Allow using system node (#18172)

Release Notes:

- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Conrad Irwin 2024-09-23 15:28:04 -06:00 committed by GitHub
parent e4080ef565
commit 3ba071b993
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34 changed files with 614 additions and 391 deletions

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@ -2,7 +2,7 @@ use assets::Assets;
use gpui::{prelude::*, rgb, App, KeyBinding, StyleRefinement, View, WindowOptions};
use language::{language_settings::AllLanguageSettings, LanguageRegistry};
use markdown::{Markdown, MarkdownStyle};
use node_runtime::FakeNodeRuntime;
use node_runtime::NodeRuntime;
use settings::SettingsStore;
use std::sync::Arc;
use theme::LoadThemes;
@ -102,7 +102,7 @@ pub fn main() {
});
cx.bind_keys([KeyBinding::new("cmd-c", markdown::Copy, None)]);
let node_runtime = FakeNodeRuntime::new();
let node_runtime = NodeRuntime::unavailable();
theme::init(LoadThemes::JustBase, cx);
let language_registry = LanguageRegistry::new(cx.background_executor().clone());