Clear sprite cache when scale factor changes
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parent
23fbeaf978
commit
4002be882f
3 changed files with 31 additions and 10 deletions
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@ -12,7 +12,6 @@ use std::{borrow::Cow, collections::HashMap, sync::Arc};
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struct GlyphDescriptor {
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font_id: FontId,
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font_size: OrderedFloat<f32>,
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scale_factor: OrderedFloat<f32>,
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glyph_id: GlyphId,
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subpixel_variant: (u8, u8),
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}
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@ -44,12 +43,14 @@ pub struct SpriteCache {
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atlases: AtlasAllocator,
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glyphs: HashMap<GlyphDescriptor, Option<GlyphSprite>>,
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icons: HashMap<IconDescriptor, IconSprite>,
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scale_factor: f32,
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}
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impl SpriteCache {
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pub fn new(
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device: metal::Device,
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size: Vector2I,
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scale_factor: f32,
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fonts: Arc<dyn platform::FontSystem>,
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) -> Self {
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let descriptor = TextureDescriptor::new();
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@ -61,19 +62,29 @@ impl SpriteCache {
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atlases: AtlasAllocator::new(device, descriptor),
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glyphs: Default::default(),
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icons: Default::default(),
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scale_factor,
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}
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}
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pub fn set_scale_factor(&mut self, scale_factor: f32) {
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if scale_factor != self.scale_factor {
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self.icons.clear();
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self.glyphs.clear();
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self.atlases.clear();
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}
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self.scale_factor = scale_factor;
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}
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pub fn render_glyph(
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&mut self,
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font_id: FontId,
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font_size: f32,
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glyph_id: GlyphId,
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target_position: Vector2F,
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scale_factor: f32,
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) -> Option<GlyphSprite> {
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const SUBPIXEL_VARIANTS: u8 = 4;
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let scale_factor = self.scale_factor;
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let target_position = target_position * scale_factor;
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let fonts = &self.fonts;
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let atlases = &mut self.atlases;
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@ -87,7 +98,6 @@ impl SpriteCache {
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.entry(GlyphDescriptor {
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font_id,
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font_size: OrderedFloat(font_size),
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scale_factor: OrderedFloat(scale_factor),
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glyph_id,
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subpixel_variant,
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})
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