Remove non-WASI code
This commit is contained in:
parent
805c86b781
commit
38d7321511
23 changed files with 211 additions and 712 deletions
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@ -1,16 +1,2 @@
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use mlua::{Function, Lua, LuaSerdeExt, Value};
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use serde::{de::DeserializeOwned, Serialize};
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pub use map_macro::{map, set};
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pub mod runtime;
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pub use runtime::*;
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pub mod lua;
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pub use lua::*;
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pub mod wasm;
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pub use wasm::*;
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pub mod wasi;
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pub use wasi::*;
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@ -1,62 +0,0 @@
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use mlua::Result;
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use crate::*;
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impl Runtime for Lua {
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type Plugin = LuaPlugin;
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type Error = mlua::Error;
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fn init(module: Self::Plugin) -> Result<Self> {
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let lua = Lua::new();
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// for action in module.actions {
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// action(&mut lua).ok()?;
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// }
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lua.load(&module.source).exec()?;
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return Ok(lua);
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}
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// fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T> {
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// let val: Value = self.globals().get(handle.inner())?;
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// Ok(self.from_value(val)?)
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// }
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fn call<A: Serialize, R: DeserializeOwned>(&mut self, handle: &str, arg: A) -> Result<R> {
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let fun: Function = self.globals().get(handle.to_string())?;
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let arg: Value = self.to_value(&arg)?;
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let result = fun.call(arg)?;
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Ok(self.from_value(result)?)
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}
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// fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool {
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// self.globals()
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// .contains_key(name.as_ref().to_string())
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// .unwrap_or(false)
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// }
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}
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pub struct LuaPlugin {
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// name: String,
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source: String,
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// actions: Vec<Box<dyn FnOnce(&mut Lua) -> Result<(), ()>>>,
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}
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impl LuaPlugin {
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pub fn new(
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// name: String,
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source: String,
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) -> LuaPlugin {
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LuaPlugin {
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// name,
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source,
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// actions: Vec::new(),
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}
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}
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// pub fn setup(mut self, action: fn(&mut Lua) -> Result<(), ()>) -> LuaPlugin {
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// let action = Box::new(action);
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// self.actions.push(action);
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// self
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// }
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}
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@ -1,53 +0,0 @@
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use mlua::Lua;
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use plugin_runtime::*;
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pub fn main() -> anyhow::Result<()> {
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let plugin = WasmPlugin {
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source_bytes: include_bytes!(
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"../plugin/target/wasm32-unknown-unknown/release/cargo_test.wasm"
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)
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.to_vec(),
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};
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let mut sum = Wasm::init(plugin)?;
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let strings = "I hope you have a nice day"
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.split(" ")
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.map(|x| x.to_string())
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.collect();
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let result = sum.sum_lengths(strings);
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dbg!(result);
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Ok(())
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}
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// struct SumLengths {
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// sum_lengths: Handle,
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// }
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// impl Interface for SumLengths {
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// fn from_runtime<T: Runtime>(runtime: &mut T) -> Option<Self> {
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// Some(SumLengths {
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// sum_lengths: runtime.handle_for("sum_lengths")?,
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// })
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// }
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// }
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// impl SumLengths {
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// fn sum_lengths<T: Runtime>(&self, runtime: &mut T, strings: Vec<String>) -> Option<usize> {
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// runtime.call(&self.sum_lengths, strings).ok()
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// }
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// }
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// #[plugin::interface]
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trait SumLengths {
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fn sum_lengths(&mut self, strings: Vec<String>) -> usize;
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}
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impl<T: Runtime> SumLengths for T {
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fn sum_lengths(&mut self, strings: Vec<String>) -> usize {
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let result = self.call("sum_lengths", strings).ok().unwrap();
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return result;
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}
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}
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@ -1,77 +0,0 @@
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// use std::Error;
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use serde::{de::DeserializeOwned, Serialize};
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// /// Represents a handle to a constant or function in the Runtime.
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// /// Should be constructed by calling [`Runtime::handle_for`].
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// #[derive(Debug, Clone, Hash, PartialEq, Eq)]
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// pub struct Handle(String);
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// impl Handle {
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// pub fn inner(&self) -> &str {
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// &self.0
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// }
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// }
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// /// Represents an interface that can be implemented by a plugin.
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// pub trait Interface
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// where
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// Self: Sized,
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// {
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// /// Create an interface from a given runtime.
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// /// All handles to be used by the interface should be registered and stored in `Self`.
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// fn from_runtime<T: Runtime>(runtime: &mut T) -> Option<Self>;
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// }
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pub trait Runtime
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where
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Self: Sized,
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{
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/// Represents a plugin to be loaded by the runtime,
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/// e.g. some source code + anything else needed to set up.
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type Plugin;
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/// The error type for this module.
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/// Ideally should implement the [`std::err::Error`] trait.
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type Error;
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/// Initializes a plugin, returning a [`Runtime`] that can be queried.
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/// Note that if you have any configuration,
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fn init(plugin: Self::Plugin) -> Result<Self, Self::Error>;
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// /// Returns a top-level constant from the module.
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// /// This can be used to extract configuration information from the module, for example.
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// /// Before calling this function, get a handle into the runtime using [`handle_for`].
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// fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T, Self::Error>;
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/// Call a function defined in the module.
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fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &str,
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arg: A,
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) -> Result<R, Self::Error>;
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// /// Registers a handle with the runtime.
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// /// This is a mutable item if needed, but generally
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// /// this should be an immutable operation.
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// /// Returns whether the handle exists/was successfully registered.
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// fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool;
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// /// Returns the handle for a given name if the handle is defined.
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// /// Will only return an error if there was an error while trying to register the handle.
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// /// This function uses [`register_handle`], no need to implement this one.
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// fn handle_for<T: AsRef<str>>(&mut self, name: T) -> Option<Handle> {
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// if self.register_handle(&name) {
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// Some(Handle(name.as_ref().to_string()))
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// } else {
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// None
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// }
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// }
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// /// Creates the given interface from the current module.
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// /// Returns [`Error`] if the provided plugin does not match the expected interface.
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// /// Essentially wraps the [`Interface`] trait.
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// fn as_interface<T: Interface>(&mut self) -> Option<T> {
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// Interface::from_runtime(self)
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// }
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}
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@ -1,11 +1,10 @@
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use std::collections::HashMap;
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use std::{collections::HashMap, fs::File, path::Path};
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use anyhow::anyhow;
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use anyhow::{anyhow, Error};
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use serde::{de::DeserializeOwned, Serialize};
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use wasmtime::{Engine, Func, Instance, Linker, Memory, MemoryType, Module, Store, TypedFunc};
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use wasmtime_wasi::{WasiCtx, WasiCtxBuilder};
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use crate::*;
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use wasmtime_wasi::{dir, Dir, WasiCtx, WasiCtxBuilder};
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pub struct Wasi {
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engine: Engine,
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@ -17,7 +16,8 @@ pub struct Wasi {
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}
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pub struct WasiPlugin {
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pub source_bytes: Vec<u8>,
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pub module: Vec<u8>,
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pub wasi_ctx: WasiCtx,
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}
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impl Wasi {
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@ -39,24 +39,23 @@ impl Wasi {
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}
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}
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impl Runtime for Wasi {
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type Plugin = WasiPlugin;
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type Error = anyhow::Error;
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impl Wasi {
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pub fn default_ctx() -> WasiCtx {
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WasiCtxBuilder::new()
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.inherit_stdout()
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.inherit_stderr()
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.build()
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}
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fn init(plugin: WasiPlugin) -> Result<Self, Self::Error> {
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pub fn init(plugin: WasiPlugin) -> Result<Self, Error> {
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let engine = Engine::default();
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let mut linker = Linker::new(&engine);
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println!("linking");
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wasmtime_wasi::add_to_linker(&mut linker, |s| s)?;
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println!("linked");
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let wasi = WasiCtxBuilder::new()
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.inherit_stdout()
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.inherit_stderr()
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.build();
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let mut store: Store<_> = Store::new(&engine, wasi);
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let mut store: Store<_> = Store::new(&engine, plugin.wasi_ctx);
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println!("moduling");
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let module = Module::new(&engine, plugin.source_bytes)?;
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let module = Module::new(&engine, plugin.module)?;
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println!("moduled");
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linker.module(&mut store, "", &module)?;
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@ -78,13 +77,20 @@ impl Runtime for Wasi {
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})
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}
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// fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T, Self::Error> {
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// let export = self
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// .instance
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// .get_export(&mut self.store, handle.inner())
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// .ok_or_else(|| anyhow!("Could not get export"))?;
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pub fn attach_file<T: AsRef<Path>>(&mut self, path: T) -> Result<(), Error> {
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let ctx = self.store.data_mut();
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let file = File::open(&path).unwrap();
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let dir = Dir::from_std_file(file);
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// this is a footgun and a half.
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let dir = dir::Dir::from_cap_std(dir);
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ctx.push_preopened_dir(Box::new(dir), path)?;
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Ok(())
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}
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// todo!()
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// pub fn remove_file<T: AsRef<Path>>(&mut self, path: T) -> Result<(), Error> {
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// let ctx = self.store.data_mut();
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// ctx.remove
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// Ok(())
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// }
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// So this call function is kinda a dance, I figured it'd be a good idea to document it.
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@ -131,11 +137,11 @@ impl Runtime for Wasi {
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// so the heap is still valid for our inspection when we want to pull things out.
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// TODO: dont' use as for conversions
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fn call<A: Serialize, R: DeserializeOwned>(
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pub fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &str,
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arg: A,
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) -> Result<R, Self::Error> {
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) -> Result<R, Error> {
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// serialize the argument using bincode
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let arg = bincode::serialize(&arg)?;
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let arg_buffer_len = arg.len();
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@ -185,10 +191,4 @@ impl Runtime for Wasi {
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return Ok(result);
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}
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// fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool {
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// self.instance
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// .get_export(&mut self.store, name.as_ref())
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// .is_some()
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// }
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}
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@ -1,177 +0,0 @@
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use std::collections::HashMap;
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use anyhow::anyhow;
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use wasmtime::{Engine, Func, Instance, Memory, MemoryType, Module, Store, TypedFunc};
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use crate::*;
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pub struct Wasm {
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engine: Engine,
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module: Module,
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store: Store<()>,
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instance: Instance,
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alloc_buffer: TypedFunc<i32, i32>,
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// free_buffer: TypedFunc<(i32, i32), ()>,
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}
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pub struct WasmPlugin {
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pub source_bytes: Vec<u8>,
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}
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impl Wasm {
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pub fn dump_memory(data: &[u8]) {
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for (i, byte) in data.iter().enumerate() {
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if i % 32 == 0 {
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println!();
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}
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if i % 4 == 0 {
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print!("|");
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}
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if *byte == 0 {
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print!("__")
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} else {
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print!("{:02x}", byte);
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}
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}
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println!();
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}
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}
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impl Runtime for Wasm {
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type Plugin = WasmPlugin;
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type Error = anyhow::Error;
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fn init(plugin: WasmPlugin) -> Result<Self, Self::Error> {
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let engine = Engine::default();
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let module = Module::new(&engine, plugin.source_bytes)?;
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let mut store: Store<()> = Store::new(&engine, ());
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let instance = Instance::new(&mut store, &module, &[])?;
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let alloc_buffer = instance.get_typed_func(&mut store, "__alloc_buffer")?;
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// let free_buffer = instance.get_typed_func(&mut store, "__free_buffer")?;
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Ok(Wasm {
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engine,
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module,
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store,
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instance,
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alloc_buffer,
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// free_buffer,
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})
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}
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// fn constant<T: DeserializeOwned>(&mut self, handle: &Handle) -> Result<T, Self::Error> {
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// let export = self
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// .instance
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// .get_export(&mut self.store, handle.inner())
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// .ok_or_else(|| anyhow!("Could not get export"))?;
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// todo!()
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// }
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// So this call function is kinda a dance, I figured it'd be a good idea to document it.
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// the high level is we take a serde type, serialize it to a byte array,
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// (we're doing this using bincode for now)
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// then toss that byte array into webassembly.
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// webassembly grabs that byte array, does some magic,
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// and serializes the result into yet another byte array.
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// we then grab *that* result byte array and deserialize it into a result.
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//
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// phew...
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//
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// now the problem is, webassambly doesn't support buffers.
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// only really like i32s, that's it (yeah, it's sad. Not even unsigned!)
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// (ok, I'm exaggerating a bit).
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//
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// the Wasm function that this calls must have a very specific signature:
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//
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// fn(pointer to byte array: i32, length of byte array: i32)
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// -> pointer to (
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// pointer to byte_array: i32,
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// length of byte array: i32,
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// ): i32
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//
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// This pair `(pointer to byte array, length of byte array)` is called a `Buffer`
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// and can be found in the cargo_test plugin.
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//
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// so on the wasm side, we grab the two parameters to the function,
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// stuff them into a `Buffer`,
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// and then pray to the `unsafe` Rust gods above that a valid byte array pops out.
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//
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// On the flip side, when returning from a wasm function,
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// we convert whatever serialized result we get into byte array,
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// which we stuff into a Buffer and allocate on the heap,
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// which pointer to we then return.
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// Note the double indirection!
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//
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// So when returning from a function, we actually leak memory *twice*:
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//
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// 1) once when we leak the byte array
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// 2) again when we leak the allocated `Buffer`
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//
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// This isn't a problem because Wasm stops executing after the function returns,
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// so the heap is still valid for our inspection when we want to pull things out.
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// TODO: dont' use as for conversions
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fn call<A: Serialize, R: DeserializeOwned>(
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&mut self,
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handle: &str,
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arg: A,
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) -> Result<R, Self::Error> {
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// serialize the argument using bincode
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let arg = bincode::serialize(&arg)?;
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let arg_buffer_len = arg.len();
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// allocate a buffer and write the argument to that buffer
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let arg_buffer_ptr = self
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.alloc_buffer
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.call(&mut self.store, arg_buffer_len as i32)?;
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let plugin_memory = self
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.instance
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.get_memory(&mut self.store, "memory")
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.ok_or_else(|| anyhow!("Could not grab slice of plugin memory"))?;
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plugin_memory.write(&mut self.store, arg_buffer_ptr as usize, &arg)?;
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// get the webassembly function we want to actually call
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// TODO: precompute handle
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let fun_name = format!("__{}", handle);
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let fun = self
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.instance
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.get_typed_func::<(i32, i32), i32, _>(&mut self.store, &fun_name)?;
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// call the function, passing in the buffer and its length
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// this should return a pointer to a (ptr, lentgh) pair
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let arg_buffer = (arg_buffer_ptr, arg_buffer_len as i32);
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let result_buffer = fun.call(&mut self.store, arg_buffer)?;
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// create a buffer to read the (ptr, length) pair into
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// this is a total of 4 + 4 = 8 bytes.
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let buffer = &mut [0; 8];
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plugin_memory.read(&mut self.store, result_buffer as usize, buffer)?;
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// use these bytes (wasm stores things little-endian)
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// to get a pointer to the buffer and its length
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let b = buffer;
|
||||
let result_buffer_ptr = u32::from_le_bytes([b[0], b[1], b[2], b[3]]) as usize;
|
||||
let result_buffer_len = u32::from_le_bytes([b[4], b[5], b[6], b[7]]) as usize;
|
||||
let result_buffer_end = result_buffer_ptr + result_buffer_len;
|
||||
|
||||
// read the buffer at this point into a byte array
|
||||
// deserialize the byte array into the provided serde type
|
||||
let result = &plugin_memory.data(&mut self.store)[result_buffer_ptr..result_buffer_end];
|
||||
let result = bincode::deserialize(result)?;
|
||||
|
||||
// TODO: this is handled wasm-side, but I'd like to double-check
|
||||
// // deallocate the argument buffer
|
||||
// self.free_buffer.call(&mut self.store, arg_buffer);
|
||||
|
||||
return Ok(result);
|
||||
}
|
||||
|
||||
// fn register_handle<T: AsRef<str>>(&mut self, name: T) -> bool {
|
||||
// self.instance
|
||||
// .get_export(&mut self.store, name.as_ref())
|
||||
// .is_some()
|
||||
// }
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue