Refactor to avoid some (mostly hypothetical) races

Tidy up added code to reduce duplicity of X and X_internals.
This commit is contained in:
Conrad Irwin 2023-10-18 19:27:00 -06:00
parent 2b11463567
commit 3853009d92
13 changed files with 715 additions and 765 deletions

View file

@ -428,6 +428,31 @@ pub struct NewUserResult {
pub signup_device_id: Option<String>,
}
#[derive(Debug)]
pub struct MoveChannelResult {
pub participants_to_update: HashMap<UserId, ChannelsForUser>,
pub participants_to_remove: HashSet<UserId>,
pub moved_channels: HashSet<ChannelId>,
}
#[derive(Debug)]
pub struct RenameChannelResult {
pub channel: Channel,
pub participants_to_update: HashMap<UserId, Channel>,
}
#[derive(Debug)]
pub struct CreateChannelResult {
pub channel: Channel,
pub participants_to_update: Vec<(UserId, ChannelsForUser)>,
}
#[derive(Debug)]
pub struct SetChannelVisibilityResult {
pub participants_to_update: HashMap<UserId, ChannelsForUser>,
pub participants_to_remove: HashSet<UserId>,
}
#[derive(FromQueryResult, Debug, PartialEq, Eq, Hash)]
pub struct Channel {
pub id: ChannelId,
@ -436,6 +461,17 @@ pub struct Channel {
pub role: ChannelRole,
}
impl Channel {
pub fn to_proto(&self) -> proto::Channel {
proto::Channel {
id: self.id.to_proto(),
name: self.name.clone(),
visibility: self.visibility.into(),
role: self.role.into(),
}
}
}
#[derive(Debug, PartialEq, Eq, Hash)]
pub struct ChannelMember {
pub role: ChannelRole,