Merge branch 'main' into cells

This commit is contained in:
Nathan Sobo 2023-08-03 19:32:50 -06:00
commit 379652f074
136 changed files with 8047 additions and 3657 deletions

File diff suppressed because it is too large Load diff

View file

@ -6,7 +6,7 @@ use crate::{
platform::{Event, InputHandler, KeyDownEvent, Platform},
Action, AppContext, BorrowAppContext, BorrowWindowContext, Entity, FontCache, Handle,
ModelContext, ModelHandle, Subscription, Task, View, ViewContext, ViewHandle, WeakHandle,
WindowContext,
WindowContext, WindowHandle,
};
use collections::BTreeMap;
use futures::Future;
@ -60,7 +60,7 @@ impl TestAppContext {
RefCounts::new(leak_detector),
(),
);
cx.next_entity_id = first_entity_id;
cx.next_id = first_entity_id;
let cx = TestAppContext {
cx: Rc::new(RefCell::new(cx)),
foreground_platform,
@ -148,30 +148,18 @@ impl TestAppContext {
self.cx.borrow_mut().add_model(build_model)
}
pub fn add_window<T, F>(&mut self, build_root_view: F) -> (usize, ViewHandle<T>)
pub fn add_window<T, F>(&mut self, build_root_view: F) -> WindowHandle<T>
where
T: View,
F: FnOnce(&mut ViewContext<T>) -> T,
{
let (window_id, view) = self
let window = self
.cx
.borrow_mut()
.add_window(Default::default(), build_root_view);
self.simulate_window_activation(Some(window_id));
(window_id, view)
}
self.simulate_window_activation(Some(window.window_id()));
pub fn add_window2<T, F>(&mut self, build_root_view: F) -> WindowHandle<T>
where
T: View,
F: FnOnce(&mut ViewContext<T>) -> T,
{
let (window_id, view) = self
.cx
.borrow_mut()
.add_window(Default::default(), build_root_view);
self.simulate_window_activation(Some(window_id));
(window_id, view)
WindowHandle::new(window.window_id())
}
pub fn add_view<T, F>(&mut self, window_id: usize, build_view: F) -> ViewHandle<T>
@ -418,14 +406,20 @@ impl BorrowAppContext for TestAppContext {
}
impl BorrowWindowContext for TestAppContext {
fn read_with<T, F: FnOnce(&WindowContext) -> T>(&self, window_id: usize, f: F) -> T {
type Result<T> = T;
fn read_window_with<T, F: FnOnce(&WindowContext) -> T>(&self, window_id: usize, f: F) -> T {
self.cx
.borrow()
.read_window(window_id, f)
.expect("window was closed")
}
fn update<T, F: FnOnce(&mut WindowContext) -> T>(&mut self, window_id: usize, f: F) -> T {
fn update_window<T, F: FnOnce(&mut WindowContext) -> T>(
&mut self,
window_id: usize,
f: F,
) -> T {
self.cx
.borrow_mut()
.update_window(window_id, f)

View file

@ -15,7 +15,7 @@ use crate::{
util::post_inc,
Action, AnyView, AnyViewHandle, AppContext, BorrowAppContext, BorrowWindowContext, Effect,
Element, Entity, Handle, LayoutContext, MouseRegion, MouseRegionId, PaintContext, SceneBuilder,
Subscription, View, ViewContext, ViewHandle, WindowInvalidation,
Subscription, View, ViewContext, ViewHandle, WindowHandle, WindowInvalidation,
};
use anyhow::{anyhow, bail, Result};
use collections::{HashMap, HashSet};
@ -142,7 +142,9 @@ impl BorrowAppContext for WindowContext<'_> {
}
impl BorrowWindowContext for WindowContext<'_> {
fn read_with<T, F: FnOnce(&WindowContext) -> T>(&self, window_id: usize, f: F) -> T {
type Result<T> = T;
fn read_window_with<T, F: FnOnce(&WindowContext) -> T>(&self, window_id: usize, f: F) -> T {
if self.window_id == window_id {
f(self)
} else {
@ -150,7 +152,11 @@ impl BorrowWindowContext for WindowContext<'_> {
}
}
fn update<T, F: FnOnce(&mut WindowContext) -> T>(&mut self, window_id: usize, f: F) -> T {
fn update_window<T, F: FnOnce(&mut WindowContext) -> T>(
&mut self,
window_id: usize,
f: F,
) -> T {
if self.window_id == window_id {
f(self)
} else {
@ -518,6 +524,18 @@ impl<'a> WindowContext<'a> {
// NOTE: The order of event pushes is important! MouseUp events MUST be fired
// before click events, and so the MouseUp events need to be pushed before
// MouseClick events.
// Synthesize one last drag event to end the drag
mouse_events.push(MouseEvent::Drag(MouseDrag {
region: Default::default(),
prev_mouse_position: self.window.mouse_position,
platform_event: MouseMovedEvent {
position: e.position,
pressed_button: Some(e.button),
modifiers: e.modifiers,
},
end: true,
}));
mouse_events.push(MouseEvent::Up(MouseUp {
region: Default::default(),
platform_event: e.clone(),
@ -565,8 +583,16 @@ impl<'a> WindowContext<'a> {
region: Default::default(),
prev_mouse_position: self.window.mouse_position,
platform_event: e.clone(),
end: false,
}));
} else if let Some((_, clicked_button)) = self.window.clicked_region {
mouse_events.push(MouseEvent::Drag(MouseDrag {
region: Default::default(),
prev_mouse_position: self.window.mouse_position,
platform_event: e.clone(),
end: true,
}));
// Mouse up event happened outside the current window. Simulate mouse up button event
let button_event = e.to_button_event(clicked_button);
mouse_events.push(MouseEvent::Up(MouseUp {
@ -1131,15 +1157,15 @@ impl<'a> WindowContext<'a> {
self.window.platform_window.prompt(level, msg, answers)
}
pub fn replace_root_view<V, F>(&mut self, build_root_view: F) -> ViewHandle<V>
pub fn replace_root_view<V, F>(&mut self, build_root_view: F) -> WindowHandle<V>
where
V: View,
F: FnOnce(&mut ViewContext<V>) -> V,
{
let root_view = self.add_view(|cx| build_root_view(cx));
self.window.root_view = Some(root_view.clone().into_any());
self.window.focused_view_id = Some(root_view.id());
root_view
self.window.root_view = Some(root_view.into_any());
WindowHandle::new(self.window_id)
}
pub fn add_view<T, F>(&mut self, build_view: F) -> ViewHandle<T>
@ -1156,7 +1182,7 @@ impl<'a> WindowContext<'a> {
F: FnOnce(&mut ViewContext<T>) -> Option<T>,
{
let window_id = self.window_id;
let view_id = post_inc(&mut self.next_entity_id);
let view_id = post_inc(&mut self.next_id);
let mut cx = ViewContext::mutable(self, view_id);
let handle = if let Some(view) = build_view(&mut cx) {
let mut keymap_context = KeymapContext::default();

View file

@ -147,6 +147,9 @@ impl<V: View> Element<V> for Resizable<V> {
let max_size = side.relevant_component(constraint.max);
let on_resize = self.on_resize.clone();
move |event, view: &mut V, cx| {
if event.end {
return;
}
let new_size = min_size
.max(prev_size + side.compute_delta(event))
.min(max_size)

View file

@ -32,6 +32,7 @@ pub struct MouseDrag {
pub region: RectF,
pub prev_mouse_position: Vector2F,
pub platform_event: MouseMovedEvent,
pub end: bool,
}
impl Deref for MouseDrag {