Debugger implementation (#13433)

###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
This commit is contained in:
Remco Smits 2025-03-18 17:55:25 +01:00 committed by GitHub
parent ed4e654fdf
commit 41a60ffecf
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@ -0,0 +1,686 @@
mod console;
mod loaded_source_list;
mod module_list;
pub mod stack_frame_list;
pub mod variable_list;
use super::{DebugPanelItemEvent, ThreadItem};
use console::Console;
use dap::{client::SessionId, debugger_settings::DebuggerSettings, Capabilities, Thread};
use gpui::{AppContext, Entity, EventEmitter, FocusHandle, Focusable, Subscription, WeakEntity};
use loaded_source_list::LoadedSourceList;
use module_list::ModuleList;
use project::debugger::session::{Session, SessionEvent, ThreadId, ThreadStatus};
use rpc::proto::ViewId;
use settings::Settings;
use stack_frame_list::StackFrameList;
use ui::{
div, h_flex, v_flex, ActiveTheme, AnyElement, App, Button, ButtonCommon, Clickable, Context,
ContextMenu, Disableable, DropdownMenu, FluentBuilder, IconButton, IconName, IconSize,
Indicator, InteractiveElement, IntoElement, ParentElement, Render, SharedString,
StatefulInteractiveElement, Styled, Tooltip, Window,
};
use util::ResultExt;
use variable_list::VariableList;
use workspace::Workspace;
pub struct RunningState {
session: Entity<Session>,
thread_id: Option<ThreadId>,
console: Entity<console::Console>,
focus_handle: FocusHandle,
_remote_id: Option<ViewId>,
show_console_indicator: bool,
module_list: Entity<module_list::ModuleList>,
active_thread_item: ThreadItem,
workspace: WeakEntity<Workspace>,
session_id: SessionId,
variable_list: Entity<variable_list::VariableList>,
_subscriptions: Vec<Subscription>,
stack_frame_list: Entity<stack_frame_list::StackFrameList>,
loaded_source_list: Entity<loaded_source_list::LoadedSourceList>,
}
impl Render for RunningState {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let threads = self.session.update(cx, |this, cx| this.threads(cx));
self.select_current_thread(&threads, cx);
let thread_status = self
.thread_id
.map(|thread_id| self.session.read(cx).thread_status(thread_id))
.unwrap_or(ThreadStatus::Exited);
let selected_thread_name = threads
.iter()
.find(|(thread, _)| self.thread_id.map(|id| id.0) == Some(thread.id))
.map(|(thread, _)| thread.name.clone())
.unwrap_or("Threads".to_owned());
self.variable_list.update(cx, |this, cx| {
this.disabled(thread_status != ThreadStatus::Stopped, cx);
});
let is_terminated = self.session.read(cx).is_terminated();
let active_thread_item = &self.active_thread_item;
let has_no_threads = threads.is_empty();
let capabilities = self.capabilities(cx);
let state = cx.entity();
h_flex()
.when(is_terminated, |this| this.bg(gpui::red()))
.key_context("DebugPanelItem")
.track_focus(&self.focus_handle(cx))
.size_full()
.items_start()
.child(
v_flex()
.size_full()
.items_start()
.child(
h_flex()
.w_full()
.border_b_1()
.border_color(cx.theme().colors().border_variant)
.justify_between()
.child(
h_flex()
.p_1()
.w_full()
.gap_2()
.map(|this| {
if thread_status == ThreadStatus::Running {
this.child(
IconButton::new(
"debug-pause",
IconName::DebugPause,
)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.pause_thread(cx);
}))
.tooltip(move |window, cx| {
Tooltip::text("Pause program")(window, cx)
}),
)
} else {
this.child(
IconButton::new(
"debug-continue",
IconName::DebugContinue,
)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.continue_thread(cx)
}))
.disabled(thread_status != ThreadStatus::Stopped)
.tooltip(move |window, cx| {
Tooltip::text("Continue program")(window, cx)
}),
)
}
})
.when(
capabilities.supports_step_back.unwrap_or(false),
|this| {
this.child(
IconButton::new(
"debug-step-back",
IconName::DebugStepBack,
)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.step_back(cx);
}))
.disabled(thread_status != ThreadStatus::Stopped)
.tooltip(move |window, cx| {
Tooltip::text("Step back")(window, cx)
}),
)
},
)
.child(
IconButton::new("debug-step-over", IconName::DebugStepOver)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.step_over(cx);
}))
.disabled(thread_status != ThreadStatus::Stopped)
.tooltip(move |window, cx| {
Tooltip::text("Step over")(window, cx)
}),
)
.child(
IconButton::new("debug-step-in", IconName::DebugStepInto)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.step_in(cx);
}))
.disabled(thread_status != ThreadStatus::Stopped)
.tooltip(move |window, cx| {
Tooltip::text("Step in")(window, cx)
}),
)
.child(
IconButton::new("debug-step-out", IconName::DebugStepOut)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.step_out(cx);
}))
.disabled(thread_status != ThreadStatus::Stopped)
.tooltip(move |window, cx| {
Tooltip::text("Step out")(window, cx)
}),
)
.child(
IconButton::new("debug-restart", IconName::DebugRestart)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.restart_session(cx);
}))
.disabled(
!capabilities
.supports_restart_request
.unwrap_or_default(),
)
.tooltip(move |window, cx| {
Tooltip::text("Restart")(window, cx)
}),
)
.child(
IconButton::new("debug-stop", IconName::DebugStop)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.stop_thread(cx);
}))
.disabled(
thread_status != ThreadStatus::Stopped
&& thread_status != ThreadStatus::Running,
)
.tooltip({
let label = if capabilities
.supports_terminate_threads_request
.unwrap_or_default()
{
"Terminate Thread"
} else {
"Terminate all Threads"
};
move |window, cx| Tooltip::text(label)(window, cx)
}),
)
.child(
IconButton::new(
"debug-disconnect",
IconName::DebugDisconnect,
)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.disconnect_client(cx);
}))
.disabled(
thread_status == ThreadStatus::Exited
|| thread_status == ThreadStatus::Ended,
)
.tooltip(
move |window, cx| {
Tooltip::text("Disconnect")(window, cx)
},
),
)
.child(
IconButton::new(
"debug-ignore-breakpoints",
if self.session.read(cx).breakpoints_enabled() {
IconName::DebugBreakpoint
} else {
IconName::DebugIgnoreBreakpoints
},
)
.icon_size(IconSize::Small)
.on_click(cx.listener(|this, _, _window, cx| {
this.toggle_ignore_breakpoints(cx);
}))
.disabled(
thread_status == ThreadStatus::Exited
|| thread_status == ThreadStatus::Ended,
)
.tooltip(
move |window, cx| {
Tooltip::text("Ignore breakpoints")(window, cx)
},
),
),
)
//.child(h_flex())
.child(
h_flex().p_1().mx_2().w_3_4().justify_end().child(
DropdownMenu::new(
("thread-list", self.session_id.0),
selected_thread_name,
ContextMenu::build(window, cx, move |mut this, _, _| {
for (thread, _) in threads {
let state = state.clone();
let thread_id = thread.id;
this =
this.entry(thread.name, None, move |_, cx| {
state.update(cx, |state, cx| {
state.select_thread(
ThreadId(thread_id),
cx,
);
});
});
}
this
}),
)
.disabled(
has_no_threads || thread_status != ThreadStatus::Stopped,
),
),
),
)
.child(
h_flex()
.size_full()
.items_start()
.p_1()
.gap_4()
.child(self.stack_frame_list.clone()),
),
)
.child(
v_flex()
.border_l_1()
.border_color(cx.theme().colors().border_variant)
.size_full()
.items_start()
.child(
h_flex()
.border_b_1()
.w_full()
.border_color(cx.theme().colors().border_variant)
.child(self.render_entry_button(
&SharedString::from("Variables"),
ThreadItem::Variables,
cx,
))
.when(
capabilities.supports_modules_request.unwrap_or_default(),
|this| {
this.child(self.render_entry_button(
&SharedString::from("Modules"),
ThreadItem::Modules,
cx,
))
},
)
.when(
capabilities
.supports_loaded_sources_request
.unwrap_or_default(),
|this| {
this.child(self.render_entry_button(
&SharedString::from("Loaded Sources"),
ThreadItem::LoadedSource,
cx,
))
},
)
.child(self.render_entry_button(
&SharedString::from("Console"),
ThreadItem::Console,
cx,
)),
)
.when(*active_thread_item == ThreadItem::Variables, |this| {
this.child(self.variable_list.clone())
})
.when(*active_thread_item == ThreadItem::Modules, |this| {
this.size_full().child(self.module_list.clone())
})
.when(*active_thread_item == ThreadItem::LoadedSource, |this| {
this.size_full().child(self.loaded_source_list.clone())
})
.when(*active_thread_item == ThreadItem::Console, |this| {
this.child(self.console.clone())
}),
)
}
}
impl RunningState {
pub fn new(
session: Entity<Session>,
workspace: WeakEntity<Workspace>,
window: &mut Window,
cx: &mut Context<Self>,
) -> Self {
let focus_handle = cx.focus_handle();
let session_id = session.read(cx).session_id();
let weak_state = cx.weak_entity();
let stack_frame_list = cx.new(|cx| {
StackFrameList::new(workspace.clone(), session.clone(), weak_state, window, cx)
});
let variable_list =
cx.new(|cx| VariableList::new(session.clone(), stack_frame_list.clone(), window, cx));
let module_list = cx.new(|cx| ModuleList::new(session.clone(), workspace.clone(), cx));
let loaded_source_list = cx.new(|cx| LoadedSourceList::new(session.clone(), cx));
let console = cx.new(|cx| {
Console::new(
session.clone(),
stack_frame_list.clone(),
variable_list.clone(),
window,
cx,
)
});
let _subscriptions = vec![
cx.observe(&module_list, |_, _, cx| cx.notify()),
cx.subscribe_in(&session, window, |this, _, event, window, cx| {
match event {
SessionEvent::Stopped(thread_id) => {
this.workspace
.update(cx, |workspace, cx| {
workspace.open_panel::<crate::DebugPanel>(window, cx);
})
.log_err();
if let Some(thread_id) = thread_id {
this.select_thread(*thread_id, cx);
}
}
SessionEvent::Threads => {
let threads = this.session.update(cx, |this, cx| this.threads(cx));
this.select_current_thread(&threads, cx);
}
_ => {}
}
cx.notify()
}),
];
Self {
session,
console,
workspace,
module_list,
focus_handle,
variable_list,
_subscriptions,
thread_id: None,
_remote_id: None,
stack_frame_list,
loaded_source_list,
session_id,
show_console_indicator: false,
active_thread_item: ThreadItem::Variables,
}
}
pub(crate) fn go_to_selected_stack_frame(&self, window: &Window, cx: &mut Context<Self>) {
if self.thread_id.is_some() {
self.stack_frame_list
.update(cx, |list, cx| list.go_to_selected_stack_frame(window, cx));
}
}
pub fn session(&self) -> &Entity<Session> {
&self.session
}
pub fn session_id(&self) -> SessionId {
self.session_id
}
#[cfg(any(test, feature = "test-support"))]
pub fn set_thread_item(&mut self, thread_item: ThreadItem, cx: &mut Context<Self>) {
self.active_thread_item = thread_item;
cx.notify()
}
#[cfg(any(test, feature = "test-support"))]
pub fn stack_frame_list(&self) -> &Entity<StackFrameList> {
&self.stack_frame_list
}
#[cfg(any(test, feature = "test-support"))]
pub fn console(&self) -> &Entity<Console> {
&self.console
}
#[cfg(any(test, feature = "test-support"))]
pub fn module_list(&self) -> &Entity<ModuleList> {
&self.module_list
}
#[cfg(any(test, feature = "test-support"))]
pub fn variable_list(&self) -> &Entity<VariableList> {
&self.variable_list
}
#[cfg(any(test, feature = "test-support"))]
pub fn are_breakpoints_ignored(&self, cx: &App) -> bool {
self.session.read(cx).ignore_breakpoints()
}
pub fn capabilities(&self, cx: &App) -> Capabilities {
self.session().read(cx).capabilities().clone()
}
pub fn select_current_thread(
&mut self,
threads: &Vec<(Thread, ThreadStatus)>,
cx: &mut Context<Self>,
) {
let selected_thread = self
.thread_id
.and_then(|thread_id| threads.iter().find(|(thread, _)| thread.id == thread_id.0))
.or_else(|| threads.first());
let Some((selected_thread, _)) = selected_thread else {
return;
};
if Some(ThreadId(selected_thread.id)) != self.thread_id {
self.select_thread(ThreadId(selected_thread.id), cx);
}
}
#[cfg(any(test, feature = "test-support"))]
pub fn selected_thread_id(&self) -> Option<ThreadId> {
self.thread_id
}
pub fn thread_status(&self, cx: &App) -> Option<ThreadStatus> {
self.thread_id
.map(|id| self.session().read(cx).thread_status(id))
}
fn select_thread(&mut self, thread_id: ThreadId, cx: &mut Context<Self>) {
if self.thread_id.is_some_and(|id| id == thread_id) {
return;
}
self.thread_id = Some(thread_id);
self.stack_frame_list
.update(cx, |list, cx| list.refresh(cx));
cx.notify();
}
fn render_entry_button(
&self,
label: &SharedString,
thread_item: ThreadItem,
cx: &mut Context<Self>,
) -> AnyElement {
let has_indicator =
matches!(thread_item, ThreadItem::Console) && self.show_console_indicator;
div()
.id(label.clone())
.px_2()
.py_1()
.cursor_pointer()
.border_b_2()
.when(self.active_thread_item == thread_item, |this| {
this.border_color(cx.theme().colors().border)
})
.child(
h_flex()
.child(Button::new(label.clone(), label.clone()))
.when(has_indicator, |this| this.child(Indicator::dot())),
)
.on_click(cx.listener(move |this, _, _window, cx| {
this.active_thread_item = thread_item;
if matches!(this.active_thread_item, ThreadItem::Console) {
this.show_console_indicator = false;
}
cx.notify();
}))
.into_any_element()
}
pub fn continue_thread(&mut self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
self.session().update(cx, |state, cx| {
state.continue_thread(thread_id, cx);
});
}
pub fn step_over(&mut self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
self.session().update(cx, |state, cx| {
state.step_over(thread_id, granularity, cx);
});
}
pub fn step_in(&mut self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
self.session().update(cx, |state, cx| {
state.step_in(thread_id, granularity, cx);
});
}
pub fn step_out(&mut self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
self.session().update(cx, |state, cx| {
state.step_out(thread_id, granularity, cx);
});
}
pub fn step_back(&mut self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
let granularity = DebuggerSettings::get_global(cx).stepping_granularity;
self.session().update(cx, |state, cx| {
state.step_back(thread_id, granularity, cx);
});
}
pub fn restart_session(&self, cx: &mut Context<Self>) {
self.session().update(cx, |state, cx| {
state.restart(None, cx);
});
}
pub fn pause_thread(&self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
self.session().update(cx, |state, cx| {
state.pause_thread(thread_id, cx);
});
}
pub(crate) fn shutdown(&mut self, cx: &mut Context<Self>) {
self.workspace
.update(cx, |workspace, cx| {
workspace
.project()
.read(cx)
.breakpoint_store()
.update(cx, |store, cx| {
store.remove_active_position(Some(self.session_id), cx)
})
})
.log_err();
self.session.update(cx, |session, cx| {
session.shutdown(cx).detach();
})
}
pub fn stop_thread(&self, cx: &mut Context<Self>) {
let Some(thread_id) = self.thread_id else {
return;
};
self.workspace
.update(cx, |workspace, cx| {
workspace
.project()
.read(cx)
.breakpoint_store()
.update(cx, |store, cx| {
store.remove_active_position(Some(self.session_id), cx)
})
})
.log_err();
self.session().update(cx, |state, cx| {
state.terminate_threads(Some(vec![thread_id; 1]), cx);
});
}
pub fn disconnect_client(&self, cx: &mut Context<Self>) {
self.session().update(cx, |state, cx| {
state.disconnect_client(cx);
});
}
pub fn toggle_ignore_breakpoints(&mut self, cx: &mut Context<Self>) {
self.session.update(cx, |session, cx| {
session.toggle_ignore_breakpoints(cx).detach();
});
}
}
impl EventEmitter<DebugPanelItemEvent> for RunningState {}
impl Focusable for RunningState {
fn focus_handle(&self, _: &App) -> FocusHandle {
self.focus_handle.clone()
}
}