What if we base themes on Rose Pine

This commit is contained in:
Nathan Sobo 2023-08-09 20:54:30 -06:00
parent 82c903de14
commit 3b1e5e966a
10 changed files with 368 additions and 131 deletions

3
Cargo.lock generated
View file

@ -5301,11 +5301,14 @@ dependencies = [
name = "playground_ui" name = "playground_ui"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"collections",
"derive_more", "derive_more",
"gpui", "gpui",
"log", "log",
"optional_struct", "optional_struct",
"serde",
"smallvec", "smallvec",
"util",
] ]
[[package]] [[package]]

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@ -9,11 +9,14 @@ path = "src/playground_ui.rs"
crate-type = ["dylib"] crate-type = ["dylib"]
[dependencies] [dependencies]
derive_more = "0.99.17" collections = { path = "../../../collections" }
util = { path = "../../../util" }
gpui = { path = "../.." } gpui = { path = "../.." }
derive_more = "0.99.17"
log.workspace = true log.workspace = true
optional_struct = "0.3.1" optional_struct = "0.3.1"
smallvec.workspace = true smallvec.workspace = true
serde.workspace = true
[dev-dependencies] [dev-dependencies]
gpui = { path = "../..", features = ["test-support"] } gpui = { path = "../..", features = ["test-support"] }

View file

@ -1,12 +1,14 @@
#![allow(dead_code)] #![allow(dead_code)]
use std::{num::ParseIntError, ops::Range};
use smallvec::SmallVec; use smallvec::SmallVec;
pub fn rgb(hex: u32) -> Rgba { pub fn rgb<C: From<Rgba>>(hex: u32) -> C {
let r = ((hex >> 16) & 0xFF) as f32 / 255.0; let r = ((hex >> 16) & 0xFF) as f32 / 255.0;
let g = ((hex >> 8) & 0xFF) as f32 / 255.0; let g = ((hex >> 8) & 0xFF) as f32 / 255.0;
let b = (hex & 0xFF) as f32 / 255.0; let b = (hex & 0xFF) as f32 / 255.0;
Rgba { r, g, b, a: 1.0 } Rgba { r, g, b, a: 1.0 }.into()
} }
#[derive(Clone, Copy, Default, Debug)] #[derive(Clone, Copy, Default, Debug)]
@ -17,6 +19,22 @@ pub struct Rgba {
pub a: f32, pub a: f32,
} }
pub trait Lerp {
fn lerp(&self, level: f32) -> Hsla;
}
impl Lerp for Range<Hsla> {
fn lerp(&self, level: f32) -> Hsla {
let level = level.clamp(0., 1.);
Hsla {
h: self.start.h + (level * (self.end.h - self.start.h)),
s: self.start.s + (level * (self.end.s - self.start.s)),
l: self.start.l + (level * (self.end.l - self.start.l)),
a: self.start.a + (level * (self.end.a - self.start.a)),
}
}
}
impl From<Hsla> for Rgba { impl From<Hsla> for Rgba {
fn from(color: Hsla) -> Self { fn from(color: Hsla) -> Self {
let h = color.h; let h = color.h;
@ -47,18 +65,39 @@ impl From<Hsla> for Rgba {
} }
} }
impl TryFrom<&'_ str> for Rgba {
type Error = ParseIntError;
fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
let r = u8::from_str_radix(&value[1..3], 16)? as f32 / 255.0;
let g = u8::from_str_radix(&value[3..5], 16)? as f32 / 255.0;
let b = u8::from_str_radix(&value[5..7], 16)? as f32 / 255.0;
let a = if value.len() > 7 {
u8::from_str_radix(&value[7..9], 16)? as f32 / 255.0
} else {
1.0
};
Ok(Rgba { r, g, b, a })
}
}
impl Into<gpui::color::Color> for Rgba { impl Into<gpui::color::Color> for Rgba {
fn into(self) -> gpui::color::Color { fn into(self) -> gpui::color::Color {
gpui::color::rgba(self.r, self.g, self.b, self.a) gpui::color::rgba(self.r, self.g, self.b, self.a)
} }
} }
#[derive(Copy, Clone)] #[derive(Copy, Clone, Debug)]
pub struct Hsla { pub struct Hsla {
h: f32, pub h: f32,
s: f32, pub s: f32,
l: f32, pub l: f32,
a: f32, pub a: f32,
}
pub fn hsla(h: f32, s: f32, l: f32, a: f32) -> Hsla {
Hsla { h, s, l, a }
} }
impl From<Rgba> for Hsla { impl From<Rgba> for Hsla {
@ -100,6 +139,13 @@ impl From<Rgba> for Hsla {
} }
impl Hsla { impl Hsla {
/// Scales the saturation and lightness by the given values, clamping at 1.0.
pub fn scale_sl(mut self, s: f32, l: f32) -> Self {
self.s = (self.s * s).clamp(0., 1.);
self.l = (self.l * l).clamp(0., 1.);
self
}
/// Increases the saturation of the color by a certain amount, with a max /// Increases the saturation of the color by a certain amount, with a max
/// value of 1.0. /// value of 1.0.
pub fn saturate(mut self, amount: f32) -> Self { pub fn saturate(mut self, amount: f32) -> Self {

View file

@ -28,6 +28,7 @@ pub struct Frame<V: View> {
style: FrameStyle, style: FrameStyle,
children: Vec<AnyElement<V>>, children: Vec<AnyElement<V>>,
id: Option<Cow<'static, str>>, id: Option<Cow<'static, str>>,
before_paint: Option<Box<dyn FnMut(RectF, &mut FrameLayout, &mut PaintContext<V>)>>,
} }
pub fn column<V: View>() -> Frame<V> { pub fn column<V: View>() -> Frame<V> {
@ -60,6 +61,7 @@ impl<V: View> Default for Frame<V> {
style: Default::default(), style: Default::default(),
children: Default::default(), children: Default::default(),
id: None, id: None,
before_paint: None,
} }
} }
} }
@ -79,7 +81,6 @@ impl<V: View> Element<V> for Frame<V> {
} else { } else {
todo!() todo!()
}; };
(layout.size.max(constraint.min), layout) (layout.size.max(constraint.min), layout)
} }
@ -92,22 +93,21 @@ impl<V: View> Element<V> for Frame<V> {
view: &mut V, view: &mut V,
cx: &mut PaintContext<V>, cx: &mut PaintContext<V>,
) -> Self::PaintState { ) -> Self::PaintState {
dbg!(self.id_string()); if let Some(before_paint) = &mut self.before_paint {
dbg!(bounds.origin(), bounds.size()); before_paint(bounds, layout, cx);
}
let bounds_center = dbg!(bounds.size()) / 2.; let bounds_center = bounds.size() / 2.;
let bounds_target = bounds_center + (bounds_center * self.style.align.0); let bounds_target = bounds_center + (bounds_center * self.style.align.0);
let layout_center = dbg!(layout.size) / 2.; let layout_center = layout.size / 2.;
let layout_target = layout_center + layout_center * self.style.align.0; let layout_target = layout_center + layout_center * self.style.align.0;
let delta = bounds_target - layout_target; let delta = bounds_target - layout_target;
let aligned_bounds = RectF::new(bounds.origin() + delta, layout.size); let aligned_bounds = RectF::new(bounds.origin() + delta, layout.size);
dbg!(aligned_bounds.origin(), aligned_bounds.size());
let margined_bounds = RectF::from_points( let margined_bounds = RectF::from_points(
aligned_bounds.origin() + vec2f(layout.margins.left, layout.margins.top), aligned_bounds.origin() + vec2f(layout.margins.left, layout.margins.top),
aligned_bounds.lower_right() - vec2f(layout.margins.right, layout.margins.bottom), aligned_bounds.lower_right() - vec2f(layout.margins.right, layout.margins.bottom),
); );
dbg!(margined_bounds.origin(), margined_bounds.size());
// Paint drop shadow // Paint drop shadow
for shadow in &self.style.shadows { for shadow in &self.style.shadows {
@ -238,6 +238,11 @@ impl<V: View> Frame<V> {
self self
} }
pub fn size(self, size: impl Into<Size<Length>>) -> Self {
let size = size.into();
self.width(size.width).height(size.height)
}
pub fn width(mut self, width: impl Into<Length>) -> Self { pub fn width(mut self, width: impl Into<Length>) -> Self {
self.style.size.width = width.into(); self.style.size.width = width.into();
self self
@ -508,8 +513,15 @@ impl<V: View> Frame<V> {
} }
} }
dbg!(self.id_string()); layout
dbg!(layout) }
fn before_paint<H>(mut self, handler: H) -> Self
where
H: 'static + FnMut(RectF, &mut FrameLayout, &mut PaintContext<V>),
{
self.before_paint = Some(Box::new(handler));
self
} }
} }
@ -599,7 +611,7 @@ struct TextStyle {
} }
#[derive(Add, Default, Clone)] #[derive(Add, Default, Clone)]
struct Size<T> { pub struct Size<T> {
width: T, width: T,
height: T, height: T,
} }
@ -1478,12 +1490,12 @@ where
} }
} }
pub fn view<F, E>(mut function: F) -> ViewFn pub fn view<F, E>(mut render: F) -> ViewFn
where where
F: 'static + FnMut(&mut ViewContext<ViewFn>) -> E, F: 'static + FnMut(&mut ViewContext<ViewFn>) -> E,
E: Element<ViewFn>, E: Element<ViewFn>,
{ {
ViewFn(Box::new(move |cx| (function)(cx).into_any())) ViewFn(Box::new(move |cx| (render)(cx).into_any()))
} }
pub struct ViewFn(Box<dyn FnMut(&mut ViewContext<ViewFn>) -> AnyElement<ViewFn>>); pub struct ViewFn(Box<dyn FnMut(&mut ViewContext<ViewFn>) -> AnyElement<ViewFn>>);
@ -1508,8 +1520,8 @@ mod tests {
use gpui::TestAppContext; use gpui::TestAppContext;
#[gpui::test] #[gpui::test]
fn test_layout(cx: &mut TestAppContext) { fn test_frame_layout(cx: &mut TestAppContext) {
let window = cx.add_window(|_| { cx.add_window(|_| {
view(|_| { view(|_| {
let theme = rose_pine::dawn(); let theme = rose_pine::dawn();
column() column()
@ -1520,32 +1532,25 @@ mod tests {
row() row()
.width(auto()) .width(auto())
.height(rems(10.)) .height(rems(10.))
.fill(theme.foam)
.justify(1.) .justify(1.)
.child(row().width(rems(10.)).height(auto()).fill(theme.gold)), .child(
row()
.width(rems(10.))
.height(auto())
.fill(theme.surface(1.)),
)
.before_paint(|bounds, layout, cx| {
assert_eq!(bounds.origin(), vec2f(0., 0.));
assert_eq!(layout.size.x(), cx.window_size().x());
assert_eq!(layout.size.y(), rems(10.).to_pixels(cx.rem_pixels()));
}),
) )
.child(row()) .child(row())
}); .before_paint(|bounds, layout, cx| {
}); assert_eq!(layout.size, cx.window_size());
})
window.update(cx, |cx| { })
let root = cx.root_element(); })
dbg!(root.debug(cx).unwrap()); .remove(cx);
});
// tree.layout(
// SizeConstraint::strict(vec2f(100., 100.)),
// &mut (),
// LayoutContext::test(),
// );
// LayoutContext::new(
// cx,
// new_parents,
// views_to_notify_if_ancestors_change,
// refreshing,
// )
// tree.layout(SizeConstraint::strict(vec2f(100., 100.)), &mut (), cx)
} }
} }

View file

@ -3,6 +3,7 @@
use frame::{length::auto, *}; use frame::{length::auto, *};
use gpui::{AnyElement, Element, LayoutContext, View, ViewContext}; use gpui::{AnyElement, Element, LayoutContext, View, ViewContext};
use std::{borrow::Cow, cell::RefCell, marker::PhantomData, rc::Rc}; use std::{borrow::Cow, cell::RefCell, marker::PhantomData, rc::Rc};
use themes::ThemeColors;
use tokens::{margin::m4, text::lg}; use tokens::{margin::m4, text::lg};
mod color; mod color;
@ -21,6 +22,25 @@ impl<V: View> Playground<V> {
} }
} }
fn workspace<V: View>(theme: &ThemeColors) -> impl Element<V> {
column()
.child(title_bar(theme))
.child(stage(theme))
.child(status_bar(theme))
}
fn title_bar<V: View>(theme: &ThemeColors) -> impl Element<V> {
row().fill(theme.surface(1.0))
}
fn stage<V: View>(theme: &ThemeColors) -> impl Element<V> {
row().fill(theme.surface(0.9))
}
fn status_bar<V: View>(theme: &ThemeColors) -> impl Element<V> {
row().fill(theme.surface(0.1))
}
pub trait DialogDelegate<V: View>: 'static {} pub trait DialogDelegate<V: View>: 'static {}
impl<V: View> DialogDelegate<V> for () {} impl<V: View> DialogDelegate<V> for () {}
@ -113,6 +133,36 @@ where
} }
} }
// impl<V, D, F> Button<V, D, F>
// where
// V: View,
// F: ClickHandler<V, D>,
// {
// fn render(&mut self, _: &mut V, _: &mut LayoutContext<V>) -> impl Element<V> {
// // TODO! Handle click etc
// row()
// .fill(theme.colors.primary(5))
// .child(text(self.label.clone()).text_color(theme.colors.on_primary()))
// }
// }
// struct Tab<V> {
// active: bool,
// }
// impl<V> Tab<V>
// where
// V: View,
// {
// fn tab(&mut self, _: &mut V, _: &mut LayoutContext<V>) -> impl Element<V> {
// let theme = todo!();
// // TODO! Handle click etc
// row()
// .fill(theme.colors.neutral(6))
// .child(text(self.label.clone()).text_color(theme.colors.on_neutral()))
// }
// }
impl<V: View> Button<V, (), ()> { impl<V: View> Button<V, (), ()> {
fn data<D>(self, data: D) -> Button<V, D, ()> fn data<D>(self, data: D) -> Button<V, D, ()>
where where

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@ -1 +1,92 @@
use crate::color::{Hsla, Lerp};
use serde::{Deserialize, Serialize};
use std::{ops::Range, sync::Arc};
pub mod rose_pine; pub mod rose_pine;
pub struct ThemeColors {
pub base: Range<Hsla>,
pub surface: Range<Hsla>,
pub overlay: Range<Hsla>,
pub muted: Range<Hsla>,
pub subtle: Range<Hsla>,
pub text: Range<Hsla>,
pub highlight_low: Range<Hsla>,
pub highlight_med: Range<Hsla>,
pub highlight_high: Range<Hsla>,
pub success: Range<Hsla>,
pub warning: Range<Hsla>,
pub error: Range<Hsla>,
pub inserted: Range<Hsla>,
pub deleted: Range<Hsla>,
pub modified: Range<Hsla>,
}
impl ThemeColors {
pub fn base(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn surface(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn overlay(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn muted(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn subtle(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn text(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn highlight_low(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn highlight_med(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn highlight_high(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn success(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn warning(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn error(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn inserted(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn deleted(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
pub fn modified(&self, level: f32) -> Hsla {
self.deleted.lerp(level)
}
}
#[derive(Serialize, Deserialize)]
struct Entity {
class: String,
#[serde(rename = "type")]
kind: String,
id: Arc<str>,
name: String,
value: String,
description: String,
category_id: String,
last_updated_by: String,
last_updated: String,
tags: Vec<String>,
}
#[derive(Serialize, Deserialize)]
struct Category {
id: String,
label: String,
}

View file

@ -1,86 +1,133 @@
use crate::color::{rgb, Rgba}; use std::ops::Range;
#[derive(Clone, Copy, Debug)] use crate::{
pub struct ThemeColors { color::{hsla, rgb, Hsla},
pub base: Rgba, ThemeColors,
pub surface: Rgba, };
pub overlay: Rgba,
pub muted: Rgba,
pub subtle: Rgba,
pub text: Rgba,
pub love: Rgba,
pub gold: Rgba,
pub rose: Rgba,
pub pine: Rgba,
pub foam: Rgba,
pub iris: Rgba,
pub highlight_low: Rgba,
pub highlight_med: Rgba,
pub highlight_high: Rgba,
}
pub struct RosePineThemes { pub struct RosePineThemes {
pub default: ThemeColors, pub default: RosePinePalette,
pub dawn: ThemeColors, pub dawn: RosePinePalette,
pub moon: ThemeColors, pub moon: RosePinePalette,
}
#[derive(Clone, Copy, Debug)]
pub struct RosePinePalette {
pub base: Hsla,
pub surface: Hsla,
pub overlay: Hsla,
pub muted: Hsla,
pub subtle: Hsla,
pub text: Hsla,
pub love: Hsla,
pub gold: Hsla,
pub rose: Hsla,
pub pine: Hsla,
pub foam: Hsla,
pub iris: Hsla,
pub highlight_low: Hsla,
pub highlight_med: Hsla,
pub highlight_high: Hsla,
}
impl RosePinePalette {
pub fn default() -> RosePinePalette {
RosePinePalette {
base: rgb(0x191724),
surface: rgb(0x1f1d2e),
overlay: rgb(0x26233a),
muted: rgb(0x6e6a86),
subtle: rgb(0x908caa),
text: rgb(0xe0def4),
love: rgb(0xeb6f92),
gold: rgb(0xf6c177),
rose: rgb(0xebbcba),
pine: rgb(0x31748f),
foam: rgb(0x9ccfd8),
iris: rgb(0xc4a7e7),
highlight_low: rgb(0x21202e),
highlight_med: rgb(0x403d52),
highlight_high: rgb(0x524f67),
}
}
pub fn moon() -> RosePinePalette {
RosePinePalette {
base: rgb(0x232136),
surface: rgb(0x2a273f),
overlay: rgb(0x393552),
muted: rgb(0x6e6a86),
subtle: rgb(0x908caa),
text: rgb(0xe0def4),
love: rgb(0xeb6f92),
gold: rgb(0xf6c177),
rose: rgb(0xea9a97),
pine: rgb(0x3e8fb0),
foam: rgb(0x9ccfd8),
iris: rgb(0xc4a7e7),
highlight_low: rgb(0x2a283e),
highlight_med: rgb(0x44415a),
highlight_high: rgb(0x56526e),
}
}
pub fn dawn() -> RosePinePalette {
RosePinePalette {
base: rgb(0xfaf4ed),
surface: rgb(0xfffaf3),
overlay: rgb(0xf2e9e1),
muted: rgb(0x9893a5),
subtle: rgb(0x797593),
text: rgb(0x575279),
love: rgb(0xb4637a),
gold: rgb(0xea9d34),
rose: rgb(0xd7827e),
pine: rgb(0x286983),
foam: rgb(0x56949f),
iris: rgb(0x907aa9),
highlight_low: rgb(0xf4ede8),
highlight_med: rgb(0xdfdad9),
highlight_high: rgb(0xcecacd),
}
}
} }
pub fn default() -> ThemeColors { pub fn default() -> ThemeColors {
ThemeColors { theme_colors(&RosePinePalette::default())
base: rgb(0x191724),
surface: rgb(0x1f1d2e),
overlay: rgb(0x26233a),
muted: rgb(0x6e6a86),
subtle: rgb(0x908caa),
text: rgb(0xe0def4),
love: rgb(0xeb6f92),
gold: rgb(0xf6c177),
rose: rgb(0xebbcba),
pine: rgb(0x31748f),
foam: rgb(0x9ccfd8),
iris: rgb(0xc4a7e7),
highlight_low: rgb(0x21202e),
highlight_med: rgb(0x403d52),
highlight_high: rgb(0x524f67),
}
} }
pub fn moon() -> ThemeColors { pub fn moon() -> ThemeColors {
ThemeColors { theme_colors(&RosePinePalette::moon())
base: rgb(0x232136),
surface: rgb(0x2a273f),
overlay: rgb(0x393552),
muted: rgb(0x6e6a86),
subtle: rgb(0x908caa),
text: rgb(0xe0def4),
love: rgb(0xeb6f92),
gold: rgb(0xf6c177),
rose: rgb(0xea9a97),
pine: rgb(0x3e8fb0),
foam: rgb(0x9ccfd8),
iris: rgb(0xc4a7e7),
highlight_low: rgb(0x2a283e),
highlight_med: rgb(0x44415a),
highlight_high: rgb(0x56526e),
}
} }
pub fn dawn() -> ThemeColors { pub fn dawn() -> ThemeColors {
theme_colors(&RosePinePalette::dawn())
}
fn theme_colors(p: &RosePinePalette) -> ThemeColors {
ThemeColors { ThemeColors {
base: rgb(0xfaf4ed), base: scale_sl(p.base, (0.8, 0.8), (1.2, 1.2)),
surface: rgb(0xfffaf3), surface: scale_sl(p.surface, (0.8, 0.8), (1.2, 1.2)),
overlay: rgb(0xf2e9e1), overlay: scale_sl(p.overlay, (0.8, 0.8), (1.2, 1.2)),
muted: rgb(0x9893a5), muted: scale_sl(p.muted, (0.8, 0.8), (1.2, 1.2)),
subtle: rgb(0x797593), subtle: scale_sl(p.subtle, (0.8, 0.8), (1.2, 1.2)),
text: rgb(0x575279), text: scale_sl(p.text, (0.8, 0.8), (1.2, 1.2)),
love: rgb(0xb4637a), highlight_low: scale_sl(p.highlight_low, (0.8, 0.8), (1.2, 1.2)),
gold: rgb(0xea9d34), highlight_med: scale_sl(p.highlight_med, (0.8, 0.8), (1.2, 1.2)),
rose: rgb(0xd7827e), highlight_high: scale_sl(p.highlight_high, (0.8, 0.8), (1.2, 1.2)),
pine: rgb(0x286983), success: scale_sl(p.foam, (0.8, 0.8), (1.2, 1.2)),
foam: rgb(0x56949f), warning: scale_sl(p.gold, (0.8, 0.8), (1.2, 1.2)),
iris: rgb(0x907aa9), error: scale_sl(p.love, (0.8, 0.8), (1.2, 1.2)),
highlight_low: rgb(0xf4ede8), inserted: scale_sl(p.foam, (0.8, 0.8), (1.2, 1.2)),
highlight_med: rgb(0xdfdad9), deleted: scale_sl(p.love, (0.8, 0.8), (1.2, 1.2)),
highlight_high: rgb(0xcecacd), modified: scale_sl(p.rose, (0.8, 0.8), (1.2, 1.2)),
} }
} }
/// Produces a range by multiplying the saturation and lightness of the base color by the given
/// start and end factors.
fn scale_sl(base: Hsla, (start_s, start_l): (f32, f32), (end_s, end_l): (f32, f32)) -> Range<Hsla> {
let start = hsla(base.h, base.s * start_s, base.l * start_l, base.a);
let end = hsla(base.h, base.s * end_s, base.l * end_l, base.a);
Range { start, end }
}

View file

@ -44,7 +44,7 @@ pub use test_app_context::{ContextHandle, TestAppContext};
use window_input_handler::WindowInputHandler; use window_input_handler::WindowInputHandler;
use crate::{ use crate::{
elements::{AnyElement, AnyRootElement, Empty, RootElement}, elements::{AnyElement, AnyRootElement, RootElement},
executor::{self, Task}, executor::{self, Task},
fonts::TextStyle, fonts::TextStyle,
json, json,
@ -55,7 +55,7 @@ use crate::{
}, },
util::post_inc, util::post_inc,
window::{Window, WindowContext}, window::{Window, WindowContext},
AssetCache, AssetSource, ClipboardItem, Element, FontCache, MouseRegionId, AssetCache, AssetSource, ClipboardItem, FontCache, MouseRegionId,
}; };
use self::ref_counts::RefCounts; use self::ref_counts::RefCounts;
@ -129,16 +129,6 @@ pub trait View: Entity + Sized {
} }
} }
impl Entity for () {
type Event = ();
}
impl View for () {
fn render(&mut self, _: &mut ViewContext<'_, '_, Self>) -> AnyElement<Self> {
Empty::new().into_any()
}
}
pub trait BorrowAppContext { pub trait BorrowAppContext {
fn read_with<T, F: FnOnce(&AppContext) -> T>(&self, f: F) -> T; fn read_with<T, F: FnOnce(&AppContext) -> T>(&self, f: F) -> T;
fn update<T, F: FnOnce(&mut AppContext) -> T>(&mut self, f: F) -> T; fn update<T, F: FnOnce(&mut AppContext) -> T>(&mut self, f: F) -> T;
@ -2155,7 +2145,7 @@ struct ViewMetadata {
keymap_context: KeymapContext, keymap_context: KeymapContext,
} }
#[derive(Default, Clone)] #[derive(Default, Clone, Debug)]
pub struct WindowInvalidation { pub struct WindowInvalidation {
pub updated: HashSet<usize>, pub updated: HashSet<usize>,
pub removed: Vec<usize>, pub removed: Vec<usize>,

View file

@ -940,7 +940,9 @@ impl<'a> WindowContext<'a> {
pub fn layout(&mut self, refreshing: bool) -> Result<HashMap<usize, usize>> { pub fn layout(&mut self, refreshing: bool) -> Result<HashMap<usize, usize>> {
let window_size = self.window.platform_window.content_size(); let window_size = self.window.platform_window.content_size();
let root_view_id = self.window.root_view().id(); let root_view_id = self.window.root_view().id();
let mut rendered_root = self.window.rendered_views.remove(&root_view_id).unwrap(); let mut rendered_root = self.window.rendered_views.remove(&root_view_id).unwrap();
let mut new_parents = HashMap::default(); let mut new_parents = HashMap::default();
let mut views_to_notify_if_ancestors_change = HashMap::default(); let mut views_to_notify_if_ancestors_change = HashMap::default();
rendered_root.layout( rendered_root.layout(

View file

@ -92,7 +92,7 @@ postage.workspace = true
rand.workspace = true rand.workspace = true
regex.workspace = true regex.workspace = true
rsa = "0.4" rsa = "0.4"
rust-embed = { version = "6.3", features = ["include-exclude"] } rust-embed = { version = "6.8.1" }
serde.workspace = true serde.workspace = true
serde_derive.workspace = true serde_derive.workspace = true
serde_json.workspace = true serde_json.workspace = true