Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
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0cf65223ce
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142 changed files with 106 additions and 5018 deletions
82
crates/ui/src/components/button/button_icon.rs
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82
crates/ui/src/components/button/button_icon.rs
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@ -0,0 +1,82 @@
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use crate::{prelude::*, Icon, IconElement, IconSize};
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/// An icon that appears within a button.
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///
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/// Can be used as either an icon alongside a label, like in [`Button`](crate::Button),
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/// or as a standalone icon, like in [`IconButton`](crate::IconButton).
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#[derive(IntoElement)]
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pub(super) struct ButtonIcon {
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icon: Icon,
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size: IconSize,
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color: Color,
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disabled: bool,
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selected: bool,
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selected_icon: Option<Icon>,
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}
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impl ButtonIcon {
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pub fn new(icon: Icon) -> Self {
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Self {
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icon,
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size: IconSize::default(),
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color: Color::default(),
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disabled: false,
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selected: false,
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selected_icon: None,
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}
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}
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pub fn size(mut self, size: impl Into<Option<IconSize>>) -> Self {
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if let Some(size) = size.into() {
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self.size = size;
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}
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self
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}
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pub fn color(mut self, color: impl Into<Option<Color>>) -> Self {
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if let Some(color) = color.into() {
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self.color = color;
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}
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self
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}
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pub fn selected_icon(mut self, icon: impl Into<Option<Icon>>) -> Self {
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self.selected_icon = icon.into();
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self
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}
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}
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impl Disableable for ButtonIcon {
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fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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}
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impl Selectable for ButtonIcon {
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fn selected(mut self, selected: bool) -> Self {
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self.selected = selected;
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self
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}
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}
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impl RenderOnce for ButtonIcon {
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fn render(self, _cx: &mut WindowContext) -> impl IntoElement {
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let icon = self
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.selected_icon
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.filter(|_| self.selected)
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.unwrap_or(self.icon);
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let icon_color = if self.disabled {
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Color::Disabled
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} else if self.selected {
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Color::Selected
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} else {
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self.color
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};
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IconElement::new(icon).size(self.size).color(icon_color)
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}
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}
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