl Into<SharedString>,
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examples: Vec<ComponentExample<T>>,
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) -> ComponentExampleGroup<T> {
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ComponentExampleGroup::new(title, examples)
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ComponentExampleGroup::with_title(title, examples)
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}
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