Start work on creating the inital structure for the settings UI
We created a proc macro that derives the settings ui trait on types and added that trait as a marker on Settings trait. Then we added the derive macro on all settings Co-authored-by: Ben Kunkle <ben@zed.dev>
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43 changed files with 170 additions and 82 deletions
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@ -2,9 +2,9 @@ use anyhow::Result;
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use gpui::App;
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use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsSources};
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use settings::{DeriveSettingsUI as SettingsUI, Settings, SettingsSources};
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#[derive(Deserialize, Debug)]
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#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, Debug, SettingsUI)]
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pub struct AudioSettings {
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/// Opt into the new audio system.
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#[serde(rename = "experimental.rodio_audio", default)]
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