Debugger implementation (#13433)
### DISCLAIMER > As of 6th March 2025, debugger is still in development. We plan to merge it behind a staff-only feature flag for staff use only, followed by non-public release and then finally a public one (akin to how Git panel release was handled). This is done to ensure the best experience when it gets released. ### END OF DISCLAIMER **The current state of the debugger implementation:** https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9 https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f ---- All the todo's are in the following channel, so it's easier to work on this together: https://zed.dev/channel/zed-debugger-11370 If you are on Linux, you can use the following command to join the channel: ```cli zed https://zed.dev/channel/zed-debugger-11370 ``` ## Current Features - Collab - Breakpoints - Sync when you (re)join a project - Sync when you add/remove a breakpoint - Sync active debug line - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Restart stack frame (if adapter supports this) - Variables - Loaded sources - Modules - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Debug console - Breakpoints - Log breakpoints - line breakpoints - Persistent between zed sessions (configurable) - Multi buffer support - Toggle disable/enable all breakpoints - Stack frames - Click on stack frame - View variables that belong to the stack frame - Visit the source file - Show collapsed stack frames - Restart stack frame (if adapter supports this) - Loaded sources - View all used loaded sources if supported by adapter. - Modules - View all used modules (if adapter supports this) - Variables - Copy value - Copy name - Copy memory reference - Set value (if adapter supports this) - keyboard navigation - Debug Console - See logs - View output that was sent from debug adapter - Output grouping - Evaluate code - Updates the variable list - Auto completion - If not supported by adapter, we will show auto-completion for existing variables - Debug Terminal - Run custom commands and change env values right inside your Zed terminal - Attach to process (if adapter supports this) - Process picker - Controls - Continue - Step back - Stepping granularity (configurable) - Step into - Stepping granularity (configurable) - Step over - Stepping granularity (configurable) - Step out - Stepping granularity (configurable) - Disconnect - Restart - Stop - Warning when a debug session exited without hitting any breakpoint - Debug view to see Adapter/RPC log messages - Testing - Fake debug adapter - Fake requests & events --- Release Notes: - N/A --------- Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com> Co-authored-by: Anthony Eid <hello@anthonyeid.me> Co-authored-by: Anthony <anthony@zed.dev> Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com> Co-authored-by: Piotr <piotr@zed.dev>
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156 changed files with 25840 additions and 451 deletions
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@ -1,4 +1,4 @@
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use gpui::{relative, CursorStyle, DefiniteLength, MouseButton};
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use gpui::{relative, CursorStyle, DefiniteLength, MouseButton, MouseDownEvent, MouseUpEvent};
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use gpui::{transparent_black, AnyElement, AnyView, ClickEvent, Hsla, Rems};
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use smallvec::SmallVec;
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@ -359,6 +359,7 @@ pub struct ButtonLike {
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tooltip: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyView>>,
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cursor_style: CursorStyle,
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on_click: Option<Box<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
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on_right_click: Option<Box<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>>,
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children: SmallVec<[AnyElement; 2]>,
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}
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@ -379,6 +380,7 @@ impl ButtonLike {
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children: SmallVec::new(),
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cursor_style: CursorStyle::PointingHand,
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on_click: None,
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on_right_click: None,
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layer: None,
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}
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}
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@ -405,6 +407,14 @@ impl ButtonLike {
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self.rounding = rounding.into();
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self
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}
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pub fn on_right_click(
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mut self,
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handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_right_click = Some(Box::new(handler));
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self
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}
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}
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impl Disableable for ButtonLike {
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@ -528,6 +538,37 @@ impl RenderOnce for ButtonLike {
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.hover(|hover| hover.bg(style.hovered(self.layer, cx).background))
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.active(|active| active.bg(style.active(cx).background))
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})
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.when_some(
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self.on_right_click.filter(|_| !self.disabled),
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|this, on_right_click| {
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this.on_mouse_down(MouseButton::Right, |_event, window, cx| {
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window.prevent_default();
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cx.stop_propagation();
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})
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.on_mouse_up(
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MouseButton::Right,
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move |event, window, cx| {
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cx.stop_propagation();
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let click_event = ClickEvent {
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down: MouseDownEvent {
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button: MouseButton::Right,
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position: event.position,
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modifiers: event.modifiers,
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click_count: 1,
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first_mouse: false,
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},
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up: MouseUpEvent {
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button: MouseButton::Right,
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position: event.position,
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modifiers: event.modifiers,
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click_count: 1,
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},
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};
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(on_right_click)(&click_event, window, cx)
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},
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)
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},
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)
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.when_some(
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self.on_click.filter(|_| !self.disabled),
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|this, on_click| {
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@ -71,6 +71,14 @@ impl IconButton {
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self
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}
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pub fn on_right_click(
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mut self,
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handler: impl Fn(&gpui::ClickEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.base = self.base.on_right_click(handler);
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self
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}
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/// Sets the icon color used when the button is in a selected state.
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pub fn selected_icon_color(mut self, color: impl Into<Option<Color>>) -> Self {
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self.selected_icon_color = color.into();
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@ -84,6 +92,7 @@ impl IconButton {
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pub fn indicator_border_color(mut self, color: Option<Hsla>) -> Self {
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self.indicator_border_color = color;
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self
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}
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}
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@ -44,7 +44,11 @@ impl RenderOnce for DropdownMenu {
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PopoverMenu::new(self.id)
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.full_width(self.full_width)
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.menu(move |_window, _cx| Some(self.menu.clone()))
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.trigger(DropdownMenuTrigger::new(self.label).full_width(self.full_width))
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.trigger(
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DropdownMenuTrigger::new(self.label)
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.full_width(self.full_width)
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.disabled(self.disabled),
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)
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.attach(Corner::BottomLeft)
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}
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}
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@ -179,6 +179,19 @@ pub enum IconName {
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CountdownTimer,
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CursorIBeam,
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Dash,
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DebugBreakpoint,
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DebugIgnoreBreakpoints,
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DebugPause,
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DebugContinue,
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DebugStepOver,
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DebugStepInto,
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DebugStepOut,
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DebugStepBack,
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DebugRestart,
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Debug,
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DebugStop,
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DebugDisconnect,
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DebugLogBreakpoint,
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DatabaseZap,
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Delete,
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Diff,
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@ -37,6 +37,7 @@ pub struct ListItem {
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on_secondary_mouse_down: Option<Box<dyn Fn(&MouseDownEvent, &mut Window, &mut App) + 'static>>,
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children: SmallVec<[AnyElement; 2]>,
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selectable: bool,
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always_show_disclosure_icon: bool,
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outlined: bool,
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rounded: bool,
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overflow_x: bool,
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@ -63,6 +64,7 @@ impl ListItem {
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tooltip: None,
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children: SmallVec::new(),
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selectable: true,
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always_show_disclosure_icon: false,
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outlined: false,
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rounded: false,
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overflow_x: false,
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@ -80,6 +82,11 @@ impl ListItem {
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self
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}
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pub fn always_show_disclosure_icon(mut self, show: bool) -> Self {
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self.always_show_disclosure_icon = show;
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self
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}
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pub fn on_click(
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mut self,
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handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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@ -282,7 +289,9 @@ impl RenderOnce for ListItem {
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.flex()
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.absolute()
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.left(rems(-1.))
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.when(is_open, |this| this.visible_on_hover(""))
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.when(is_open && !self.always_show_disclosure_icon, |this| {
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this.visible_on_hover("")
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})
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.child(Disclosure::new("toggle", is_open).on_toggle(self.on_toggle))
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}))
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.child(
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@ -22,6 +22,8 @@ pub enum Color {
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///
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/// A custom color specified by an HSLA value.
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Custom(Hsla),
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/// A color used for all debugger UI elements.
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Debugger,
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/// A color used to indicate a deleted item, such as a file removed from version control.
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Deleted,
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/// A color used for disabled UI elements or text, like a disabled button or menu item.
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@ -70,6 +72,7 @@ impl Color {
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Color::Modified => cx.theme().status().modified,
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Color::Conflict => cx.theme().status().conflict,
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Color::Ignored => cx.theme().status().ignored,
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Color::Debugger => cx.theme().colors().debugger_accent,
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Color::Deleted => cx.theme().status().deleted,
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Color::Disabled => cx.theme().colors().text_disabled,
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Color::Hidden => cx.theme().status().hidden,
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@ -3,7 +3,7 @@ use gpui::Pixels;
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pub struct SearchInputWidth;
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impl SearchInputWidth {
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/// The containzer size in which the input stops filling the whole width.
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/// The container size in which the input stops filling the whole width.
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pub const THRESHOLD_WIDTH: f32 = 1200.0;
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/// The maximum width for the search input when the container is larger than the threshold.
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