Update all links point to community

This commit is contained in:
Joseph T. Lyons 2024-01-24 15:11:17 -05:00
parent 6c555fe13c
commit 40dbe15b2a
10 changed files with 14 additions and 14 deletions

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@ -1,10 +1,10 @@
contact_links:
- name: Top-Ranking Issues
url: https://github.com/zed-industries/community/issues/52
url: https://github.com/zed-industries/zed/issues/5393
about: See an overview of the most popular Zed issues
- name: Platform Support
url: https://github.com/zed-industries/community/issues/174
url: https://github.com/zed-industries/zed/issues/5391
about: A quick note on platform support
- name: Postive Feedback
url: https://github.com/zed-industries/community/discussions/2337
url: https://github.com/zed-industries/zed/discussions/5397
about: A central location for kind words about Zed

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@ -2,4 +2,4 @@
Release Notes:
- (Added|Fixed|Improved) ... ([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
- (Added|Fixed|Improved) ... ([#<public_issue_number_if_exists>](https://github.com/zed-industries/zed/issues/<public_issue_number_if_exists>)).

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@ -4,14 +4,14 @@ Thanks for your interest in contributing to Zed, the collaborative platform that
We want to avoid anyone spending time on a pull request that may not be accepted, so we suggest you discuss your ideas with the team and community before starting on major changes. Bug fixes, however, are almost always welcome.
All activity in Zed forums is subject to our [Code of Conduct](https://docs.zed.dev/community/code-of-conduct). Additionally, contributors must sign our [Contributor License Agreement](https://zed.dev/cla) before their contributions can be merged.
All activity in Zed forums is subject to our [Code of Conduct](https://zed.dev/docs/code-of-conduct). Additionally, contributors must sign our [Contributor License Agreement](https://zed.dev/cla) before their contributions can be merged.
## Contribution ideas
If you're looking for ideas about what to work on, check out:
- Our public roadmap (link coming soon!) contains a rough outline of our near-term priorities for Zed.
- Our [top-ranking issues](https://github.com/zed-industries/community/issues/52) based on votes by the community.
- Our [top-ranking issues](https://github.com/zed-industries/zed/issues/5393) based on votes by the community.
Outside of a handful of extremely popular languages and themes, we are generally not looking to extend Zed's language or theme support by directly building them into Zed. We really want to build a plugin system to handle making the editor extensible going forward. If you are passionate about shipping new languages or themes we suggest contributing to the extension system to help us get there faster.

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@ -1009,7 +1009,7 @@ fn get_scale_factor(native_window: id) -> f32 {
};
// We are not certain what triggers this, but it seems that sometimes
// this method would return 0 (https://github.com/zed-industries/community/issues/2422)
// this method would return 0 (https://github.com/zed-industries/zed/issues/6412)
// It seems most likely that this would happen if the window has no screen
// (if it is off-screen), though we'd expect to see viewDidChangeBackingProperties before
// it was rendered for real.

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@ -146,7 +146,7 @@ async fn test_end_of_document_710(cx: &mut gpui::TestAppContext) {
cx.simulate_keystrokes(["shift-g"]);
cx.assert_editor_state("aa\nbb\ncˇc");
// can go to line 1 (https://github.com/zed-industries/community/issues/710)
// can go to line 1 (https://github.com/zed-industries/zed/issues/5812)
cx.simulate_keystrokes(["1", "shift-g"]);
cx.assert_editor_state("aˇa\nbb\ncc");
}

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@ -899,7 +899,7 @@ mod test {
})
.await;
//https://github.com/zed-industries/community/issues/1950
// https://github.com/zed-industries/zed/issues/6274
cx.set_shared_state(indoc! {
"Theˇ quick brown

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@ -3450,7 +3450,7 @@ fn open_items(
}
fn notify_if_database_failed(workspace: WindowHandle<Workspace>, cx: &mut AsyncAppContext) {
const REPORT_ISSUE_URL: &str ="https://github.com/zed-industries/community/issues/new?assignees=&labels=defect%2Ctriage&template=2_bug_report.yml";
const REPORT_ISSUE_URL: &str ="https://github.com/zed-industries/zed/issues/new?assignees=&labels=defect%2Ctriage&template=2_bug_report.yml";
workspace
.update(cx, |workspace, cx| {

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@ -2,7 +2,7 @@
### Community repository
We track our issues at [`zed-industries/community`](https://github.com/zed-industries/community/issues).
We track our issues at [`zed-industries/community`](https://github.com/zed-industries/zed/issues).
#### Feature requests
@ -22,7 +22,7 @@ Anonymous feedback can be submitted from within Zed via the feedback editor (com
### Zed forum
Use the [community forum](https://github.com/zed-industries/community/discussions) to ask questions and learn from one another. We will be present in the forum and answering questions as well.
Use the [community forum](https://github.com/zed-industries/zed/discussions) to ask questions and learn from one another. We will be present in the forum and answering questions as well.
### Email

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@ -10,4 +10,4 @@ The implementation of our screen sharing feature makes use of [LiveKit](https://
## Linux, Windows, and Web
_Not supported at this time. See our_ [_Platform Support_](https://github.com/zed-industries/community/issues/174) _issue._
_Not supported at this time. See our_ [_Platform Support_](https://github.com/zed-industries/zed/issues/5391) _issue._

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@ -144,4 +144,4 @@ The telemetry settings can also be configured via the `welcome` screen, which ca
### Concerns and Questions
If you have concerns about telemetry, please feel free to open issues in our [community repository](https://github.com/zed-industries/community/issues/new/choose).
If you have concerns about telemetry, please feel free to open issues in our [community repository](https://github.com/zed-industries/zed/issues/new/choose).