Allow underlines to have different color than the text
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
parent
7d5425e142
commit
4069db4959
8 changed files with 63 additions and 42 deletions
|
@ -28,7 +28,7 @@ pub struct TextLayoutCache {
|
|||
pub struct RunStyle {
|
||||
pub color: Color,
|
||||
pub font_id: FontId,
|
||||
pub underline: bool,
|
||||
pub underline: Option<Color>,
|
||||
}
|
||||
|
||||
impl TextLayoutCache {
|
||||
|
@ -167,7 +167,7 @@ impl<'a> Hash for CacheKeyRef<'a> {
|
|||
#[derive(Default, Debug)]
|
||||
pub struct Line {
|
||||
layout: Arc<LineLayout>,
|
||||
style_runs: SmallVec<[(u32, Color, bool); 32]>,
|
||||
style_runs: SmallVec<[(u32, Color, Option<Color>); 32]>,
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
|
@ -249,7 +249,7 @@ impl Line {
|
|||
let mut style_runs = self.style_runs.iter();
|
||||
let mut run_end = 0;
|
||||
let mut color = Color::black();
|
||||
let mut underline_start = None;
|
||||
let mut underline = None;
|
||||
|
||||
for run in &self.layout.runs {
|
||||
let max_glyph_width = cx
|
||||
|
@ -268,24 +268,24 @@ impl Line {
|
|||
}
|
||||
|
||||
if glyph.index >= run_end {
|
||||
if let Some((run_len, run_color, run_underlined)) = style_runs.next() {
|
||||
if let Some(underline_origin) = underline_start {
|
||||
if !*run_underlined || *run_color != color {
|
||||
if let Some((run_len, run_color, run_underline_color)) = style_runs.next() {
|
||||
if let Some((underline_origin, underline_color)) = underline {
|
||||
if *run_underline_color != Some(underline_color) {
|
||||
cx.scene.push_underline(scene::Quad {
|
||||
bounds: RectF::from_points(
|
||||
underline_origin,
|
||||
glyph_origin + vec2f(0., 1.),
|
||||
),
|
||||
background: Some(color),
|
||||
background: Some(underline_color),
|
||||
border: Default::default(),
|
||||
corner_radius: 0.,
|
||||
});
|
||||
underline_start = None;
|
||||
underline = None;
|
||||
}
|
||||
}
|
||||
|
||||
if *run_underlined {
|
||||
underline_start.get_or_insert(glyph_origin);
|
||||
if let Some(run_underline_color) = run_underline_color {
|
||||
underline.get_or_insert((glyph_origin, *run_underline_color));
|
||||
}
|
||||
|
||||
run_end += *run_len as usize;
|
||||
|
@ -293,13 +293,13 @@ impl Line {
|
|||
} else {
|
||||
run_end = self.layout.len;
|
||||
color = Color::black();
|
||||
if let Some(underline_origin) = underline_start.take() {
|
||||
if let Some((underline_origin, underline_color)) = underline.take() {
|
||||
cx.scene.push_underline(scene::Quad {
|
||||
bounds: RectF::from_points(
|
||||
underline_origin,
|
||||
glyph_origin + vec2f(0., 1.),
|
||||
),
|
||||
background: Some(color),
|
||||
background: Some(underline_color),
|
||||
border: Default::default(),
|
||||
corner_radius: 0.,
|
||||
});
|
||||
|
@ -317,12 +317,12 @@ impl Line {
|
|||
}
|
||||
}
|
||||
|
||||
if let Some(underline_start) = underline_start.take() {
|
||||
if let Some((underline_start, underline_color)) = underline.take() {
|
||||
let line_end = origin + baseline_offset + vec2f(self.layout.width, 0.);
|
||||
|
||||
cx.scene.push_underline(scene::Quad {
|
||||
bounds: RectF::from_points(underline_start, line_end + vec2f(0., 1.)),
|
||||
background: Some(color),
|
||||
background: Some(underline_color),
|
||||
border: Default::default(),
|
||||
corner_radius: 0.,
|
||||
});
|
||||
|
@ -597,7 +597,7 @@ impl LineWrapper {
|
|||
RunStyle {
|
||||
font_id: self.font_id,
|
||||
color: Default::default(),
|
||||
underline: false,
|
||||
underline: None,
|
||||
},
|
||||
)],
|
||||
)
|
||||
|
@ -681,7 +681,7 @@ mod tests {
|
|||
let normal = RunStyle {
|
||||
font_id,
|
||||
color: Default::default(),
|
||||
underline: false,
|
||||
underline: None,
|
||||
};
|
||||
let bold = RunStyle {
|
||||
font_id: font_cache
|
||||
|
@ -694,7 +694,7 @@ mod tests {
|
|||
)
|
||||
.unwrap(),
|
||||
color: Default::default(),
|
||||
underline: false,
|
||||
underline: None,
|
||||
};
|
||||
|
||||
let text = "aa bbb cccc ddddd eeee";
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue