Split playground into gpui2 and storybook

This commit is contained in:
Nathan Sobo 2023-08-30 16:12:14 -06:00
parent ee11be98e5
commit 3b5ee59273
41 changed files with 175 additions and 2210 deletions

View file

@ -31,7 +31,7 @@ pub struct SceneBuilder {
scale_factor: f32,
stacking_contexts: Vec<StackingContext>,
active_stacking_context_stack: Vec<usize>,
/// Used by the playground crate.
/// Used by the gpui2 crate.
pub event_handlers: Vec<EventHandler>,
#[cfg(debug_assertions)]
mouse_region_ids: HashSet<MouseRegionId>,