Clean compile with redesigned element traits

This commit is contained in:
Nathan Sobo 2023-11-18 21:51:47 -07:00
parent 0673606de8
commit 33cd6f520a
35 changed files with 278 additions and 216 deletions

View file

@ -42,9 +42,9 @@ use gpui::{
actions, div, point, prelude::*, px, relative, rems, size, uniform_list, Action, AnyElement,
AppContext, AsyncWindowContext, BackgroundExecutor, Bounds, ClipboardItem, Component, Context,
EventEmitter, FocusHandle, FocusableView, FontFeatures, FontStyle, FontWeight, HighlightStyle,
Hsla, InputHandler, KeyContext, Model, MouseButton, ParentElement, Pixels, Render, Styled,
Subscription, Task, TextStyle, UniformListScrollHandle, View, ViewContext, VisualContext,
WeakView, WindowContext,
Hsla, InputHandler, KeyContext, Model, MouseButton, ParentElement, Pixels, Render,
SharedString, Styled, Subscription, Task, TextStyle, UniformListScrollHandle, View,
ViewContext, VisualContext, WeakView, WindowContext,
};
use highlight_matching_bracket::refresh_matching_bracket_highlights;
use hover_popover::{hide_hover, HoverState};
@ -1580,7 +1580,8 @@ impl CodeActionsMenu {
)
.map(|task| task.detach_and_log_err(cx));
})
.child(action.lsp_action.title.clone())
// TASK: It would be good to make lsp_action.title a SharedString to avoid allocating here.
.child(SharedString::from(action.lsp_action.title.clone()))
})
.collect()
},
@ -1595,7 +1596,7 @@ impl CodeActionsMenu {
.max_by_key(|(_, action)| action.lsp_action.title.chars().count())
.map(|(ix, _)| ix),
)
.render_once();
.render_into_any();
if self.deployed_from_indicator {
*cursor_position.column_mut() = 0;
@ -4353,19 +4354,19 @@ impl Editor {
style: &EditorStyle,
is_active: bool,
cx: &mut ViewContext<Self>,
) -> Option<AnyElement<Self>> {
) -> Option<IconButton<Self>> {
if self.available_code_actions.is_some() {
Some(
IconButton::new("code_actions_indicator", ui::Icon::Bolt)
.on_click(|editor: &mut Editor, cx| {
IconButton::new("code_actions_indicator", ui::Icon::Bolt).on_click(
|editor: &mut Editor, cx| {
editor.toggle_code_actions(
&ToggleCodeActions {
deployed_from_indicator: true,
},
cx,
);
})
.into_any(),
},
),
)
} else {
None
@ -4380,7 +4381,7 @@ impl Editor {
line_height: Pixels,
gutter_margin: Pixels,
cx: &mut ViewContext<Self>,
) -> Vec<Option<AnyElement<Self>>> {
) -> Vec<Option<IconButton<Self>>> {
fold_data
.iter()
.enumerate()
@ -4392,16 +4393,16 @@ impl Editor {
FoldStatus::Folded => ui::Icon::ChevronRight,
FoldStatus::Foldable => ui::Icon::ChevronDown,
};
IconButton::new(ix as usize, icon)
.on_click(move |editor: &mut Editor, cx| match fold_status {
IconButton::new(ix as usize, icon).on_click(
move |editor: &mut Editor, cx| match fold_status {
FoldStatus::Folded => {
editor.unfold_at(&UnfoldAt { buffer_row }, cx);
}
FoldStatus::Foldable => {
editor.fold_at(&FoldAt { buffer_row }, cx);
}
})
.into_any()
},
)
})
})
.flatten()
@ -7792,7 +7793,7 @@ impl Editor {
cx.editor_style.diagnostic_style.clone(),
},
)))
.render_once()
.render_into_any()
}
}),
disposition: BlockDisposition::Below,
@ -9994,7 +9995,7 @@ pub fn diagnostic_block_renderer(diagnostic: Diagnostic, is_valid: bool) -> Rend
cx.write_to_clipboard(ClipboardItem::new(message.clone()));
})
.tooltip(|_, cx| Tooltip::text("Copy diagnostic message", cx))
.render_once()
.render_into_any()
})
}