Debugger implementation (#13433)
### DISCLAIMER > As of 6th March 2025, debugger is still in development. We plan to merge it behind a staff-only feature flag for staff use only, followed by non-public release and then finally a public one (akin to how Git panel release was handled). This is done to ensure the best experience when it gets released. ### END OF DISCLAIMER **The current state of the debugger implementation:** https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9 https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f ---- All the todo's are in the following channel, so it's easier to work on this together: https://zed.dev/channel/zed-debugger-11370 If you are on Linux, you can use the following command to join the channel: ```cli zed https://zed.dev/channel/zed-debugger-11370 ``` ## Current Features - Collab - Breakpoints - Sync when you (re)join a project - Sync when you add/remove a breakpoint - Sync active debug line - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Restart stack frame (if adapter supports this) - Variables - Loaded sources - Modules - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Debug console - Breakpoints - Log breakpoints - line breakpoints - Persistent between zed sessions (configurable) - Multi buffer support - Toggle disable/enable all breakpoints - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Show collapsed stack frames - Restart stack frame (if adapter supports this) - Loaded sources - View all used loaded sources if supported by adapter. - Modules - View all used modules (if adapter supports this) - Variables - Copy value - Copy name - Copy memory reference - Set value (if adapter supports this) - keyboard navigation - Debug Console - See logs - View output that was sent from debug adapter - Output grouping - Evaluate code - Updates the variable list - Auto completion - If not supported by adapter, we will show auto-completion for existing variables - Debug Terminal - Run custom commands and change env values right inside your Zed terminal - Attach to process (if adapter supports this) - Process picker - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Disconnect - Restart - Stop - Warning when a debug session exited without hitting any breakpoint - Debug view to see Adapter/RPC log messages - Testing - Fake debug adapter - Fake requests & events --- Release Notes: - N/A --------- Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me> Co-authored-by: Anthony <anthony@zed.dev> Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com> Co-authored-by: Piotr <piotr@zed.dev>
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crates/project/src/debugger.rs
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crates/project/src/debugger.rs
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//! Zed's debugger data layer is implemented in terms of 3 concepts:
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//! - DAP store - that knows about all of the available debug sessions.
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//! - Debug sessions - that bear responsibility of communicating with debug adapters and managing the state of each individual session.
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//! For the most part it is agnostic over the communication layer (it'll use RPC for peers and actual DAP requests for the host).
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//! - Breakpoint store - that knows about all breakpoints set for a project.
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//!
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//! There are few reasons for this divide:
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//! - Breakpoints persist across debug sessions and they're not really specific to any particular session. Sure, we have to send protocol messages for them
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//! (so they're a "thing" in the protocol), but we also want to set them before any session starts up.
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//! - Debug clients are doing the heavy lifting, and this is where UI grabs all of it's data from. They also rely on breakpoint store during initialization to obtain
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//! current set of breakpoints.
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//! - Since DAP store knows about all of the available debug sessions, it is responsible for routing RPC requests to sessions. It also knows how to find adapters for particular kind of session.
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pub mod breakpoint_store;
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pub mod dap_command;
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pub mod dap_store;
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pub mod session;
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pub use dap_adapters::attach_processes;
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