Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
parent
0cf65223ce
commit
4305c5fdbe
142 changed files with 106 additions and 5018 deletions
233
crates/ui/src/components/popover_menu.rs
Normal file
233
crates/ui/src/components/popover_menu.rs
Normal file
|
@ -0,0 +1,233 @@
|
|||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use gpui::{
|
||||
overlay, point, px, rems, AnchorCorner, AnyElement, Bounds, DismissEvent, DispatchPhase,
|
||||
Element, ElementId, InteractiveBounds, IntoElement, LayoutId, ManagedView, MouseDownEvent,
|
||||
ParentElement, Pixels, Point, View, VisualContext, WindowContext,
|
||||
};
|
||||
|
||||
use crate::{Clickable, Selectable};
|
||||
|
||||
pub trait PopoverTrigger: IntoElement + Clickable + Selectable + 'static {}
|
||||
|
||||
impl<T: IntoElement + Clickable + Selectable + 'static> PopoverTrigger for T {}
|
||||
|
||||
pub struct PopoverMenu<M: ManagedView> {
|
||||
id: ElementId,
|
||||
child_builder: Option<
|
||||
Box<
|
||||
dyn FnOnce(
|
||||
Rc<RefCell<Option<View<M>>>>,
|
||||
Option<Rc<dyn Fn(&mut WindowContext) -> Option<View<M>> + 'static>>,
|
||||
) -> AnyElement
|
||||
+ 'static,
|
||||
>,
|
||||
>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> Option<View<M>> + 'static>>,
|
||||
anchor: AnchorCorner,
|
||||
attach: Option<AnchorCorner>,
|
||||
offset: Option<Point<Pixels>>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> PopoverMenu<M> {
|
||||
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> Option<View<M>> + 'static) -> Self {
|
||||
self.menu_builder = Some(Rc::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn trigger<T: PopoverTrigger>(mut self, t: T) -> Self {
|
||||
self.child_builder = Some(Box::new(|menu, builder| {
|
||||
let open = menu.borrow().is_some();
|
||||
t.selected(open)
|
||||
.when_some(builder, |el, builder| {
|
||||
el.on_click({
|
||||
move |_, cx| {
|
||||
let Some(new_menu) = (builder)(cx) else {
|
||||
return;
|
||||
};
|
||||
let menu2 = menu.clone();
|
||||
let previous_focus_handle = cx.focused();
|
||||
|
||||
cx.subscribe(&new_menu, move |modal, _: &DismissEvent, cx| {
|
||||
if modal.focus_handle(cx).contains_focused(cx) {
|
||||
if previous_focus_handle.is_some() {
|
||||
cx.focus(&previous_focus_handle.as_ref().unwrap())
|
||||
}
|
||||
}
|
||||
*menu2.borrow_mut() = None;
|
||||
cx.notify();
|
||||
})
|
||||
.detach();
|
||||
cx.focus_view(&new_menu);
|
||||
*menu.borrow_mut() = Some(new_menu);
|
||||
}
|
||||
})
|
||||
})
|
||||
.into_any_element()
|
||||
}));
|
||||
self
|
||||
}
|
||||
|
||||
/// anchor defines which corner of the menu to anchor to the attachment point
|
||||
/// (by default the cursor position, but see attach)
|
||||
pub fn anchor(mut self, anchor: AnchorCorner) -> Self {
|
||||
self.anchor = anchor;
|
||||
self
|
||||
}
|
||||
|
||||
/// attach defines which corner of the handle to attach the menu's anchor to
|
||||
pub fn attach(mut self, attach: AnchorCorner) -> Self {
|
||||
self.attach = Some(attach);
|
||||
self
|
||||
}
|
||||
|
||||
/// offset offsets the position of the content by that many pixels.
|
||||
pub fn offset(mut self, offset: Point<Pixels>) -> Self {
|
||||
self.offset = Some(offset);
|
||||
self
|
||||
}
|
||||
|
||||
fn resolved_attach(&self) -> AnchorCorner {
|
||||
self.attach.unwrap_or_else(|| match self.anchor {
|
||||
AnchorCorner::TopLeft => AnchorCorner::BottomLeft,
|
||||
AnchorCorner::TopRight => AnchorCorner::BottomRight,
|
||||
AnchorCorner::BottomLeft => AnchorCorner::TopLeft,
|
||||
AnchorCorner::BottomRight => AnchorCorner::TopRight,
|
||||
})
|
||||
}
|
||||
|
||||
fn resolved_offset(&self, cx: &WindowContext) -> Point<Pixels> {
|
||||
self.offset.unwrap_or_else(|| {
|
||||
// Default offset = 4px padding + 1px border
|
||||
let offset = rems(5. / 16.) * cx.rem_size();
|
||||
match self.anchor {
|
||||
AnchorCorner::TopRight | AnchorCorner::BottomRight => point(offset, px(0.)),
|
||||
AnchorCorner::TopLeft | AnchorCorner::BottomLeft => point(-offset, px(0.)),
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub fn popover_menu<M: ManagedView>(id: impl Into<ElementId>) -> PopoverMenu<M> {
|
||||
PopoverMenu {
|
||||
id: id.into(),
|
||||
child_builder: None,
|
||||
menu_builder: None,
|
||||
anchor: AnchorCorner::TopLeft,
|
||||
attach: None,
|
||||
offset: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub struct PopoverMenuState<M> {
|
||||
child_layout_id: Option<LayoutId>,
|
||||
child_element: Option<AnyElement>,
|
||||
child_bounds: Option<Bounds<Pixels>>,
|
||||
menu_element: Option<AnyElement>,
|
||||
menu: Rc<RefCell<Option<View<M>>>>,
|
||||
}
|
||||
|
||||
impl<M: ManagedView> Element for PopoverMenu<M> {
|
||||
type State = PopoverMenuState<M>;
|
||||
|
||||
fn request_layout(
|
||||
&mut self,
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
let (menu, child_bounds) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.child_bounds)
|
||||
} else {
|
||||
(Rc::default(), None)
|
||||
};
|
||||
|
||||
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
|
||||
let mut overlay = overlay().snap_to_window().anchor(self.anchor);
|
||||
|
||||
if let Some(child_bounds) = child_bounds {
|
||||
overlay = overlay.position(
|
||||
self.resolved_attach().corner(child_bounds) + self.resolved_offset(cx),
|
||||
);
|
||||
}
|
||||
|
||||
let mut element = overlay.child(menu.clone()).into_any();
|
||||
menu_layout_id = Some(element.request_layout(cx));
|
||||
element
|
||||
});
|
||||
|
||||
let mut child_element = self
|
||||
.child_builder
|
||||
.take()
|
||||
.map(|child_builder| (child_builder)(menu.clone(), self.menu_builder.clone()));
|
||||
|
||||
let child_layout_id = child_element
|
||||
.as_mut()
|
||||
.map(|child_element| child_element.request_layout(cx));
|
||||
|
||||
let layout_id = cx.request_layout(
|
||||
&gpui::Style::default(),
|
||||
menu_layout_id.into_iter().chain(child_layout_id),
|
||||
);
|
||||
|
||||
(
|
||||
layout_id,
|
||||
PopoverMenuState {
|
||||
menu,
|
||||
child_element,
|
||||
child_layout_id,
|
||||
menu_element,
|
||||
child_bounds,
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
_: Bounds<gpui::Pixels>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
if let Some(mut child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
}
|
||||
|
||||
if let Some(child_layout_id) = element_state.child_layout_id.take() {
|
||||
element_state.child_bounds = Some(cx.layout_bounds(child_layout_id));
|
||||
}
|
||||
|
||||
if let Some(mut menu) = element_state.menu_element.take() {
|
||||
menu.paint(cx);
|
||||
|
||||
if let Some(child_bounds) = element_state.child_bounds {
|
||||
let interactive_bounds = InteractiveBounds {
|
||||
bounds: child_bounds,
|
||||
stacking_order: cx.stacking_order().clone(),
|
||||
};
|
||||
|
||||
// Mouse-downing outside the menu dismisses it, so we don't
|
||||
// want a click on the toggle to re-open it.
|
||||
cx.on_mouse_event(move |e: &MouseDownEvent, phase, cx| {
|
||||
if phase == DispatchPhase::Bubble
|
||||
&& interactive_bounds.visibly_contains(&e.position, cx)
|
||||
{
|
||||
cx.stop_propagation()
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<M: ManagedView> IntoElement for PopoverMenu<M> {
|
||||
type Element = Self;
|
||||
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue