gpui: Add PathBuilder
based on lyon to build Path
(#22808)
Release Notes: - N/A --- Continue https://github.com/zed-industries/zed/pull/20499 We to draw more complex Path. Before this change, we only have `line_to`, but it is not enough. Add a new `PathBuilder` to use [lyon](https://github.com/nical/lyon) to build more complex path. And then with PR #22812 to enable anti-aliasing, all thing will be perfect. ## Show case ```bash cargo run -p gpui --example painting ``` Before: <img width="1136" alt="image" src="https://github.com/user-attachments/assets/0c15833a-ec95-404c-a469-24cf172cfd86" /> After: <img width="1136" alt="image" src="https://github.com/user-attachments/assets/42cfa35e-7e8f-4ef3-bb2d-b98defc62ad6" />
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8 changed files with 449 additions and 79 deletions
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@ -108,6 +108,7 @@ thiserror.workspace = true
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util.workspace = true
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uuid.workspace = true
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waker-fn = "1.2.0"
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lyon = "1.0"
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[dev-dependencies]
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backtrace = "0.3"
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@ -117,6 +118,7 @@ rand.workspace = true
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util = { workspace = true, features = ["test-support"] }
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http_client = { workspace = true, features = ["test-support"] }
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unicode-segmentation.workspace = true
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lyon = { version = "1.0", features = ["extra"] }
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[target.'cfg(target_os = "windows")'.build-dependencies]
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embed-resource = "3.0"
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