Start work on creating the inital structure for the settings UI

We created a proc macro that derives the settings ui trait on types and
added that trait as a marker on Settings trait. Then we added the derive
macro on all settings

Co-authored-by: Ben Kunkle <ben@zed.dev>
This commit is contained in:
Anthony 2025-08-25 15:42:15 -04:00
parent 5fd29d37a6
commit 3c0ec5f612
43 changed files with 170 additions and 82 deletions

View file

@ -2,9 +2,9 @@ use anyhow::Result;
use gpui::App;
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
use settings::{Settings, SettingsSources};
use settings::{DeriveSettingsUI as SettingsUI, Settings, SettingsSources};
#[derive(Deserialize, Debug)]
#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, Debug, SettingsUI)]
pub struct AudioSettings {
/// Opt into the new audio system.
#[serde(rename = "experimental.rodio_audio", default)]