Store some vim state per-editor
This fixes a bug where opening and closing command would reset your selection incorrectly.
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parent
d308c91020
commit
3514816ece
12 changed files with 106 additions and 48 deletions
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@ -12,7 +12,7 @@ mod utils;
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mod visual;
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use anyhow::Result;
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use collections::CommandPaletteFilter;
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use collections::{CommandPaletteFilter, HashMap};
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use editor::{movement, Editor, EditorMode, Event};
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use gpui::{
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actions, impl_actions, keymap_matcher::KeymapContext, keymap_matcher::MatchResult, AppContext,
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@ -24,7 +24,7 @@ use motion::Motion;
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use normal::normal_replace;
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use serde::Deserialize;
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use settings::{Setting, SettingsStore};
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use state::{Mode, Operator, VimState};
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use state::{EditorState, Mode, Operator, WorkspaceState};
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use std::sync::Arc;
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use visual::{visual_block_motion, visual_replace};
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use workspace::{self, Workspace};
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@ -127,7 +127,9 @@ pub struct Vim {
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active_editor: Option<WeakViewHandle<Editor>>,
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editor_subscription: Option<Subscription>,
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enabled: bool,
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state: VimState,
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editor_states: HashMap<usize, EditorState>,
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workspace_state: WorkspaceState,
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default_state: EditorState,
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}
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impl Vim {
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@ -143,7 +145,7 @@ impl Vim {
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}
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fn set_active_editor(&mut self, editor: ViewHandle<Editor>, cx: &mut WindowContext) {
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self.active_editor = Some(editor.downgrade());
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self.active_editor = Some(editor.clone().downgrade());
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self.editor_subscription = Some(cx.subscribe(&editor, |editor, event, cx| match event {
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Event::SelectionsChanged { local: true } => {
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let editor = editor.read(cx);
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@ -163,7 +165,10 @@ impl Vim {
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let editor_mode = editor.mode();
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let newest_selection_empty = editor.selections.newest::<usize>(cx).is_empty();
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if editor_mode == EditorMode::Full && !newest_selection_empty {
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if editor_mode == EditorMode::Full
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&& !newest_selection_empty
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&& self.state().mode == Mode::Normal
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{
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self.switch_mode(Mode::Visual, true, cx);
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}
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}
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@ -181,11 +186,14 @@ impl Vim {
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}
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fn switch_mode(&mut self, mode: Mode, leave_selections: bool, cx: &mut WindowContext) {
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let last_mode = self.state.mode;
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let prior_mode = self.state.last_mode;
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self.state.last_mode = last_mode;
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self.state.mode = mode;
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self.state.operator_stack.clear();
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let state = self.state();
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let last_mode = state.mode;
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let prior_mode = state.last_mode;
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self.update_state(|state| {
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state.last_mode = last_mode;
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state.mode = mode;
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state.operator_stack.clear();
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});
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cx.emit_global(VimEvent::ModeChanged { mode });
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@ -207,7 +215,9 @@ impl Vim {
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// we cheat with visual block mode and use multiple cursors.
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// the cost of this cheat is we need to convert back to a single
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// cursor whenever vim would.
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if last_mode == Mode::VisualBlock && mode != Mode::VisualBlock {
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if last_mode == Mode::VisualBlock
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&& (mode != Mode::VisualBlock && mode != Mode::Insert)
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{
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let tail = s.oldest_anchor().tail();
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let head = s.newest_anchor().head();
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s.select_anchor_ranges(vec![tail..head]);
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@ -237,7 +247,7 @@ impl Vim {
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}
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fn push_operator(&mut self, operator: Operator, cx: &mut WindowContext) {
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self.state.operator_stack.push(operator);
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self.update_state(|state| state.operator_stack.push(operator));
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self.sync_vim_settings(cx);
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}
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@ -250,9 +260,13 @@ impl Vim {
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}
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}
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fn maybe_pop_operator(&mut self) -> Option<Operator> {
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self.update_state(|state| state.operator_stack.pop())
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}
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fn pop_operator(&mut self, cx: &mut WindowContext) -> Operator {
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let popped_operator = self.state.operator_stack.pop()
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.expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config");
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let popped_operator = self.update_state( |state| state.operator_stack.pop()
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) .expect("Operator popped when no operator was on the stack. This likely means there is an invalid keymap config");
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self.sync_vim_settings(cx);
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popped_operator
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}
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@ -266,12 +280,12 @@ impl Vim {
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}
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fn clear_operator(&mut self, cx: &mut WindowContext) {
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self.state.operator_stack.clear();
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self.update_state(|state| state.operator_stack.clear());
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self.sync_vim_settings(cx);
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}
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fn active_operator(&self) -> Option<Operator> {
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self.state.operator_stack.last().copied()
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self.state().operator_stack.last().copied()
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}
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fn active_editor_input_ignored(text: Arc<str>, cx: &mut WindowContext) {
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@ -282,15 +296,19 @@ impl Vim {
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match Vim::read(cx).active_operator() {
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Some(Operator::FindForward { before }) => {
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let find = Motion::FindForward { before, text };
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Vim::update(cx, |vim, _| vim.state.last_find = Some(find.clone()));
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Vim::update(cx, |vim, _| {
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vim.workspace_state.last_find = Some(find.clone())
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});
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motion::motion(find, cx)
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}
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Some(Operator::FindBackward { after }) => {
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let find = Motion::FindBackward { after, text };
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Vim::update(cx, |vim, _| vim.state.last_find = Some(find.clone()));
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Vim::update(cx, |vim, _| {
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vim.workspace_state.last_find = Some(find.clone())
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});
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motion::motion(find, cx)
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}
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Some(Operator::Replace) => match Vim::read(cx).state.mode {
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Some(Operator::Replace) => match Vim::read(cx).state().mode {
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Mode::Normal => normal_replace(text, cx),
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock => visual_replace(text, cx),
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_ => Vim::update(cx, |vim, cx| vim.clear_operator(cx)),
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@ -302,7 +320,6 @@ impl Vim {
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fn set_enabled(&mut self, enabled: bool, cx: &mut AppContext) {
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if self.enabled != enabled {
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self.enabled = enabled;
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self.state = Default::default();
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cx.update_default_global::<CommandPaletteFilter, _, _>(|filter, _| {
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if self.enabled {
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@ -329,8 +346,29 @@ impl Vim {
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}
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}
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pub fn state(&self) -> &EditorState {
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if let Some(active_editor) = self.active_editor.as_ref() {
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if let Some(state) = self.editor_states.get(&active_editor.id()) {
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return state;
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}
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}
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&self.default_state
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}
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pub fn update_state<T>(&mut self, func: impl FnOnce(&mut EditorState) -> T) -> T {
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let mut state = self.state().clone();
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let ret = func(&mut state);
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if let Some(active_editor) = self.active_editor.as_ref() {
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self.editor_states.insert(active_editor.id(), state);
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}
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ret
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}
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fn sync_vim_settings(&self, cx: &mut WindowContext) {
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let state = &self.state;
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let state = self.state();
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let cursor_shape = state.cursor_shape();
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self.update_active_editor(cx, |editor, cx| {
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@ -391,7 +429,7 @@ impl Setting for VimModeSetting {
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fn local_selections_changed(newest_empty: bool, cx: &mut WindowContext) {
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Vim::update(cx, |vim, cx| {
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if vim.enabled && vim.state.mode == Mode::Normal && !newest_empty {
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if vim.enabled && vim.state().mode == Mode::Normal && !newest_empty {
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vim.switch_mode(Mode::Visual, false, cx)
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}
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})
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