Center dock resize handle hitboxes (#9225)
Also, add a `deferred` function which takes an element to paint after the current element tree. Release Notes: - Improved the size and position of the hitbox for resizing left, right, and bottom panels. ([#8855](https://github.com/zed-industries/zed/issues/8855)) Co-authored-by: Julia <julia@zed.dev> Co-authored-by: Nathan <nathan@zed.dev>
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4 changed files with 88 additions and 25 deletions
63
crates/gpui/src/elements/deferred.rs
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63
crates/gpui/src/elements/deferred.rs
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@ -0,0 +1,63 @@
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use crate::{AnyElement, Bounds, Element, ElementContext, IntoElement, LayoutId, Pixels};
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/// Builds a `Deferred` element, which delays the layout and paint of its child.
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pub fn deferred(child: impl IntoElement) -> Deferred {
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Deferred {
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child: Some(child.into_any_element()),
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priority: 0,
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}
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}
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/// An element which delays the painting of its child until after all of
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/// its ancestors, while keeping its layout as part of the current element tree.
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pub struct Deferred {
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child: Option<AnyElement>,
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priority: usize,
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}
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impl Element for Deferred {
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type BeforeLayout = ();
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type AfterLayout = ();
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fn before_layout(&mut self, cx: &mut ElementContext) -> (LayoutId, ()) {
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let layout_id = self.child.as_mut().unwrap().before_layout(cx);
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(layout_id, ())
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}
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fn after_layout(
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&mut self,
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_bounds: Bounds<Pixels>,
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_before_layout: &mut Self::BeforeLayout,
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cx: &mut ElementContext,
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) {
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let child = self.child.take().unwrap();
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let element_offset = cx.element_offset();
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cx.defer_draw(child, element_offset, self.priority)
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}
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fn paint(
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&mut self,
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_bounds: Bounds<Pixels>,
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_before_layout: &mut Self::BeforeLayout,
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_after_layout: &mut Self::AfterLayout,
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_cx: &mut ElementContext,
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) {
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}
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}
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impl IntoElement for Deferred {
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type Element = Self;
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fn into_element(self) -> Self::Element {
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self
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}
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}
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impl Deferred {
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/// Sets a priority for the element. A higher priority conceptually means painting the element
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/// on top of deferred draws with a lower priority (i.e. closer to the viewer).
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pub fn priority(mut self, priority: usize) -> Self {
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self.priority = priority;
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self
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}
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}
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@ -1,4 +1,5 @@
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mod canvas;
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mod deferred;
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mod div;
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mod img;
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mod list;
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@ -8,6 +9,7 @@ mod text;
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mod uniform_list;
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pub use canvas::*;
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pub use deferred::*;
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pub use div::*;
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pub use img::*;
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pub use list::*;
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@ -381,8 +381,7 @@ impl<'a> ElementContext<'a> {
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let mut sorted_deferred_draws =
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(0..self.window.next_frame.deferred_draws.len()).collect::<SmallVec<[_; 8]>>();
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sorted_deferred_draws
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.sort_unstable_by_key(|ix| self.window.next_frame.deferred_draws[*ix].priority);
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sorted_deferred_draws.sort_by_key(|ix| self.window.next_frame.deferred_draws[*ix].priority);
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self.layout_deferred_draws(&sorted_deferred_draws);
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self.window.mouse_hit_test = self.window.next_frame.hit_test(self.window.mouse_position);
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@ -2,10 +2,10 @@ use crate::persistence::model::DockData;
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use crate::DraggedDock;
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use crate::{status_bar::StatusItemView, Workspace};
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use gpui::{
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div, px, Action, AnchorCorner, AnyView, AppContext, Axis, ClickEvent, Entity, EntityId,
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EventEmitter, FocusHandle, FocusableView, IntoElement, KeyContext, MouseButton, ParentElement,
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Render, SharedString, StyleRefinement, Styled, Subscription, View, ViewContext, VisualContext,
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WeakView, WindowContext,
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deferred, div, px, Action, AnchorCorner, AnyView, AppContext, Axis, ClickEvent, Entity,
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EntityId, EventEmitter, FocusHandle, FocusableView, IntoElement, KeyContext, MouseButton,
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ParentElement, Render, SharedString, StyleRefinement, Styled, Subscription, View, ViewContext,
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VisualContext, WeakView, WindowContext,
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};
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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@ -551,7 +551,7 @@ impl Render for Dock {
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let size = entry.panel.size(cx);
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let position = self.position;
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let mut handle = div()
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let handle = div()
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.id("resize-handle")
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.on_drag(DraggedDock(position), |dock, cx| {
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cx.stop_propagation();
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}
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}))
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.occlude();
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match self.position() {
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DockPosition::Left => {
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handle = handle
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let handle = match self.position() {
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DockPosition::Left => deferred(
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handle
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.absolute()
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.right(px(0.))
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.right(-RESIZE_HANDLE_SIZE / 2.)
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.top(px(0.))
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.h_full()
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.w(RESIZE_HANDLE_SIZE)
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.cursor_col_resize();
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}
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DockPosition::Bottom => {
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handle = handle
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.cursor_col_resize(),
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),
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DockPosition::Bottom => deferred(
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handle
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.absolute()
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.top(px(0.))
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.top(-RESIZE_HANDLE_SIZE / 2.)
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.left(px(0.))
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.w_full()
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.h(RESIZE_HANDLE_SIZE)
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.cursor_row_resize();
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}
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DockPosition::Right => {
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handle = handle
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.cursor_row_resize(),
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),
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DockPosition::Right => deferred(
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handle
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.absolute()
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.top(px(0.))
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.left(px(0.))
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.left(-RESIZE_HANDLE_SIZE / 2.)
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.h_full()
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.w(RESIZE_HANDLE_SIZE)
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.cursor_col_resize();
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}
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}
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.cursor_col_resize(),
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),
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};
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div()
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.key_context(dispatch_context)
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